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Forums - Microsoft Discussion - X1X sells 80k+ first week in U.K

hudsoniscool said:
uk seams to have about the same stock issues as the US. Sold out at some/most retailers but not all. Should be able to hit 300k launch week in America then.... around 500k npd?

I'm expecting around 400-500k on NPD. MS has been lobbying for this console too hard not to make some kind of decent showing. Xbox sales have been waning lower than normal recently this year, and the wait for this thing is part of the reason.



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hudsoniscool said:
JEMC said:

Congrats to MSoft for the successful launch of the X.

Having said that, the fact that a $500 console sells well makes me worry a little bit. We shouldn't give companies that $500 consoles are ok, or we might get PS5/X2 in that price range.

There's this thing called inflation man. A 400$ console in 2006 is the same as a 500$ console in 2017. Just like when people complain about  micro transactions and paid dlc in games. A new game has been 60$ for how long? 20 years? 30?. It should be 85 or 90. 

Mmmmm... yes and no.  Both the original Xbox One and the Xbox One X were priced at $500 at launch.  It's a no brainer to buy an X over the original.  And because a new game has been $60 for so long now actually works against your point.



hudsoniscool said:
JEMC said:

Congrats to MSoft for the successful launch of the X.

Having said that, the fact that a $500 console sells well makes me worry a little bit. We shouldn't give companies that $500 consoles are ok, or we might get PS5/X2 in that price range.

There's this thing called inflation man. A 400$ console in 2006 is the same as a 500$ console in 2017. Just like when people complain about  micro transactions and paid dlc in games. A new game has been 60$ for how long? 20 years? 30?. It should be 85 or 90. 

I know what inflation is. And I also know that in most countries, salaries haven't increased at the same rate as inflation, but quite less.



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Good, at the very least I hope the X1X helps keep overall Xbox sales steady.



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Its definitely sold over 20k in Australia as that's how big EB Games Batches were.



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hudsoniscool said:
JEMC said:

Congrats to MSoft for the successful launch of the X.

Having said that, the fact that a $500 console sells well makes me worry a little bit. We shouldn't give companies that $500 consoles are ok, or we might get PS5/X2 in that price range.

There's this thing called inflation man. A 400$ console in 2006 is the same as a 500$ console in 2017. Just like when people complain about  micro transactions and paid dlc in games. A new game has been 60$ for how long? 20 years? 30?. It should be 85 or 90. 

From my recollection:

N64 games were $50

Gamecube games were $50

PSOne games were $40

PS2 games were $50

Wii games were $50

 

The Wii U was the first Nintendo console to start selling $60 games, at least in the United States. The Xbox 360 and PS3 were the first consoles to start selling games at $60.

And with the indie game scene taking much of the spotlight in recent years, game prices are all over the board. And on the other end of the spectrum, you have big budget games with DLC now that raises the cost from $60 to $90 for many games.

Maybe it was different where you grew up, but I'm from the USA, where games have only been $60 for a little over a decade.



That is more than half of what the original XB1 sold launch week in 2013. Impressive for sure.



First week numbers will obviously be high but it won't sustain that. Early adopters will pay the price and those Xbox one owners who weren't happy with the Xbox one will buy one asap.

After that it's likely to sell much much lesa



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Bandorr said:
"The majority of sales were for the special Project Scorpio version of the machine."
feels like it will be hard to track how well the X1X does until the special edition stays sold out.

Even at $680 it is only 5 behind the non-special XB1 at $500.

Wonder if Microsoft will release more "special editions" seeing how well it is doing each time they release some.

Well they had Day One X1 special editions months after release. So this one done better.

hudsoniscool said:
DonFerrari said:

So launch is comparable to all that launched on the last 12 months or so.

Not really. Took ps4pro a month to do 80k... but pro did have worse supply constraints tho.

Talking about FW and as you said supply constraint... so if X1X hold sales it will be above PS4Pro launch (won't pass Switch), if it doesn't it can be on same pace or bellow PS4Pro.

RaptorChrist said:
hudsoniscool said:

There's this thing called inflation man. A 400$ console in 2006 is the same as a 500$ console in 2017. Just like when people complain about  micro transactions and paid dlc in games. A new game has been 60$ for how long? 20 years? 30?. It should be 85 or 90. 

From my recollection:

N64 games were $50

Gamecube games were $50

PSOne games were $40

PS2 games were $50

Wii games were $50

 

The Wii U was the first Nintendo console to start selling $60 games, at least in the United States. The Xbox 360 and PS3 were the first consoles to start selling games at $60.

And with the indie game scene taking much of the spotlight in recent years, game prices are all over the board. And on the other end of the spectrum, you have big budget games with DLC now that raises the cost from $60 to $90 for many games.

Maybe it was different where you grew up, but I'm from the USA, where games have only been $60 for a little over a decade.

As far as I remember during SNES and N64 due to cartridge it wasn't uncommon for 80USD or more for a game.



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