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Forums - Nintendo - Report: Japanese Third Parties Unconvinced Of The Switch Are Now Scrambling

Here comes the shovelware....



I describe myself as a little dose of toxic masculinity.

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Nintendo themselves werent even confident about the Switch's success.

Glad it worked out~



NoCtiS_NoX said:

1st:  
First of I already played MHW in ESGS ( a gaming covention for E-sports and Showcase for games in Phillipines.) I am knowledgeable on how MH plays. It still the same slow pace game but the difference is the area is now more open which I like. As opposed to the 3DS game I have played. 
Being more open grants you more freedom. Being able to bring other monster so they can battle it out each other is also a plus. One good thing is since it is more open you won't experience a lot of loading time whenever your going from area to area.

As for the online structure. I don't know why you are dismissing it but online co-op is a thing in the west. If Capcom will be able to fulfill their promise and great enviroment on the multi-player side where you can easily find an co-op partner with ease then I am seeing potential here. 

Also, are you referring to Monster hunter Frontier. I won't respond to that because we both know what type of game it is. It's very silly to use that as an argument and comparison.

2nd:
My main point for the comparison is you will still need to grind for blood in Bloodborne.  Since we are talking about BB. You don't know how many hours I Spend on killing the same enemies over and over again and farming blood so I will be ready for the boss or the next area. You also have one irritating draw back in farming blood. If you got killed you will lose all you blood that you farm and before you tell you can still get it again. There are times that the area where you got killed is very far and to  be able to get it again. You will need to defeat some of the enemies again. Lastly,
Even in your own standards. You are still grinding on both games. One is less and one is more but grinding is still grinding. 

Food for thought. Horizon is inspired by Monster Hunter in case you didnt know. Why do you thiink there is HZD and MHW cross over then? You will definitely see a lot of similarities. 



Yes, I know how grindy it is. I mean on the PSP days I saw a lot of my cousins and their friends even cheated to get a strong armor set. 

GTA is inspired by Zelda guess how similar those two franchises are oh and MH4U had a Metroid cross over so by your logic the two franchises are very similiar as well right? No that logic is flawed, HZD and MH are nothing a like mate.

Being more open doesn't grant you more freedom it never did in MH all World changes is that it removes the loading screens and replaces them with corridors I can gauge from your post you're not that familiar at all with the series more open just means a bigger arena. You know why BB doesn't even compare in your example in BB and Souls you can farm any old enemy and will always get what you require in MH not only are the numerous different grinds for materials but you also have rng in drop rate the result is that you can do the same grind for hours and not get what you require and when you finally do it's not the sufficient amount. Comparing BB and Souls grind to MH's grind is like comparing a school's sports day to the Olympics, the fact that your cousins cheated for the armours tells you straight away how it's going to go down with many western gamers.

You know why I'm not looking at online co-op? Because the series has had that since the beginning the Wii game had it and it worked well you're arguing as if MH has never had any decent online when it always has.



Wyrdness said:

GTA is inspired by Zelda guess how similar those two franchises are oh and MH4U had a Metroid cross over so by your logic the two franchises are very similiar as well right? No that logic is flawed, HZD and MH are nothing a like mate.

Being more open doesn't grant you more freedom it never did in MH all World changes is that it removes the loading screens and replaces them with corridors I can gauge from your post you're not that familiar at all with the series more open just means a bigger arena. You know why BB doesn't even compare in your example in BB and Souls you can farm any old enemy and will always get what you require in MH not only are the numerous different grinds for materials but you also have rng in drop rate the result is that you can do the same grind for hours and not get what you require and when you finally do it's not the sufficient amount. Comparing BB and Souls grind to MH's grind is like comparing a school's sports day to the Olympics, the fact that your cousins cheated for the armours tells you straight away how it's going to go down with many western gamers.

You know why I'm not looking at online co-op? Because the series has had that since the beginning the Wii game had it and it worked well you're arguing as if MH has never had any decent online when it always has.

Comparing apples to orange. Have you seen and played HZD. They share a lot of similarities. Just watch the gameplay video. >_>

Here
http://nichegamer.com/2015/06/19/guerrilla-games-horizon-zero-dawn-is-inspired-by-monster-hunter/

“In Japan, the giant monster hunting action genre seems to be popular, so if people ask us whether we’ve been influenced by a particular title, I tell them frankly that we’ve gotten inspiration from Monster Hunter.”

Guerrilla Games even went on to further compare the two games. “Horizon: Zero Dawn may serve as an example of a Western hunting game,” said the developer.


As for BB. I cite that as an example because that game will test your patience. Bloodborne is hard. Making the grinding hard. That's not a freaking walk in a park. If you don't have the right skill set then good luck Grinding blood. Anyway,  my main point was PS4 user are diverese and you are underestimating it. 

