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Forums - Gaming - Where Horizon ZD fails

SegataSanshiro said:
Mnementh said:

Well, I am not averse to represent different cultures, but as far as I see it Horizon is a game in a completely fictional setting. It is not historical. The inhabitants of the world aren't native americans, native australians, native celtic tribes or native germanic tribes (that were called barbarians by the 'civilized' roman empire. So applying the logic the figures in the game represent some native, maybe american natives, makes in my opinion as much sense as asking why in a science fiction setting there are green but no black aliens.

They are taking from specific cultures but not aknowledging or crediting them. Not a single Native in the game where it has Native aspects alll over it. Now ina  world where humans live in tribal like settings they also would be a bit more tan being in the sun all day long for hundreds or thousands of years. They do not have the complexion of Conan O Brien. So they still in fact are white washing. Turok for how stupid it is is more accurate and that's what is crazy.

Well, as long as a game/book/movie isn't targeting a historical setting or a setting based in our world I'm fine with the authors picking stuff from different cultures and mix it into something new. Why should a fanatasy be held back by reality?



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Mnementh said:
SegataSanshiro said:

They are taking from specific cultures but not aknowledging or crediting them. Not a single Native in the game where it has Native aspects alll over it. Now ina  world where humans live in tribal like settings they also would be a bit more tan being in the sun all day long for hundreds or thousands of years. They do not have the complexion of Conan O Brien. So they still in fact are white washing. Turok for how stupid it is is more accurate and that's what is crazy.

Well, as long as a game/book/movie isn't targeting a historical setting or a setting based in our world I'm fine with the authors picking stuff from different cultures and mix it into something new. Why should a fanatasy be held back by reality?

You still have to be respectful toward a culture and best you read that article all the way through. I can even point to a couple talks about the subject when I get back form the heart doctor.



It has Zelda on Visuals and story...  Thats about it.  Still a great game.



ClassicGamingWizzz said:
pokoko said:

So if I want to go east, I can just keep going forever?  Is it procedurally generated or something?

 

Nah you just hit the the face on ...

 

 

 

wait for it...

 

 

 

 

 

 

 

 

 

ONE INVISIBLE WALL...

 

After more than 100 hours I have never find a single one, the limits of the world are very elegantly done but keep downplaying.



BraLoD said:
Goodnightmoon said:

After more than 100 hours I have never find a single one, the limits of the world are very elegantly done but keep downplaying.

How is it downplaying when he is showing an invisible wall with a message about the game world limit and talking about it?
Just like the OP did for Horizon.

Except the OP is talking about invisible walls everywhere, on BOTW you can play for 200 hours and find none, yet he seems to believe with that pictrure is showing that both of them have the same issue when that is simply not true.



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BraLoD said:
Goodnightmoon said:

Except the OP is talking about invisible walls everywhere, on BOTW You can play for 200 hours and find none, yet he believes with that pictrure is showing that both of them have the same issue when that is a lie.

He said "one invisible wall" and showed one of them. There is no lie there.

He also didn't say the had the same "issue", though they have the same exact way of limiting the game world, even if on BotW that's far less uncommon, as you are saying (which from my experience with Horizon, you can also play the whole game without hitting one, if you don't try going to black borders, but yes, the game has them).

Seems like you are reading way too much on it, or at least quoted the wrong post, 'cause that one had nothing of it.

The "lie" is to suggest both suffer from the same issue when they don't, at all.



BraLoD said:
Goodnightmoon said:

The lie is to suggest both suffer from the same issue when they don't, at all.

I don't think it's an issue, so to me both suffer from nothing to begin with.
But both have insivible walls with a message warning about it, so yeah, they both are equal on that, apparently.

Frequency may be relevant, as finding other ways to block the world borders to block your way to the invisible wall, but as showed on his post, they both have the exact same kind of invisible walls.

No they are not the same kind of wall, Horizon has invisible walls within the limits of the world, Zelda is a huge massland where there is not a single invisible wall inside, you gotta go to he end of the world to find one and on top of that is made in an elegant way that mades hard to find them unless you are trying too.



BraLoD said:
Goodnightmoon said:

No they are not the same kind of wall, Horizon has invisible walls within the limits of the world, Zleda is a huge rectangle where there is not a single invisible wall inside.

So Horizon is different because the world has an actual complex shape, instead of a basic geometric form?
They are the same kind of walls, the shape of the maps are different.

Really? Either you are not understanding me at all or you don't understand what the Op is talking about.





The only invisible walls that exist in this game are

1) the ones preventing you from going out of world

2) the ones preventing you from going to places where important quests happen

Number 1 practically exists in all open world games except for those located in islands where you will swim infinitely never really going anywhere (GTA does this).

Number 2 is pretty much only in Horizon but OP makes it sound likes its a common thing... except for one edge of the map i couldnt get access to very very early in the game (where an important quest takes place later on) i never encountered any of those things again in my whole 50+ hours of playing the game.

As for the climbing anywere thing only Zelda lets you do that, no other open world game that i know off lets you do that... (not Skyrim, not GTA etc), if anything Horizon actually has a good ammount of places that you can climb and those where you dont have that option you can still get arround by jumping from one place to another, since you have a pretty big jump unlike any of the games i mentioned before.



ClassicGamingWizzz said:
Goodnightmoon said:

After more than 100 hours I have never find a single one, the limits of the world are very elegantly done but keep downplaying.

Do you ever saw me saying anything like " zelda have invisible walls , its shit " , what downplaying xD, pointing invisible walls in horizon is cool and ok, pointing them in zelda " STOP DOWNPLAYING !?!?!?!?!?! ".

 

Dude i dont give a flying fuck about stuff like this, i am playing mass effect and you see in the edges of the map a fucking blue wall materialize in front of you preventing you from going far, not even there it upsets me and i am sure you will not see any thread saying " fuck those blue walls, zelda was so much better ..."

The mocking tone of your message sounds like you are downplaying, specially when it seems you suggest both games suffer the same issue, when that is just not true.