This is why Nintendo is on top of things, silent characters need no voice actors.
- SAG-AFTRA, the union which looks after voice actors (among loads of other jobs), is considering the possibility of going to a strike
- the demands:
1) better protection
2) better pay for when a role requires physically demanding voice work (such as repeated loud screams),
3) clearer definition between the roles of voice actors and motion-capture actors (the former is often expected to do the latter unexpectedly)
4) performance bonuses should a game sell over 2 million copies.
- Why a strike? The union and video game publishers met first in February and then in June to try and sort out a new contract for voice actors, and were unable to come to an agreement. So a vote is going down early next month, and if over 75% of members agree, then all union members working on video games will go on strike.
- Whil Wheaton (Grand Theft Auto, Fallout New Vegas, DC Universe Online, etc.) wrote about the hardships of being a voice actor:
- other voice actors have also voiced their support for a strike:
Having worked on a wee video game myself that has done quite well, these are important issues. #PerformanceMatters https://t.co/fXRRMOKOcB
— Steven Ogg (@StevenOgg) September 22, 2015
SOME people don't think #PerformanceMatters ...fans know better pic.twitter.com/BBQ3JnOmzt
— tara strong (@tarastrong) September 22, 2015
http://kotaku.com/video-game-voice-actors-are-thinking-about-a-strike-1732704288
So now what? Do we go back to reading dialogue text?
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1