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Forums - Nintendo - Bloodstained Ritual Of The Night Stretch Goal added? (pics)

DerNebel said:
Darwinianevolution said:
kljesta64 said:
they should scrap all that unnecessary stuff and just make it for as many consoles as possible.

This. There's no reason why making the game avalible on as many consoles as possible wasn't one of their first priorities.

Why shouldn't their first priority be making the game as good as possible over making a version that would apparently take a lot more effort than just a simple PS4 to X1 port and that they feel a lot less people are going to buy?

Couldn't expect anything constructive from you. keep hating forever, your lies won't change the fact a wii u version should have been one of the top priorities.



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glaciespyros said:

Couldn't expect anything constructive from you. keep hating forever, your lies won't change the fact a wii u version should have been one of the top priorities.

No non-Nintendo game should ever make a Wii U version one of its top priorities, there you have a fact.



DerNebel said:
glaciespyros said:

Couldn't expect anything constructive from you. keep hating forever, your lies won't change the fact a wii u version should have been one of the top priorities.

No non-Nintendo game should ever make a Wii U version one of its top priorities, there you have a fact.


Except for the fact that Castlevania / Igarashi's legacy is really, really strong on the Nintendo brand. With the exception of the exquisite Symphony of the Night, really all the truly great 2D Castlevania games have all been on Nintendo platforms. Really ask yourself, what kind of gamer really, really likes 2D metroidvanias? Obviously, Nintendo fans fall in that camp.

Going where you know your fans are should always be a top priority.

And besides, we know it's the choice of Unreal Engine 4 for this project that really split this from the WiiU/3DS in the first place.



I predict NX launches in 2017 - not 2016

DerNebel said:
glaciespyros said:

Couldn't expect anything constructive from you. keep hating forever, your lies won't change the fact a wii u version should have been one of the top priorities.

No non-Nintendo game should ever make a Wii U version one of its top priorities, there you have a fact.

Thats more of an opinion than a fact.



1doesnotsimply

DerNebel said:
glaciespyros said:

Couldn't expect anything constructive from you. keep hating forever, your lies won't change the fact a wii u version should have been one of the top priorities.

No non-Nintendo game should ever make a Wii U version one of its top priorities, there you have a fact.

Spiritual succesors of Mega Man, Banjo-Kazooie and Castlevania would sell better than the xbone version at least. ;)

You really are clueless if you make statements like that.



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fleischr said:
DerNebel said:
glaciespyros said:

Couldn't expect anything constructive from you. keep hating forever, your lies won't change the fact a wii u version should have been one of the top priorities.

No non-Nintendo game should ever make a Wii U version one of its top priorities, there you have a fact.


Except for the fact that Castlevania / Igarashi's legacy is really, really strong on the Nintendo brand. With the exception of the exquisite Symphony of the Night, really all the truly great 2D Castlevania games have all been on Nintendo platforms. Really ask yourself, what kind of gamer really, really likes 2D metroidvanias? Obviously, Nintendo fans fall in that camp.

Going where you know your fans are should always be a top priority.

And besides, we know it's the choice of Unreal Engine 4 for this project that really split this from the WiiU/3DS in the first place.


Those games were on handheld systems. As much as some other people will try to make you believe, this is really not the same market as the console market. The sales of the Wii U compared to the sales of the Nintendo handheld system is testament enough of that.

Bloodstained is being made for home systems. It is only natural for a small developer team to focus on the platforms with the bigger userbase which in this case also makes it easy to port to the others since they all share the same x86 architecture. 



fleischr said:
DerNebel said:
glaciespyros said:

Couldn't expect anything constructive from you. keep hating forever, your lies won't change the fact a wii u version should have been one of the top priorities.

No non-Nintendo game should ever make a Wii U version one of its top priorities, there you have a fact.


Except for the fact that Castlevania / Igarashi's legacy is really, really strong on the Nintendo brand. With the exception of the exquisite Symphony of the Night, really all the truly great 2D Castlevania games have all been on Nintendo platforms. Really ask yourself, what kind of gamer really, really likes 2D metroidvanias? Obviously, Nintendo fans fall in that camp.

Going where you know your fans are should always be a top priority.

And besides, we know it's the choice of Unreal Engine 4 for this project that really split this from the WiiU/3DS in the first place.

Here's the thing, while Castlevania did start on Nintendo home consoles it has not been on one since the apparently horrible Castlevania Judgement, instead they have all been on their handhelds. And I'm sorry but every Nintendo handheld has just as much (if not more) ownership overlap with non-Nintendo home consoles as it has with Nintendo home consoles.

So if someone had said that the 3DS should have been a priority, since after all the majority of Castlevania titles in the last 15 years or so had been on Nintendo handhelds, then I would have agreed. But on the Wii U? Not really. Lowest installbase and a hardware architecture that apparently makes porting to the machine a bigger chore than with all the other systems, really doesn't scream first priority to me.

And looking at the Kickstarter I'd say that they did go where the fans are, cause I'm pretty sure that it's not 1000s of Wii U only owners that made those donations in the hope of there being a Wii U stretch goal at the bottom.



Samus Aran said:
DerNebel said:
glaciespyros said:

Couldn't expect anything constructive from you. keep hating forever, your lies won't change the fact a wii u version should have been one of the top priorities.

No non-Nintendo game should ever make a Wii U version one of its top priorities, there you have a fact.

Spiritual succesors of Mega Man, Banjo-Kazooie and Castlevania would sell better than the xbone version at least. ;)

You really are clueless if you make statements like that.


Attack the statement, Samus, not the person.  Continue down this path and the next action will be official.  



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Torillian said:
Samus Aran said:

Spiritual succesors of Mega Man, Banjo-Kazooie and Castlevania would sell better than the xbone version at least. ;)

You really are clueless if you make statements like that.


Attack the statement, Samus, not the person.  Continue down this path and the next action will be official.  

I did in the first sentence.



Samus Aran said:
Torillian said:


Attack the statement, Samus, not the person.  Continue down this path and the next action will be official.  

I did in the first sentence.


oh sorry, maybe I wasn't clear.  Attack the statement without attacking the person.  The fact that you did both doesn't really change that you did the latter.  



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