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Forums - Nintendo Discussion - Emily Rogers Rumour: There's a lot of Wii U ports coming to NX

Hyrule warrios legends NX
Zelda U NX(with TPHD)
Smash bros 4 NX

splatoon NX, DKCTF NX, animal crossing amiibo party NX, but as a free game.



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Luke888 said:
DélioPT said:

Why waste a Mario game at launch when you can launch it later after the initial drought?

Not that it can't happen, but if the launch and post-launch game are good enough (Smash rumoured to be a launch title), you can always have a port or remake and leave a new proper Mario game for a later date to boost sales.

Sunshine would be more than welcomed!

Because Mario is by far the strongest Nintendo IP and it can keep people playing for months if wanted lol. Nintendo doesn't want to milk every single exclusive they made for Wii U, SM3DW did fine, there's no need to port it...

Yes, Mario is a great name and that's why it's a great contender to being ported.
You don't just port any game. You'll port games that you know that can make more money or that didn't sell what it could have sold because the console didn't perform well.

Mario 3D World would have sold millions more if the console had sold more.
How many games have that potential, potential to justify paying for a port and leave other games un-ported?

bigtakilla said:
DélioPT said:

Why waste a Mario game at launch when you can launch it later after the initial drought?

Not that it can't happen, but if the launch and post-launch game are good enough (Smash rumoured to be a launch title), you can always have a port or remake and leave a new proper Mario game for a later date to boost sales.

Sunshine would be more than welcomed!

So people won't buy a Wii U for these games (and others that are likely NOT to get a port like Bayo/Bayo 2).... But they'll get an NX for the same games.... Makes total sense. 

Have you seen the sales of The Last of US remaster?
Who bought the game? PS3 owners? No. Xbox owners who changed their console of choice.
And that's exactly one of the reasons you port games: it's not to have people rebuy the game; it's for people who didn't want to buy the game because they didn't want to spend that much money to have another console for a few games, even if they actually liked.

It's like giving the game a second chance hoping that you'll get a new audience in the process.




Soundwave said:

There's a conspcious three year gap from LM to Metroid Prime Federation Force, I don't think they've been working on FF all this time.

Luigi's Mansion 3 probably started development some time soon after 2013's LM launch on 3DS where the game turned out to be a bigger than expected hit. That's pretty much standard operating procedure for Nintendo with successful Western games -- a sequel is immediately greenlit (see also: Donkey Kong Country: Tropical Freeze).

My guess is sometime around 2014, Nintendo moved Luigi's Mansion 3 away from the Wii U and to the NX and within that downtime, Federation Force was pushed to the forefront. 

Tabata confirmed that NLG started working on MP:FF in 2009, he said it in the latest direct...

DélioPT said:
Luke888 said:

Because Mario is by far the strongest Nintendo IP and it can keep people playing for months if wanted lol. Nintendo doesn't want to milk every single exclusive they made for Wii U, SM3DW did fine, there's no need to port it...

Yes, Mario is a great name and that's why it's a great contender to being ported.
You don't just port any game. You'll port games that you know that can make more money or that didn't sell what it could have sold because the console didn't perform well.

Mario 3D World would have sold millions more if the console had sold more.
How many games have that potential, potential to justify paying for a port and leave other games un-ported?

it doesn't change the fact that Mario games don't get ported to mantain the feeling of exclusivity for the consoles, otherwise you can be we would have seen Galaxy HD instead of TPHD this year...



Luke888 said:
Soundwave said:

There's a conspcious three year gap from LM to Metroid Prime Federation Force, I don't think they've been working on FF all this time.

Luigi's Mansion 3 probably started development some time soon after 2013's LM launch on 3DS where the game turned out to be a bigger than expected hit. That's pretty much standard operating procedure for Nintendo with successful Western games -- a sequel is immediately greenlit (see also: Donkey Kong Country: Tropical Freeze).

My guess is sometime around 2014, Nintendo moved Luigi's Mansion 3 away from the Wii U and to the NX and within that downtime, Federation Force was pushed to the forefront. 

Tabata confirmed that NLG started working on MP:FF in 2009, he said it in the latest direct...

DélioPT said:

Yes, Mario is a great name and that's why it's a great contender to being ported.
You don't just port any game. You'll port games that you know that can make more money or that didn't sell what it could have sold because the console didn't perform well.

