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Bandorr said:
"The majority of sales were for the special Project Scorpio version of the machine."
feels like it will be hard to track how well the X1X does until the special edition stays sold out.

Even at $680 it is only 5 behind the non-special XB1 at $500.

Wonder if Microsoft will release more "special editions" seeing how well it is doing each time they release some.

Well they had Day One X1 special editions months after release. So this one done better.

hudsoniscool said:
DonFerrari said:

So launch is comparable to all that launched on the last 12 months or so.

Not really. Took ps4pro a month to do 80k... but pro did have worse supply constraints tho.

Talking about FW and as you said supply constraint... so if X1X hold sales it will be above PS4Pro launch (won't pass Switch), if it doesn't it can be on same pace or bellow PS4Pro.

RaptorChrist said:
hudsoniscool said:

There's this thing called inflation man. A 400$ console in 2006 is the same as a 500$ console in 2017. Just like when people complain about  micro transactions and paid dlc in games. A new game has been 60$ for how long? 20 years? 30?. It should be 85 or 90. 

From my recollection:

N64 games were $50

Gamecube games were $50

PSOne games were $40

PS2 games were $50

Wii games were $50

 

The Wii U was the first Nintendo console to start selling $60 games, at least in the United States. The Xbox 360 and PS3 were the first consoles to start selling games at $60.

And with the indie game scene taking much of the spotlight in recent years, game prices are all over the board. And on the other end of the spectrum, you have big budget games with DLC now that raises the cost from $60 to $90 for many games.

Maybe it was different where you grew up, but I'm from the USA, where games have only been $60 for a little over a decade.

As far as I remember during SNES and N64 due to cartridge it wasn't uncommon for 80USD or more for a game.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."