As for the open world. Yes I stand by it. It became more seamless. Where you can lure the monster in a different area to fight of a different monster, set up traps. Go to a higher ground to gain vantage point. This trailer below is a perfect example of what I am talking about. 

 

As for the PSP example you will need to hack your PSP to do it in order for you to have those armors easily. Here in my country PSP hacks are very prominent. It happened with 3DS mon hun aswell. 
https://www.reddit.com/r/MonsterHunter/comments/2w39hn/this_guy_was_hr6_and_so_the_hacking_begins/?st=j9q6oio5&sh=670d4abb
I guess a lot of PS4 users that will buy the game will need to hack their PS4 then since you will see that happening.




NoCtiS_NoX said:

Comparing apples to orange. Have you seen and played HZD. They share a lot of similarities. Just watch the gameplay video. >_>

Here
http://nichegamer.com/2015/06/19/guerrilla-games-horizon-zero-dawn-is-inspired-by-monster-hunter/

“In Japan, the giant monster hunting action genre seems to be popular, so if people ask us whether we’ve been influenced by a particular title, I tell them frankly that we’ve gotten inspiration from Monster Hunter.”

Guerrilla Games even went on to further compare the two games. “Horizon: Zero Dawn may serve as an example of a Western hunting game,” said the developer.


As for BB. I cite that as an example because that game will test your patience. Bloodborne is hard. Making the grinding hard. That's not a freaking walk in a park. If you don't have the right skill set then good luck Grinding blood. Anyway,  my main point was PS4 user are diverese and you are underestimating it. 

As for the open world. Yes I stand by it. It became more seamless. Where you can lure the monster in a different area to fight of a different monster, set up traps. Go to a higher ground to gain vantage point. This trailer below is a perfect example of what I am talking about. 

 

As for the PSP example you will need to hack your PSP to do it in order for you to have those armors easily. Here in my country PSP hacks are very prominent. It happened with 3DS mon hun aswell. 
https://www.reddit.com/r/MonsterHunter/comments/2w39hn/this_guy_was_hr6_and_so_the_hacking_begins/?st=j9q6oio5&sh=670d4abb
I guess a lot of PS4 users that will buy the game will need to hack their PS4 then since you will see that happening.


Apples to oranges describes your argument perfectly as I own HZD as wellas BB and have played the MH games sine the original they are nothing a like your quote doesn't even back what you're arguing as it's a general statement that highlights the difference in western and eastern tastes whats funny is that it backs what I'm saying as HZD is an open world adventure title similiar to the likes of Witcher and BOTW all of which are nothing like MH in how they play and are approached.

You cite BB as a vague example it has nothing comparable to what MH requires and the amount of grinding required it's akin to someone saying you attack and dodge in dark souls so it's like DMC when the applications are very different this is the flaw and you talk of PS4 users as if previous console users weren't diverse.

You've been able to set up traps and use vantage points and lure enemies for ages now in MH this is the difference between just playing one entry and following the series, monsters even crossed paths in previous games as well the only difference now is that it's more seamless. You also didn't understand the point about your cousin them cheating was because like many western players they didn't have the required patience for the grinding.



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FragilE^ said:
Nintendo themselves werent even confident about the Switch's success.

Glad it worked out~

I don't know if I'd say they weren't confident, but rather they were cautiously optimistic.

After the 3DS got off to a bad start that took them a $100 price cut and some losses to get back on track and the Wii U being a colossal failure, both systems being overshipped as well, I'd be cautious about my next system too.

They were in a precarious position that could've screwed them even more if they weren't careful.

Obviously, they were confident in the Switch, they had to be, but after the 3DS' slow start and the Wii U's failure, they felt it was better to be safe than sorry.
Now, I'm sure if they could go back in time and ship more units at launch, they would do so in a heartbeat, but they can't, so they just have to make the most of what they can do now.



To be fair you can't really blame some 3rd parties that were reserved with Switch after Wii U fail.

Saying that, I think next year we will have incomparible bigger number of 3rd party announcements for Switch than we had this year, and I dont talking about Japanese devs only.



Wyrdness said:

Apples to oranges describes your argument perfectly as I own HZD as wellas BB and have played the MH games sine the original they are nothing a like your quote doesn't even back what you're arguing as it's a general statement that highlights the difference in western and eastern tastes whats funny is that it backs what I'm saying as HZD is an open world adventure title similiar to the likes of Witcher and BOTW all of which are nothing like MH in how they play and are approached.

You cite BB as a vague example it has nothing comparable to what MH requires and the amount of grinding required it's akin to someone saying you attack and dodge in dark souls so it's like DMC when the applications are very different this is the flaw and you talk of PS4 users as if previous console users weren't diverse.

