Turkish said:
The division is just there separating the bigger indies from the smaller ones, even though technically both lists include indies. SOMA, The Witness, Talos Principle etc have higher budgets and are in AA territory.
I'm also not sure you understand the thread. This is for newcomers who don't have a PS4 yet and whether it'd be worth it for them for the exclusives alone. If you're recommending 3 games, then that's already 3 games to go with the machine, and now there's Ratchet and Uncharted 4. That's 5 games with many more to look forward to in the next half year. How many games and what kind of outlook should a system have before you'd start recommending it because I've never seen a console with better prospects for the future than the PS4 right now.
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Even if a game like The Witness has higher budget than Transistor, it's still an indie. Indie games aren't determined for the amount of money they needed to be developed. Also, you'd be surprised, since I'd say Transistor had higher budget than The Talos Principle; although I can't find raw data, the Transistor developer used all their profits from Bastion to create, develop and publish Transistor themselves, while Croteam reutilized the Serious Sam engine and the same assets to create The Talos Principle and used their standard Devolver publisher to put the game in sale.
Considering that I have like six games on my Ps4 and I get bored a lot after beating them all, five games (and I shouldn't be counting Ratchet and Clank, but since you mentioned it alongisde U4, I will) aren't just enough for someone to get a console and play through them exclusively. Mind you, I have multiplatform games, but the same rule apply; and since they want only exclusives (or so it's the idea that I get from your thread), five games alone aren't worth getting a console for. The prospect of more future games isn't enough; just wait until those games have released, then get the console.