By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Sorry Yal But I Detest Baby Park Now! (>X_X<)

 

...

Yeah I hate it too. 28 22.95%
 
Are you insane? Best track is best! 28 22.95%
 
Worse than Kalamari Desert. 0 0%
 
Baby Park detest you. 11 9.02%
 
lol u mad bro? 22 18.03%
 
Track is made for babies afterall. 6 4.92%
 
200cc, Baby Park, Frantic Items, Morton Only 14 11.48%
 
What's with that Kirby face? 3 2.46%
 
Even worse than original N64 Rainbow Road. 2 1.64%
 
Dolphins FTW!!! 8 6.56%
 
Total:122
Einsam_Delphin said:
curl-6 said:

Basically, when a game gets too frustrating, I stop playing. I toughed it out through 150cc and mirror to unlock al the cars, but 200cc and Mario kart SNES/64 can kiss my arse. :)

That's understandable, but 64 so easy though! I had recently went back and played it after all these years and beat 150cc without even drifting and was like, yep, this game still sux! xP

I never really liked the way the cars handled in 64, and the rubber banding annoyed me.



Around the Network
uran10 said:

How can you say 64 sucked man? so disappointed in you right now. Also What's so bad about kalamari desert?

For it's time it was alright and set a lot of series standards, but compared to the Mario Kart's of today it's pure garbage!

It's pretty boring being just a big featureless circle with nothing on it... nothing except those god damn trains from hell! This track was the bane of my existence when I first started playing this game, and those troll trains constantly deciding to randomly screw me alone over whether I was in the lead or in last are to blame! Made getting that already difficult 3 Star Ranking so tedious, had to restart the leaf cup so many times! The final nail in the coffin was that one time I was in first place on the final lap with triple bananas and a mushroom in reserve (didn't know how to shroom dodge yet but I'd atleast be able to get back up to speed with it), and then the troll train came... Everyone was right behind me so I could not afford to stop, thus I dropped all my bananas and attempted to shroom boost my way through. Needless to say I didn't make it, instead was knocked into the train tracks between the guard rails and then was hit by the train again. I turned off the game after that lol.



Einsam_Delphin said:

I remember when I said it'd be awesome to have this track back, but now what I actually want back are those words I said! I know Mario Kart has always been about crazy randomness, but it's to an extent where you still have control over the outcome. Nope not on this track! It's just pure randomness, I feel I have no control whatsoever.


And this epitomises why Baby Park is such a success. It was the course that levelled the playing field in Double Dash. Anyone could win it, rather than just the "best".

However yeah, I can see why that sort of design would ruin tournaments etc. But again, it just levels the playing field and makes the other races more important.

I feel after Double Dash, Mario Kart really lost it's "skills mean wins" factor anyway as Wii in particular really strategy went out of the window in favour of praying for the best item drops.

Mario Kart 8 sees the series going back in that direction but it's always nice for everyone to have a glimmer of hope.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.

curl-6 said:
Einsam_Delphin said:

That's understandable, but 64 so easy though! I had recently went back and played it after all these years and beat 150cc without even drifting and was like, yep, this game still sux! xP

I never really liked the way the cars handled in 64, and the rubber banding annoyed me.

Yeah that's why I stopped trying to drift, felt so awkward and it actually made me do worse.

Rubber banding is why Mario Kart's so gewd though!



Einsam_Delphin said:
uran10 said:

How can you say 64 sucked man? so disappointed in you right now. Also What's so bad about kalamari desert?

For it's time it was alright and set a lot of series standards, but compared to the Mario Kart's of today it's pure garbage!

It's pretty boring being just a big featureless circle with nothing on it... nothing except those god damn trains from hell! This track was the bane of my existence when I first started playing this game, and those troll trains constantly deciding to randomly screw me alone over whether I was in the lead or in last are to blame! Made getting that already difficult 3 Star Ranking so tedious, had to restart the leaf cup so many times! The final nail in the coffin was that one time I was in first place on the final lap with triple bananas and a mushroom in reserve (didn't know how to shroom dodge yet but I'd atleast be able to get back up to speed with it), and then the troll train came... Everyone was right behind me so I could not afford to stop, thus I dropped all my bananas and attempted to shroom boost my way through. Needless to say I didn't make it, instead was knocked into the train tracks between the guard rails and then was hit by the train again. I turned off the game after that lol.

lol You're just unlucky, you should have waited for the train then boosted as soon as it past lol. I don't understand how the train screws people over, its got a set timing that you get if you play enough.  Its also pretty easy to stage a come back with a triple boost/ golden mushroom.



