Dravenet7 said:
Just because Nintendo does not have many (or for the most part any) M-rated offerings does not correlate to their desire to draw in gamers from different consoles. Its the main reason why they are so adamant about saying they have 3rd parties on board, and why they say they have 80 3rd party games in development). They know they want the gamers and realize they have so much need for third parties. The realized that with the Wii U. However, then they could not execute right. Even now they will struggle with the Switch as evidenced by the titles you mentioned (except RE7 I think the statement means nothing). Power is an issue. Online is an issue. Game quantity is an issue. Trust is an issue; the most important issue, and if Nintendo wants to suceed and gather gamers from other consoles (which they do), they are going to want to earn their trust. It doesn't mean they want to drive them away from the other consoles. Far from it. They want to create an ecosystem that those gamers can be comfortable purchasing their product and playing their games in. Think about it. They are releasing their roughly 3-4 years into the lifespan of the other 2. They are probably releasing it earlier than desired due to investors and such. They wouldn't ignore Xbox and Playstation fans if they would devote sometime into putting EA on stage just to promote FIFA. They are desperate to engage major third parties to the Switch. And let's think about FIFA for a second. FIFA is a game you can get on every home console. Why would the Switch matter? For one, it shows Nintendo's dedication... to EA. Knowing this is the only thing they currently state is in development (we'll see), Nintendo still put the on stage in the forefront. Why? FIFA on the go could be a concept that engages many gamers, "hardcore" or otherwise into getting the system and getting the game. Nintendo is banking on that, which easily sustains the point they are interested in gamers who just game on Nintendo platforms for Nintendo games. They want to expand their market share, and the only way to do that is to expand their game library, |
Well yeah, you have a very strong point with FIFA and I fully agree with you on this. Playing FIFA on the go could be big. FIFA did 630k on the Vita and around 1.3m on the PSP, which are quite hot numbers (sadly, the 3DS numbers are lower despite the bigger userbase compared to the Vita). I also think that FIFA is THE key mainstream game ever, even more than a GTA could be. But aside from that, there probably won't be any more mainstream games coming from EA, at least that's what I think. And I don't think that's bad. I believe third parties can be very succesful on the Switch, but just not with their mainstream games. I believe a custom game that fits the Switch could do much better than a Battlefield, for example.
I'm probably going to get much hate for this but from what I can see, third parties only flourish on the other two platforms because Sony and MS let them flourish on purpose by reducing their own supply of games. Therefore, third parties are happy with high sales while the manufacturers are happy wth higher hardware sales and on top of that reduced internal costs as a nice bonus. Win win. But Nintendo is different, they follow their own strategy which is widening their audience in order to gain access to more people who they can show their iconic mascots to. Third parties have to accept the strong competition by Nintendo when they release their games on a Nintendo platform. I don't think Nintendo will ever reduce their games amount or quality so that third parties have a stage to shine. This might sound strange at first, but that's exactly what Sony and MS did after both of them closed some studios recently and concentrated their efforts to a small selection of strong going IPs. So to sum it up, I don't think Nintendo wants to have m-rated mainstream games from third parties. That's not a part of their strategy.







