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Forums - Nintendo - What reason do u have for not wanting Nintendo to unify their platforms?

Soundwave said:
chapset said:
Having an unified console would be bad because the handheld would hold back the console spec wise and the console would limit the functionalities for the handheld. The price for such a device would be way too much.

Having too devices that can play the same games NX handheld and NX console would be a disaster financially speaking, most of the money is made from games and I don't think Nintendo is looking forward to having their total software sold cut by half.


Their software sales would likely actually rise not drop. 

Pretty much all of MK8, Mario 3D World, Bayonetta 2, Pikmin 3 Hyrule Warriors, Splatoon, etc. would sell 50-100% more if they actually had access to much larger 3DS buyer base than being stuck on the rotting, tiny Wii U userbase alone. 

DKC: TF is a very obvious victim of the Wii U ... that game really should be 3-4 million seller just like Luigi's Mansion 2 is on 3DS. 

Instead of having to make redundant software like Mario 3D Land and Mario 3D World for instance, they could do something like Mario 3D World followed by Mario Galaxy 3 instead too. 

Well yes you van see it that way, but don't forget Nintendo as a tendency to port handheld games to console and vice versa and those games sale a lot. Like what they did with new super mario ds and wii. Ports are cheap to make and not time consuming, full new games are. Having two different console that you can port from is better because the fanbase doesn't mind bying them.



Bet reminder: I bet with Tboned51 that Splatoon won't reach the 1 million shipped mark by the end of 2015. I win if he loses and I lose if I lost.

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Ruler said:
zorg1000 said:


In a post before I showed how the majority of Nintendo published Wii U games are under 8gb and all but 1 or 2 are under 16gb. So 4-16gb games cards would be sufficient for most with a few exceptions using 32gb cards.


But not for third parties, so it would be another wiiu? 


People always seem to conveniently forgot about 3DS 3rd party support

So no it will be like 3DS+Wii U which by the time they finish selling will have sold 80-90 million (Roughly 25-30 million per major region) on the strength of Nintendo published titles, Japanese 3rd party support, kid-friendly western titles and indie support.



When the herd loses its way, the shepard must kill the bull that leads them astray.

It does seem pretty simple to me. Keep 2 separeted platforms but unify hardware architectures: you can still have cross-platform games, and exclusive games when it makes sense. Some people would still buy both.



Because if it flops then the whole company is fucked. As opposed to if the home console fails then the handheld picks up the slack and vice versa.



Mystro-Sama said:
Because if it flops then the whole company is fucked. As opposed to if the home console fails then the handheld picks up the slack and vice versa.


Why would that be different in a unifed platform structure?

If the iPod Touch has declining sales (which it does actually) does that mean the iPad and iPhone lines are fucked? 

No, if anything it means low iPod Touch sales don't harm Apple one bit, the other side just picks up the slack. The software/app ecosystem of iOS is not hurt at all by low iPod Touch sales. 

Whereas the Nintendo system ... if your console flops ... you are screwed in a lot of ways. Now your next five years of game development is "trapped" on a sinking platform with a dismal userbase ... see: Wii U and GameCube. Especially problematic when your console games cost more to develop than the handheld ones, so you effectively have a situation where your most expensive product is only availble to your smallest fanbase (not good). 

All the success of the Game Boy Advance for example meant dick all for Super Mario Sunshine or Zelda: Wind Waker. 



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chapset said:
Soundwave said:
chapset said:
Having an unified console would be bad because the handheld would hold back the console spec wise and the console would limit the functionalities for the handheld. The price for such a device would be way too much.

Having too devices that can play the same games NX handheld and NX console would be a disaster financially speaking, most of the money is made from games and I don't think Nintendo is looking forward to having their total software sold cut by half.


Their software sales would likely actually rise not drop. 

Pretty much all of MK8, Mario 3D World, Bayonetta 2, Pikmin 3 Hyrule Warriors, Splatoon, etc. would sell 50-100% more if they actually had access to much larger 3DS buyer base than being stuck on the rotting, tiny Wii U userbase alone. 

DKC: TF is a very obvious victim of the Wii U ... that game really should be 3-4 million seller just like Luigi's Mansion 2 is on 3DS. 

