| KBG29 said: Actually Sony has never released a Phone that had access to any PlayStation games (Vita or otherwise) or PlayStation Network features. Sony Ericsson made a phone called the Xperia Play that many people get confused as a PlayStation phone, but Sony never developed any games for it, and they never had any support from any major 3rd parties. It was a complete indie device, with very bad support even at that. Sony already has a lot of the tech for this developed, and they have a lot of the partnerships in place. All they need to do is merge Sony Mobile Comunications into Sony Interactive Entertainment. They are already working with AMD to continuously shrink the PS4 chipset, and it won't take a whole lot more to get it ready for a mobile device. Going this route, their R&D costs are greatly reduced as they pertain to both the regular PS4 and whatever mobile they make. Nintendo, may have a little bit harder time, but their partenership with Nvidia would help them out a lot. Nvidia already has a lot of partnerships with the mobile space, and they already make mobile ready Tegra chips. Nintendos biggest hurdle would be getting multi-tasking and non gaming features up and running. That would take quite a lot of time and money, but I think that Nintendo gamers would gladly give them the time to sort things out if they could have a phone that could play all the great Nintendo games, as opposed to the terrible offerings on Android and iOS. As for cost I think both would have to be in the same ball park as any other mobile device. Your Probably looking at a $500 Switch Phone off contract and a $600 dollar PlayStation Phone off contract. Depending on internal storage the price could go up quite a bit. It is definitly doable, and both companies are in good position to do it. The mobile revolution has to start somewhere. The last big change came from Apple who didn't even really have a Phone buisness, and now they are the biggest in the world next to Samsung. Sony and Nintendo could easily shake things up again, and bring a much better experince to the mobile space. |
I appreciate you correcting me about the Vita and phone. I should have checked to make sure before stating that.
I stll find several problems with the phone thing though. The price is one. People are already thowing fits over the price of consoles. 500 - 600 USD is steep, not to mention conversion in different regions. The market would also compete with Apple. I don't think the something the size of the phone can handle console equivalents in quality with that price. Not to mention the size of the phones would lead to even harder controll inputs: Smaller controllers/limited controlls. Of course you could use an actual controller, but it would be bigger than a phone. It could have built in controllers and that may work, but there is also factors such as it making the phone bigger.
They are capable of doing it, but I don't seeing being nearly as successful,