Mario 3D World would have sold millions more if the console had sold more.
How many games have that potential, potential to justify paying for a port and leave other games un-ported?

it doesn't change the fact that Mario games don't get ported to mantain the feeling of exclusivity for the consoles, otherwise you can be we would have seen Galaxy HD instead of TPHD this year...

Yes he mentioned they were working on it ages ago (2009 for the old DS, which is probably before even Luigi's Mansion 2 was in development) but they stopped development and reconvened only fairly recently. 



zorg1000 said:

I guess it depends on the definition of "big" but here is the 1st party lineup of Wii in its first 12 months

November 2006-Twilight Princess, Wii Sports, Excite Truck

January 2007-WarioWare

February 2007-Wii Play

April 2007-Super Paper Mario

May 2007-Mario Party 8

June 2007-Big Brain Academy, Pokemon Battle Revolution

July 2007-Mario Strikers Charged

August 2007-Metroid Prime 3

October 2007-Donkey Kong Barrel Blast, Battalion Wars 2

November 2007-Fire Emblem, Super Mario Galaxy, Link's Crossbow Training

It also had some 3rd party titles (exclusive & mulitplat ) like Red Steel, Super Monkey Ball, Trauma Center, Resident Evil: Umbrella Chronicles, Sonic Secret Rings, Mario & Sonic Olympics, Resident Evil 4, Guitar Hero, SSX, Marvel Ultimate Alliance, Dragonball Z Budokai, Medal of Honor Heroes, Call of Duty, Need for Speed, Tony Hawk, Godfather, Manhunt, Nights 2, Dragon Quest Swords, Sims, Madden, FIFA, Lego Star Wars and a whole bunch of other licensed games for kids and casual minigames.

People go on about how Wii only sold because of a gimmick but it had a pretty stellar lineup in its first year.

Not just its first year either; in 2010 alone it got Mario Galaxy 2, Donkey Kong Country Returns, Monster Hunter Tri, Goldeneye 007, Tatsunoko vs Capcom, Sin & Punishment 2, Kirby's Epic Yarn, Red Steel 2, No More Heroes 2, Sonic Colours, Black Ops, Epic Mickey, Sonic All Stars Racing...

Wii U never had a year that good.



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So it's like the PS4 was then?



zorg1000 said:
Miyamotoo said:

Even if Nintendo could this I dont think they would release all that in single year, we than talking about 10-15 big Nintendo exclusives in single year plus some strong third party exclusives and multiplats.

 

I guess it depends on the definition of "big" but here is the 1st party lineup of Wii in its first 12 months

November 2006-Twilight Princess, Wii Sports, Excite Truck

January 2007-WarioWare

February 2007-Wii Play

April 2007-Super Paper Mario

May 2007-Mario Party 8

June 2007-Big Brain Academy, Pokemon Battle Revolution

July 2007-Mario Strikers Charged

August 2007-Metroid Prime 3

October 2007-Donkey Kong Barrel Blast, Battalion Wars 2

November 2007-Fire Emblem, Super Mario Galaxy, Link's Crossbow Training

It also had some 3rd party titles (exclusive & mulitplat ) like Red Steel, Super Monkey Ball, Trauma Center, Resident Evil: Umbrella Chronicles, Sonic Secret Rings, Mario & Sonic Olympics, Resident Evil 4, Guitar Hero, SSX, Marvel Ultimate Alliance, Dragonball Z Budokai, Medal of Honor Heroes, Call of Duty, Need for Speed, Tony Hawk, Godfather, Manhunt, Nights 2, Dragon Quest Swords, Sims, Madden, FIFA, Lego Star Wars and a whole bunch of other licensed games for kids and casual minigames.

People go on about how Wii only sold because of a gimmick but it had a pretty stellar lineup in its first year.

It's fairly in line with previous Nintendo systems. 

Super NES: Super Mario World, F-Zero, Final Fight, Pilotwings, Sim City, Play Action Football, Legend of Zelda: A Link to the Past, Final Fantasy II, Actraiser, Street Fighter II, Super Tennis, Super Ghouls N' Ghosts, Super Castlevania IV, Contra III, Ninja Turtles: Turtles in Time. 