Instead of having to make redundant software like Mario 3D Land and Mario 3D World for instance, they could do something like Mario 3D World followed by Mario Galaxy 3 instead too. 

Well yes you van see it that way, but don't forget Nintendo as a tendency to port handheld games to console and vice versa and those games sale a lot. Like what they did with new super mario ds and wii. Ports are cheap to make and not time consuming, full new games are. Having two different console that you can port from is better because the fanbase doesn't mind bying them.

New Super Mario Bros. Wii isn't a port of New Super Mario Bros. DS, it was a brand new, original title, built from the ground up for Wii so that is a horrible example.

That works fine when u have two extremely popular platforms like Wii & DS but not so much when u have one extremely popular platform and one that's not (like 3/4 of Nintendo's most recent generations).

Also it's not like the NX handheld/console won't be able to get HD remasters of GC/Wii games or ports of underperforming Wii U games so they can still always make easy money from ports.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Mystro-Sama said:
Because if it flops then the whole company is fucked. As opposed to if the home console fails then the handheld picks up the slack and vice versa.


That makes no sense. It's still a seperate handheld and console, they just share the same games.

If this scenario flops than it means that both the handheld and console variant flopped, that's no different than if 3DS & Wii U both flopped.



When the herd loses its way, the shepard must kill the bull that leads them astray.

ICStats said:
It's nothing specific to Nintendo, but I think making a unified portable & console platform would be a huge mistake.

It's a universal mistake among engineering companies. Unifying platforms and systems, almost never works out. Everybody thinks hey, rather than support both System A and System B, let's make System C which unifies them.

More often than not, this ends up as C not really replacing A & B completely, thereby C adds complexity overall, and the company has to divide it's resources supporting all three A, B, C.


Do u have any examples of such?



When the herd loses its way, the shepard must kill the bull that leads them astray.

Soundwave said:
ICStats said:
It's nothing specific to Nintendo, but I think making a unified portable & console platform would be a huge mistake.

It's a universal mistake among engineering companies. Unifying platforms and systems, almost never works out. Everybody thinks hey, rather than support both System A and System B, let's make System C which unifies them.

More often than not, this ends up as C not really replacing A & B completely, thereby C adds complexity overall, and the company has to divide it's resources supporting all three A, B, C.


Yeah look at how terrible these products are selling:

 

Those products are extremely similar in their usage, and form of input.

Apple was pretty vocal that Microsoft unifying their mobiele and Desktop UI would be bad, and they were right.  Now Microsoft is backpedaling on that unification, and will give away their next OS for free to try to get people back.



My 8th gen collection

Those against Fusion have to realize, it all boils down to manpower and overall software support for Ninty.  

IMO the NX is also about mobile tech catching up, bridging the console gap with the transition to HD.  Now, some of us suspect Nintendo is  more than satisfied with the Wii U level of performance, if you ask ShiggIwata they'd probably say the full potential hasn't been realized.  Remember, with the GCN's disappointing sales, Ninty was so upset they basically remixed the HW for Wii, rather than make the HD leap.  Have a feeling  with U's awful sales, a similar thing will happen, and just like the OP points out the NX home console should be a modest jump. 

Nintendo will continue building its  HD development, which will lead to a rebranding and repackaging of U (NX home version).  Easy to understand why Nintendo doesn't want to put Zelda on a "dead" console, just like TP for GCN, so the goal IMO is now cross-gen to help the launch of new HW and appease U owners.  I am personally hoping for NX home to be without disc, no power brick and be just as portable as the HH... hoping Ninty will go for elegance and appealing design.  

 NX should be a modest evolution from Wii U,   games built with the highest quality assets (home or deluxe vers.) then get scaled down in res and other settings for the HH.  This move is more than necessary for Ninty as they continue alienating themselves from the main market.  If you people that wanted a XB1 level power console from Ninty and compete with MSony again, they had their chance  in 2012 with the 1 yr head start and blew it, so if there was any doubt about the power issue, its dead at this point, don't even dream about "stronger than ps4".  Instead focus on the ultimate Nintendo system, where you get to choose your experience (hh, home, tablet etc).  There may still be platform exclusives, to encourage sales (i would be against this) but NX should mainly be cross plat, & a great thing t Ninty fans should celebrate.