I have no use for anything from someone who'd use The Witcher 3 as a measuring stick
Unless you're measuring something sticky
I have no use for anything from someone who'd use The Witcher 3 as a measuring stick
Unless you're measuring something sticky
| RealGamingExpert said: That doesn't sound good at all. If XCX is anything like XC, it shouldn't be boring. I find it really hard to believe that. |
Times have changed and new standards and expectations are not like last generation.
So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.
PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.
Xbox is always about Online and Shooting.
Nintendo is always about Fun games and milking IP's.
Tachi's comments full me with confidence. Can't wait to play!
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


| Mnementh said: Well, interesting. At times every second post in this thread is from you and all are trying to put some credit behind the claims of some random writer who disliked the game. At the same time you try to discuss down the opinion of Tachikoma, another random writer who happens to like the game. You are entitled to your own opinion, but it is interesting that this topic is seemingly so important to you that you post a lot. Why do you want to push a point of view so hard? And thats for a game most of us couldn't play yet and that most likely includes you (except you imported). It is one thing to be sceptical. I personally think it is dumb to buy first day anyways (I still do it for Atlus and Intelligent Systems, some games with forst week sales or bundles and some with online events). But if you want to avoid a desaster on the scale of The Order you can simply wait until two weeks after release. Until then it should be clear what to think about the game. For example, by now you can already say that Bloodborne and The Witcher 3 hold to their hype and are good games, despite what some people might think. Cherry picking some vague hints that the game sucks is strange, even more as Tachikoma showed us that you also can find plenty of hints in the other direction. |
Its my thread, should I sit back and let it be derailed with nothing but attacks towards Kotaku? I let the 1st page slide but when it became clear that no one was going to talk about the authors points I had to intervene. I want people to discuss the authors points and if they seem valid, not moan about Kotaku all day long. Everyone knows that Tachikomas fairly outspoken so if she has issues with my points me she'll let me know straight to my face (avatar). Outside of two Japanese reviews and one favourable import review (from a site that would be ignored under normal circumstances) all we have are Japanese user reviews and import previews/threads to go by. As you mentioned they can go either way but that initself raises interesting questions. GAFS import thread has various reactions from positive to lukewarm. Also Kotaku didnt call the game bad, but boring. All my questions towards Tachikoma have to deal with "engagement", will people give a damn when playing or will it be a grind? With the new standards of RPGs how will players receive the game, thats the discussion I want to have. While theres a language barrier the game is already out and none of the core mechanics will change drastically so I dont think theres any harm in talking about it.
| Roronaa_chan said: I have no use for anything from someone who'd use The Witcher 3 as a measuring stick Unless you're measuring something sticky |
Witcher 3 is an amazing game so you shouldn't be surprised they're being compared.
"Say what you want about Americans but we understand Capitalism.You buy yourself a product and you Get What You Pay For."
- Max Payne 3
Most previews say otherwise so I'll sitck with them.
Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won

SubiyaCryolite said:
Its my thread, should I sit back and let it be derailed with nothing but attacks towards Kotaku? I let the 1st page slide but when it became clear that no one was going to talk about the authors points I had to intervene. I want people to discuss the authors points and if they seem valid, not moan about Kotaku all day long. Everyone knows that Tachikomas fairly outspoken so if she has issues with my points me she'll let me know straight to my face (avatar). Outside of two Japanese reviews and one favourable import review (from a site that would be ignored under normal circumstances) all we have are Japanese user reviews and import previews/threads to go by. As you mentioned they can go either way but that initself raises interesting questions. GAFS import thread has various reactions from positive to lukewarm. Also Kotaku didnt call the game bad, but boring. All my questions towards Tachikoma have to deal with "engagement", will people give a damn when playing or will it be a grind? With the new standards of RPGs how will players receive the game, thats the discussion I want to have. While theres a language barrier the game is already out and none of the core mechanics will change drastically so I dont think theres any harm in talking about it. |
Discussing the quality of Kotaku is on-topic, as it is Kotakus preview you posted, so no derailing in this. And nobody addresses the points in the preview, as nobody can - the game is unreleased here. Talking about it being boring is also highly subjective, what is boring for one can be thrilling for someone else. So we have nothing really to discuss about at this point except the quality of Kotaku.
Honestly, I kind of seen this one coming after the big interview where he called Xenosaga a failure. This was also something I was concerned about when Nintendo picked them up. That studio is mainly about story and music. Gameplay has always been a distant third, but then they decided to fuck up both 1 and 2 in favor of 3.
Congratulations! Twelve missions in a JRPG this massive is a failure.
| Mnementh said: Discussing the quality of Kotaku is on-topic, as it is Kotakus preview you posted, so no derailing in this. And nobody addresses the points in the preview, as nobody can - the game is unreleased here. Talking about it being boring is also highly subjective, what is boring for one can be thrilling for someone else. So we have nothing really to discuss about at this point except the quality of Kotaku. |
Is that the attitude gamers had towards Final Fantasy XIII or even the original Xenoblade? Is that the attitude gamers will have towards Final Fantasy XV. I highly doubt it. Games like Tekken are usually out for months in Japan before hitting consoles but fighting enthusiasts know full well what to expect beforehand. Why is this different? The game doesn't exist in a vacuum.
| Wagram said: Honestly, I kind of seen this one coming after the big interview where he called Xenosaga a failure. This was also something I was concerned about when Nintendo picked them up. That studio is mainly about story and music. Gameplay has always been a distant third, but then they decided to fuck up both 1 and 2 in favor of 3. |
There aren't 12 missions. This has been clarified numerous times in this thread.