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NoCtiS_NoX said:

1st:  
First of I already played MHW in ESGS ( a gaming covention for E-sports and Showcase for games in Phillipines.) I am knowledgeable on how MH plays. It still the same slow pace game but the difference is the area is now more open which I like. As opposed to the 3DS game I have played. 
Being more open grants you more freedom. Being able to bring other monster so they can battle it out each other is also a plus. One good thing is since it is more open you won't experience a lot of loading time whenever your going from area to area.

As for the online structure. I don't know why you are dismissing it but online co-op is a thing in the west. If Capcom will be able to fulfill their promise and great enviroment on the multi-player side where you can easily find an co-op partner with ease then I am seeing potential here. 

Also, are you referring to Monster hunter Frontier. I won't respond to that because we both know what type of game it is. It's very silly to use that as an argument and comparison.

2nd:
My main point for the comparison is you will still need to grind for blood in Bloodborne.  Since we are talking about BB. You don't know how many hours I Spend on killing the same enemies over and over again and farming blood so I will be ready for the boss or the next area. You also have one irritating draw back in farming blood. If you got killed you will lose all you blood that you farm and before you tell you can still get it again. There are times that the area where you got killed is very far and to  be able to get it again. You will need to defeat some of the enemies again. Lastly,
Even in your own standards. You are still grinding on both games. One is less and one is more but grinding is still grinding. 

Food for thought. Horizon is inspired by Monster Hunter in case you didnt know. Why do you thiink there is HZD and MHW cross over then? You will definitely see a lot of similarities. 



Yes, I know how grindy it is. I mean on the PSP days I saw a lot of my cousins and their friends even cheated to get a strong armor set. 

GTA is inspired by Zelda guess how similar those two franchises are oh and MH4U had a Metroid cross over so by your logic the two franchises are very similiar as well right? No that logic is flawed, HZD and MH are nothing a like mate.

Being more open doesn't grant you more freedom it never did in MH all World changes is that it removes the loading screens and replaces them with corridors I can gauge from your post you're not that familiar at all with the series more open just means a bigger arena. You know why BB doesn't even compare in your example in BB and Souls you can farm any old enemy and will always get what you require in MH not only are the numerous different grinds for materials but you also have rng in drop rate the result is that you can do the same grind for hours and not get what you require and when you finally do it's not the sufficient amount. Comparing BB and Souls grind to MH's grind is like comparing a school's sports day to the Olympics, the fact that your cousins cheated for the armours tells you straight away how it's going to go down with many western gamers.

You know why I'm not looking at online co-op? Because the series has had that since the beginning the Wii game had it and it worked well you're arguing as if MH has never had any decent online when it always has.