N64: Super Mario 64, Wave Race 64, Killer Instinct Gold, Star Wars: Shadows of the Empire, GoldenEye, Mario Kart 64, Star Fox 64, Tetrisphere, Blast Corps, Turok: Dinosaur Hunter, Cruis'n' USA

GameCube: Luigi's Mansion, Wave Race: Blue Storm, Super Smash Bros. Melee, Pikmin, NBA Courtside 2002, RE Remake, Star Wars: Rogue Squadron II, Super Monkey Ball, Eternal Darkness, Animal Crossing, Super Mario Sunshine, Metroid Prime, Star Fox Adventures. 

I think arguably the N64 and GCN actually have the better first years, but Wii Sports was a casual phenomenon for its day. Guitar Hero was huge early on for the Wii too (that whole trend fizzled out as well). 

SNES relied a lot more on third party games. Wii U is where you see a drop off, as Nintendo was predictably not prepared to deal with HD development even though they had several years to get their act together. 



Miyamotoo said:
bigtakilla said:

Exactly. I think they tried doing this with releasing Zelda remasters and we see where that got them. Neither Wind Waker HD or TPHD are doing anything for the system. 

Fact is that Wii U lineup would be even more barren without Zelda remastered, and of course you can't compare WW HD and TP HD in any case with Zelda U, because Zelda U is brand new game while WW HD and TP HD are HD remasters of old games.

Like I wrote, ports/remasters are great like filler in release schedule between completely new games. So dont expect all those Wii U ports at launch, only game that is almost certain for launch is Zelda U, but when Zelda U will arrive it will basically be completely new game not port of old Wii U game like other possible ports.

Speculation on your part. Could be a year old, and the better part about older remasters/ports is that the graphivs are vastly improved. 



curl-6 said:
zorg1000 said:

I guess it depends on the definition of "big" but here is the 1st party lineup of Wii in its first 12 months

November 2006-Twilight Princess, Wii Sports, Excite Truck

January 2007-WarioWare

February 2007-Wii Play

April 2007-Super Paper Mario

May 2007-Mario Party 8

June 2007-Big Brain Academy, Pokemon Battle Revolution

July 2007-Mario Strikers Charged

August 2007-Metroid Prime 3

October 2007-Donkey Kong Barrel Blast, Battalion Wars 2

November 2007-Fire Emblem, Super Mario Galaxy, Link's Crossbow Training

It also had some 3rd party titles (exclusive & mulitplat ) like Red Steel, Super Monkey Ball, Trauma Center, Resident Evil: Umbrella Chronicles, Sonic Secret Rings, Mario & Sonic Olympics, Resident Evil 4, Guitar Hero, SSX, Marvel Ultimate Alliance, Dragonball Z Budokai, Medal of Honor Heroes, Call of Duty, Need for Speed, Tony Hawk, Godfather, Manhunt, Nights 2, Dragon Quest Swords, Sims, Madden, FIFA, Lego Star Wars and a whole bunch of other licensed games for kids and casual minigames.

People go on about how Wii only sold because of a gimmick but it had a pretty stellar lineup in its first year.

Not just its first year either; in 2010 alone it got Mario Galaxy 2, Donkey Kong Country Returns, Monster Hunter Tri, Goldeneye 007, Tatsunoko vs Capcom, Sin & Punishment 2, Kirby's Epic Yarn, Red Steel 2, No More Heroes 2, Sonic Colours, Black Ops, Epic Mickey, Sonic All Stars Racing...

Wii U never had a year that good.

Wii had great output, but let's be realistic, Wii is basically overclocked GC, only thing they needed to adjust is new control scheme, after GC they basically just continue to make games on Wii on same way just with new controls.



Miyamotoo said:
curl-6 said:

Not just its first year either; in 2010 alone it got Mario Galaxy 2, Donkey Kong Country Returns, Monster Hunter Tri, Goldeneye 007, Tatsunoko vs Capcom, Sin & Punishment 2, Kirby's Epic Yarn, Red Steel 2, No More Heroes 2, Sonic Colours, Black Ops, Epic Mickey, Sonic All Stars Racing...

Wii U never had a year that good.

Wii had great output, but let's be realistic, Wii is basically overclocked GC, only thing they needed to adjust is new control scheme, after GC they basically just continue to make games on Wii on same way just with new controls.

That's not the only reason; Wii also had more third party support than Wii U.

Goldeneye, Monster Hunter, Tatsunoko, Red Steel 2, No More Heroes, Sonic Colours/Racing, Black Ops, Mickey, all third party games.