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Forums - Gaming - The MGS5 Bitching Thread (Please Use Spoiler Tags When Needed!)

John2290 said:
Just to add to my other reply, since I read the OP now...

You actually went out of your way to make a thread complaining about a game you like and put a hundred hours into, whats the thought process behind using your time to be completely negative with out any notion of positivity to balance that off.


He's already positive about the game; just because he makes an entire negative thread about it doesn't mean he's hating on it, just pointing out flaws.



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Versus_Evil said:

But was the attempted rape [...]  really fucking necessary?


It's a world of conflict. Soldiers raping the population shouldn't surprise anyone, really.

 

Can't really give an explanation so the puddle thing, so yeah, I lol'd there. :P



I saw more negatives with the game. Design and presentation is appalling.

Most of the notable story moment happens in those silly cassette tapes, which makes the story so incoherent unless you listen to the right tape, at the right time.

The game design is a complete mess. Motherbase is pointless. I don't care how many levels you can build, it's useless and unnecessary.

Development of weapons etc is also pointless, all you need is a silenced AR, default tranquil, one RPG and one sniper (unless you use quiet in which you will never ever need to use a sniper).

The campaign missions in the entire first act seem like filler/ tutorial missions. Far too much emphasis on "infiltration" which boils down to rolling around prone until you reach your target then fulton/horse them out.

How this has 90+ is beyond me. Only the final boss (which was piss easy) and post game chapters (which is a piss take since they are mainly repeats that can easily be S ranked once you know what to do) were fun.



Over the last month I've played the game a couple hours on my roommates PC as well as seen a lot of quite important cutscenes including the ending. Let me just say that the game went from the top of my purchase list as soon as I had the time to actually fully play it, to a "maybe sometime down the line"-purchase.

My biggest complaint would seriously be the writing, Kojima needs someone to actually look over this stuff and have the guts to tell him that he's written up some serious bullshit when that's the case..

Worst offender I saw was Quiets presumed death, that scene could have been solved in so many different ways without her having to die it's ridiculous, it's just an incredibly dumb scene for the sake of "drama".

- You have binoculars that can mark seen enemies, you can use your iDroid to actually mark drop points for equipment and stuff on your map but there's seriously no way for the helicopter to find your position in a freaking sandstorm? Really? Nobody thought of maybe putting something like a tracking device on Snake? Or did they put one on him but it breaks during a sandstorm? Did nobody think that could end up being a problem in Afghanistan?

- But even letting that slide, why could nobody translate Quiets language for the helicopter pilot? You can get live translation for every language as soon as you find one translator that speaks said language but you can't translate her language for the pilot? Seriously?

- And if you can't do that why not make up a freaking code language for her to use? Not like that's rare in military. She does understand english so it wouldn't have been difficult to teach her.

It is a stupid as hell scene



I completely agree to all of your points. I think a good meta average based on what the game deserved would be in the mid 80s.

It's a good to great game. However suffers a lot from repetitive missions, boring missions, boring characters, and basically no story.

I'm quite disappointed as a somewhat long term MGS fan (played all at launch since MGS4; since went back to complete MGS2/3)



Currently own:

 

  • Ps4

 

Currently playing: Witcher 3, Walking Dead S1/2, GTA5, Dying Light, Tomb Raider Remaster, MGS Ground Zeros

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I did like the game, even though I'm slightly disappointed at the ending. Does it deserve 10's? That's up to the reviewers. I would've given it a 9 because, as much as a MGS fanboy as I am, this game still has some faults.

First and foremost, the FOB. It's a nice idea in paper to have other players invade your base. The problem is that it's tacked on as mandatory even if you want no part of it. Worst part, you lose your main base soldiers because of it. Don't let anyone else tell you the contrary. I've lost S ranked staff from my Combat and other units? That S ranked soldier you worked your ass off trying to get and you don't have any more Direct Contracts to give him? BAM, you lost him to some idiot online. At least I've beefed up the security and the base managed to defend by itself while I'm away. Speaking about defending, how am I supposed to defend the base if I'm offline? Overall, the FOB system feels tacked on to seduce players into buying MB Points. "Hey guys, we have the new FOB system! We let you have FOBs, but guess what, you either play it or you play it; You can't opt out of them. Why? Because we want you to look at our attractive MB Points and buy them! Hope you build more FOBs!". As much as I don't want to go online, I have to because I want to increase the size and level of my units. This is possibly the biggest fuck-up of the game with the glitches

I'm baffled on how a blueprint can get glitched due to someone dying, restarting or exiting a mission. For me, the Stun Grenade and the Bullhammer shotgun are the only ones glitched for me. I have them and developed them to the max, but I don't have them on the documentation. I hope this has a fix, since Konami said they would fix it.

