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This is why Nintendo is on top of things, silent characters need no voice actors.

- SAG-AFTRA, the union which looks after voice actors (among loads of other jobs), is considering the possibility of going to a strike

- the demands:

1) better protection

2) better pay for when a role requires physically demanding voice work (such as repeated loud screams),

3) clearer definition between the roles of voice actors and motion-capture actors (the former is often expected to do the latter unexpectedly)

4) performance bonuses should a game sell over 2 million copies.

- Why a strike? The union and video game publishers met first in February and then in June to try and sort out a new contract for voice actors, and were unable to come to an agreement. So a vote is going down early next month, and if over 75% of members agree, then all union members working on video games will go on strike.

- Whil Wheaton (Grand Theft Auto, Fallout New Vegas, DC Universe Online, etc.) wrote about the hardships of being a voice actor:

http://wilwheaton.net/2015/09/this-is-why-i-support-a-sag-aftra-strike-authorization-for-video-games-and-it-isnt-about-money/

- other voice actors have also voiced their support for a strike:

http://kotaku.com/video-game-voice-actors-are-thinking-about-a-strike-1732704288

So now what? Do we go back to reading dialogue text?



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1