You've been able to set up traps and use vantage points and lure enemies for ages now in MH this is the difference between just playing one entry and following the series, monsters even crossed paths in previous games as well the only difference now is that it's more seamless. You also didn't understand the point about your cousin them cheating was because like many western players they didn't have the required patience for the grinding.

1st:

If you have really played you will definetly see some similarities. When I saw the trailers on E3. The first thing came into my mind is MH. 
Guerilla games the one who developed HZD already telling people that MH is what inspired HZD. It seems you know way more than the developers then.  I mean , you hunt robo dinosaurs in the game. You gather material from the robo- dinosaur. Yes, it shared also similarities with Witcher 3. just like it shared some similarities with Tomb Raider. Just like it also shared similarities with Far Cry but you cannot also deny that it also similar to MH.

I will post this again.
“In Japan, the giant monster hunting action genre seems to be popular, so if people ask us whether we’ve been influenced by a particular title, I tell them frankly that we’ve gotten inspiration from Monster Hunter.”
 

Guerrilla Games even went on to further compare the two games. “Horizon: Zero Dawn may serve as an example of a Western hunting game,” said the developer.

Let's just ignored that fact because your opinion on the game is what matters. If the developer cannot convince you then I won't be able to convince you because your opinion = Fact. 


2nd: I added BB because you will need grind in the game as well. BB players is a prime example gamers that can withstand grinding. Playing souls games will test your patience is skills. In grinding you will need patience.

Also, When did I say that other Playstation are not diverse? Please don't put words in my mouth. I will obviously talk about PS4 because it's a current console that's out in the market. 
My point for the comparison is. Soulsborne audience will take a look at MHW. Horizon audience will take a look at MHW.  That's what I meant. 
PS4 has a diverse audience that can potentially buy the game. It may or may not. That's what Capcom is aiming for with MHW the potential audience for them to expand. PS4 is one of the key ingredient because of the install base it have today. 

3rd then I happy to say that I am wroing about some of my points.
But as for the grinding aspect. I don't know why you think western gamers won't adapt to it.
You will think. I am lying to you with this but my cousins are kids when they played PSP MH. PSP MH2 was from 10 years ago. Kids to be impatient and tends to brag.
I think we will need to agree to disagree on this point because you are too focus on  the grinding aspect. You will need to grind yes but you seem to ignore that having to hunt and plays with friends is also fun, MHW will have a more story focused MH. Making it more seemless is a plus. Great Graphics. 



Miyamotoo said:
To be fair you can't really blame some 3rd parties that were reserved with Switch after Wii U fail.

Saying that, I think next year we will have incomparible bigger number of 3rd party announcements for Switch than we had this year, and I dont talking about Japanese devs only.

I don't mean to disrespect you cause I think you're totally cool, but that is Bull...

These japanese developers don't want to compete with Nintendo, that's one of the main reasons. And don't tell me they even tried on the Wii U, despite the huge success of the original Wii. They could easily have made the Wii U more successful than it was. Don't tell me these companies aren't stubborn.

You have many console launches that were supported by these same firms with glowing games. Do you remember the failure of the Saturn? Well, the follow-up to that was the Dreamcast. And aside from a few developers that were loyal to Sony at the time, which is another thing that infuriates me, they flocked to this at launch with glowing games and major support.

PSP was an unproved console and it got support from these companies right away. What's the matter here? You're willing to give these third parties a free pass like that? No! I won't accept it, sorry.



Azelover said:
Miyamotoo said:
To be fair you can't really blame some 3rd parties that were reserved with Switch after Wii U fail.

Saying that, I think next year we will have incomparible bigger number of 3rd party announcements for Switch than we had this year, and I dont talking about Japanese devs only.

I don't mean to disrespect you cause I think you're totally cool, but that is Bull...

These japanese developers don't want to compete with Nintendo, that's one of the main reasons. And don't tell me they even tried on the Wii U, despite the huge success of the original Wii. They could easily have made the Wii U more successful than it was. Don't tell me these companies aren't stubborn.

You have many console launches that were supported by these same firms with glowing games. Do you remember the failure of the Saturn? Well, the follow-up to that was the Dreamcast. And aside from a few developers that were loyal to Sony at the time, which is another thing that infuriates me, they flocked to this at launch with glowing games and major support.

PSP was an unproved console and it got support from these companies right away. What's the matter here? You're willing to give these third parties a free pass like that? No! I won't accept it, sorry.

3DS also had support from start, but for Switch despite its a hybrid Nintendo said its successor to Wii U and ofcourse 3DS left on market after Switch launch with much lower price point, also Switch had $300 price point thats very high compared to handhelds, also Switch come out after worst selling Nintendo console ever. Making games is a risk espacily for company that have problem with their core business, so I really dont think thats strange that some of companies were reserved with Switch until its proven like success, despite point they were wrong or stubborn.