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Forums - Nintendo - Sorry Yal But I Detest Baby Park Now! (>X_X<)

 

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Yeah I hate it too. 28 22.95%
 
Are you insane? Best track is best! 28 22.95%
 
Worse than Kalamari Desert. 0 0%
 
Baby Park detest you. 11 9.02%
 
lol u mad bro? 22 18.03%
 
Track is made for babies afterall. 6 4.92%
 
200cc, Baby Park, Frantic Items, Morton Only 14 11.48%
 
What's with that Kirby face? 3 2.46%
 
Even worse than original N64 Rainbow Road. 2 1.64%
 
Dolphins FTW!!! 8 6.56%
 
Total:122
MikeRox said:
Einsam_Delphin said:

I remember when I said it'd be awesome to have this track back, but now what I actually want back are those words I said! I know Mario Kart has always been about crazy randomness, but it's to an extent where you still have control over the outcome. Nope not on this track! It's just pure randomness, I feel I have no control whatsoever.


And this epitomises why Baby Park is such a success. It was the course that levelled the playing field in Double Dash. Anyone could win it, rather than just the "best".

However yeah, I can see why that sort of design would ruin tournaments etc. But again, it just levels the playing field and makes the other races more important.

I feel after Double Dash, Mario Kart really lost it's "skills mean wins" factor anyway as Wii in particular really strategy went out of the window in favour of praying for the best item drops.

Mario Kart 8 sees the series going back in that direction but it's always nice for everyone to have a glimmer of hope.

I can't agree with that.

I've played every Mario Kart since the original and besides that game, where items played a more minor rule, Mario Kart has been more or less the same in terms of luck. Skilled players should win the majority of races, provided they ares sufficiently better than the competition, but they still won't win EVERY race. As has been pointed out already, that is the beauty of the game and it's unchanged.

What happened after Double Dash is people starting playing online and some found out they weren't as good as they had been led to believe by playing CPU characters and their mates. I don't have any friends who can beat me more than occasionally, across many versions of Mario Kart, but when I play online I get beaten more frequently because of the much higher probability of coming up against highly skilled players.

While I still get beaten it's not often by people with VR < 10 000. Furthermore if it wasn't skill based, it would be extremely hard to accumulate these skill points. Face off with someone who is > 40 000 as see how often you can beat them. Unless the assertion is that some people are simply inherently more lucky than others.....



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Yeah, most pointless Mario Kart track ever made. Nintendo got really lazy when making courses for this DLC. The track is fucking garbage.



I describe myself as a little dose of toxic masculinity.

Another inferior version in Mario Kart 8, just like Toad's Turnpike, Yoshi's Valley and Rainbow Road 64. What a joke to say this game is best in the franchise when the unbalanced items and wide tracks are not useful for the retro tracks.

As someone else mentioned before, this track was designed around the items in Double Dash. This game is way inferior in the item selection, thus Baby Park was pointless.

It looks like as time passes, those glassess that points Mario Kart 8 as the second coming of Jesus are getting broken.



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Jumpin said:
Yeah, most pointless Mario Kart track ever made. Nintendo got really lazy when making courses for this DLC. The track is fucking garbage.


Woah there, all the other courses are great, and even Baby Park had a lot of detail put into the background so I wouldn't really call them lazy. I'm sure the main reason they put it in is due to it's popularity among fans, so blame them!



Einsam_Delphin said:
Jumpin said:
Yeah, most pointless Mario Kart track ever made. Nintendo got really lazy when making courses for this DLC. The track is fucking garbage.


Woah there, all the other courses are great, and even Baby Park had a lot of detail put into the background so I wouldn't really call them lazy. I'm sure the main reason they put it in is due to it's popularity among fans, so blame them!

so you're blaming yourself for baby park?



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Pavolink said:
Another inferior version in Mario Kart 8, just like Toad's Turnpike, Yoshi's Valley and Rainbow Road 64. What a joke to say this game is best in the franchise when the unbalanced items and wide tracks are not useful for the retro tracks.

As someone else mentioned before, this track was designed around the items in Double Dash. This game is way inferior in the item selection, thus Baby Park was pointless.

It looks like as time passes, those glassess that points Mario Kart 8 as the second coming of Jesus are getting broken.


lol at N64 Rainbow Road being inferior, that track couldn't have possibly gotten any worse, and I was actually surprised by how much I liked Toad's Turnpike and Yoshi Valley.

Uh nope, Baby Park certainly serves it's purpose of random chaos still, hence why this thread even exist. What the items are specifically don't matter, it'd be the same with any game's item system, yep even MK7's. As long as you've got shells bananas starmans and bullet bills this track is good to go!

I guess though I've already known MK8 wasn't as great as I thought for like half a year.



uran10 said:
Einsam_Delphin said:
Jumpin said:
Yeah, most pointless Mario Kart track ever made. Nintendo got really lazy when making courses for this DLC. The track is fucking garbage.


Woah there, all the other courses are great, and even Baby Park had a lot of detail put into the background so I wouldn't really call them lazy. I'm sure the main reason they put it in is due to it's popularity among fans, so blame them!

so you're blaming yourself for baby park?

If I cared who's fault it was then yep as I did say I had wanted this track back! Tbh I don't really mind though, it's just 1 out of 48 tracks, you can't like em all!



Baby Park has always been about chaos in its previous editions and this one is no different. Just with two more laps.

I personally love it and you must be a ninja to dodge all the possible obstacles and attacks . You really need something else besides pure skill to win this race (luck? or just avoid everything and let others kill themselves).

Try it in frantic mode for even more irritating and fun chaos



hsrob said:

What happened after Double Dash is people starting playing online and some found out they weren't as good as they had been led to believe by playing CPU characters and their mates. I don't have any friends who can beat me more than occasionally, across many versions of Mario Kart, but when I play online I get beaten more frequently because of the much higher probability of coming up against highly skilled players.





Einsam_Delphin said:
Skullwaker said:
I think this track is a blast, lmao. Just pure, unadulterated chaos. Just how I like it.


So you'd pick it even in a tournament with race limit? That's the thing I really don't get, why everyone wanted to rely on completely random chance.


Most likely people pick it because they realize their chances of winning are gone and so they want to pick a track that screws over the person who has a perfect 1st place every track so far.

Odds are that person won't get first.  So in tournaments its for the lol's and trolls