Story feels quite disjointed from the MGS timeline. Skullface motives for revenge weren't that good and the character lacked background, but the means to do his vengeance were creative. I liked the concept of the story where I was the main character the whole time, but it felt like one of those Shyamalan twists. What happened with Eli and the Sahelantropous he stole? Is Big Boss going to just stand there with his arms crossed? What happened with the real Big Boss afterwards? So many plotholes which I believe are going to stay incomplete with Konami apparently abandoning the franchise. While the story felt incomplete and slightly weaker, I look back to MGS2 and 3, and I'm kinda glad cutscenes were shorter and to-the-point this time. But I wished for more meat and content on the story itself. I also get that Kojima wasn't that interested on going on with this series.

The gameplay is AWESOME, and it feels like Peace Walker, and I like that. I liked the mech fights as they were more realistic this time. Thankfully, there weren't 72 soldiers crammed inside a red tank this time. I would've preferred this game had a Co-op like Peace Walker, where people could take on mechs and high ranked soldiers, either blowing them up to hell or capturing them into Mother Base.

I know I'm inevitably going to bitch about Metal Gear Online. I kinda liked what I've seen from the footage at TGS, but I also noticed a lot of lag, and that's one of the main problems the last one had. It's obvious that the best players are going to choose the Infiltrator class the most and exploit the shit out of it.

I can't believe I complained so much about this game. But nearly 200 hours of play, all S ranked missions and 80% of completion indicate that I still like it and I might play 200 hours more.



Earned the Platinum trophy myself the other day at 150 hours. MGSV is a disappointing title in my opinion due to its radical design shift from other entries in the series. The open world makes no damn sense, side ops are repetitive, there's a lack of story, basically no bosses, an unfinished ending, and the important missions are few and far inbetween.

Now don't get me wrong, it's still fun to play, which at the end of the day is a good thing. I would rather have MGSV than nothing at all. However, the critical praise MGSV has right now is bullshit for a game that is clearly unfinished and has so many design flaws. Sadly, in my opinion it's by far the weakest MGS title in the main series which kind of blows considering it's probably the last true entry. It certainly left me with a Phantom Pain.

The thing that irritates me the most is how Kojima and the Konami marketing team billed this as the story that showed BB becoming the demon he is in MG1+2 to make the series come full circle. We simply don't get that. It closes some loops and retcons some over arching ideals for the series, but this is just another save the world story that keeps BB in the gray area.



Wagram said:

 

The thing that irritates me the most is how Kojima and the Konami marketing team billed this as the story that showed BB becoming the demon he is in MG1+2 to make the series come full circle. We simply don't get that. It closes some loops and retcons some over arching ideals for the series, but this is just another save the world story that keeps BB in the gray area.


That's because of the unniversal acclaim Big Boss received post MGS3. Ever since then Kojima can't bring himself to show what he truly is, a heartless bastard and a remorseless killer.



It has by far the best gameplay in the series, but sadly does go to waste to a certain extent. I suppose I'd say it's the best actual game Kojima has made, but MGS3 remains easily the best Metal Gear he's made.

It's a shame, because I do think if this whole Konami mess hadn't gone down, and he'd had maybe an extra year then this would have been a true masterpiece.



Wright said:
Wagram said:

 

The thing that irritates me the most is how Kojima and the Konami marketing team billed this as the story that showed BB becoming the demon he is in MG1+2 to make the series come full circle. We simply don't get that. It closes some loops and retcons some over arching ideals for the series, but this is just another save the world story that keeps BB in the gray area.


That's because of the unniversal acclaim Big Boss received post MGS3. Ever since then Kojima can't bring himself to show what he truly is, a heartless bastard and a remorseless killer.

Which is such a shame, because I really dig that about people