Follow my Gaming and Graphics Business on facebook and on Twitter:

https://www.facebook.com/profile.php?id=101878997952596&ref=br_rs

https://twitter.com/KellyGGWD

Around the Network
MikeRox said:

And this epitomises why Baby Park is such a success. It was the course that levelled the playing field in Double Dash. Anyone could win it, rather than just the "best".

However yeah, I can see why that sort of design would ruin tournaments etc. But again, it just levels the playing field and makes the other races more important.

I feel after Double Dash, Mario Kart really lost it's "skills mean wins" factor anyway as Wii in particular really strategy went out of the window in favour of praying for the best item drops.

Mario Kart 8 sees the series going back in that direction but it's always nice for everyone to have a glimmer of hope.


Yeah I never said it didn't succeed at what it was trying to do, I just don't like that it did is all!

Why do ya feel that? Skill is definitely as important as ever if not moreso in the later games. Like I said earlier, no amount of items will help you consistently do well if your skills aren't comparable to the rest of the competition.

Notice how I said consistently, because unless against AI (and even then), you can't win 100% of the time no matter how good you are, as that luck factor still exist, so yes anyone has chance in any given race, that's the joy of Mario Kart!



uran10 said:

lol You're just unlucky, you should have waited for the train then boosted as soon as it past lol. I don't understand how the train screws people over, its got a set timing that you get if you play enough.  Its also pretty easy to stage a come back with a triple boost/ golden mushroom.


Like I said, didn't want to risk being screwed over by the AI and thought I for sure could make it! Not sure about a set timing, but naturally I wasn't going to play the track more than I had to to find out lel, and even if I did know, that doesn't necessarily mean I can do anything about it. Also prior to MK8 there are hidden requirements towards getting a 3 star ranking, one of which being how long you're in first place for, thus comeback victorys are not an option as you basically have to be in 1st from start to finish each race.



Einsam_Delphin said:
uran10 said:

lol You're just unlucky, you should have waited for the train then boosted as soon as it past lol. I don't understand how the train screws people over, its got a set timing that you get if you play enough.  Its also pretty easy to stage a come back with a triple boost/ golden mushroom.


Like I said, didn't want to risk being screwed over by the AI and thought I for sure could make it! Not sure about a set timing, but naturally I wasn't going to play the track more than I had to to find out lel, and even if I did know, that doesn't necessarily mean I can do anything about it. Also prior to MK8 there are hidden requirements towards getting a 3 star ranking, one of which being how long you're in first place for, thus comeback victorys are not an option as you basically have to be in 1st from start to finish each race.


That's true but as long as you park close enough to the train you'll be in first and then you could have boosted and gone ahead. You took a risk it didn't pay off that's pretty much it. The one thing I do dislike about the kalamari desert remake is that I can't drive on the tracks through the tunnel anymore. I used to enjoy screwing around like that in the n64.



Follow my Gaming and Graphics Business on facebook and on Twitter:

https://www.facebook.com/profile.php?id=101878997952596&ref=br_rs

https://twitter.com/KellyGGWD

Its an OK track. I'm just tired of it always being picked now. I don't need to play it 5 times in a 30 minute session.



uran10 said:
Einsam_Delphin said:


Like I said, didn't want to risk being screwed over by the AI and thought I for sure could make it! Not sure about a set timing, but naturally I wasn't going to play the track more than I had to to find out lel, and even if I did know, that doesn't necessarily mean I can do anything about it. Also prior to MK8 there are hidden requirements towards getting a 3 star ranking, one of which being how long you're in first place for, thus comeback victorys are not an option as you basically have to be in 1st from start to finish each race.


That's true but as long as you park close enough to the train you'll be in first and then you could have boosted and gone ahead. You took a risk it didn't pay off that's pretty much it. The one thing I do dislike about the kalamari desert remake is that I can't drive on the tracks through the tunnel anymore. I used to enjoy screwing around like that in the n64.


Uh except the AI would have killed me. This is besides the point anyway, being that the track's literally only feature are troll trains that have screwed with me far too many times!