zorg1000 said:
Captain_Yuri said:
Yea cause Japanese third party and indie games games totally sells consoles/handhelds/noticable software in the west... *Looks at MH* And by third party, I obviously mean games like Cod and GTA and etc
Also, that argument is so heavly flawed because you are assuming that people would actually pay $60 for games with handheld graphics which they won't because who on earth would pay $60 for the handheld experience when you can pay $60 for a console experience on the ps5/x2 or ps4/x1? And not only that... The overlap is signifiantly higher than 50% because the wiiU only really targets Nintendo fans and nothing else... I am thinking its more like 80-90% overlap...
And thats not really benifical because the customers won't be paying $60 for the handheld experience... Specially if its on TV... The price will be less than that ($40) and not only that, the sales will be a lot less than that
I do agree that some games could sell more if it had the 3ds install base but the install base of a single platfom will be much lower than wiiU+3ds because there is no overlap and the console will be using handheld parts if its anything like ur suggesting which = butching the console market place. The reason being is that people will simply just buy the handheld and not the console cause they will can just have the handheld and get all the games... And that will lead to software sales of other games that sell highly on both to be less. It will be less revenue caue no one will actually pay $60 for handheld graphics/experience even on TV and sure, it will have more games but the audience will be less becaue it will be more Nintendo games and not games like Cod, GTA and etc
The unified platform with the same specs and same games on both the handheld and console is the second worst idea I have ever heard
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Ya they kinda do, 3DS+Wii U have sold about 40 million outside of Japan and 60 million total on the strength of Nintendo games+Japanese games+indies+child friendly games. The big AAA western audience already has a home, PS/XB/PC, there is no point for Nintendo to invest heavily on a large audience that has no want or need for a Nintendo console. And ya look at Monster Hunter, it's grown in the West with each successive entry.
What do u mean handheld experience? Do MK7/8 or Smash3D/U have completely different play styles or something? No, they play very much the same and the biggest difference is the visual aspect. The next handheld will likely be producing visuals similar to Wii U, perhaps at a lower resolution and the console will be a beefed-up version of that, able to display those games at a higher resolution with some extra graphical effects.
If these devices aren't overly expensive ($150-200) they can easily get people to buy both, perhaps u get the handheld to play the more handheld-centric titles like Pokemon or Animal Crossing and console to play the more console-centric titles Zelda or Metroid Prime and maybe even have some extra features when both devices are linked together like the GBA-GC or use the handheld as the Gamepad.
3DS+Wii U are on track to selling 80-90 million units combined, so a unified approach could easily sell 70-80 million when u take into account the overlap in their handheld and console consumers.
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The reason why it sold so much outside of Japan isn't because of its third party games, it sold that much because of the Nintendo games and that is proven by the sales of Japanese third party games in the west compared to Nintendo IPs in the west. And people do have a need for a Nintendo console, they just aren't willing to give up third party for Nintendo exclusives. MH's growth is laughable because of how slowly its growing and how long it took...
Actually, there are various differences between the handheld and console versions in terms of gameplay and other things... For one, the online is better on the console version on both platforms, then you have local multiplayer which you can't do unless the console is signicantly stronger than the handheld and ssb has 8 players. And of course, the graphics is like night and day which is where the true console experience lies... And not to mention that you can have bigger worlds and bigger games in the console compared to the handheld such has XCX and Zelda... So yes, it is the handheld experience... And if its the same system, then how on earth do you expect higher res and extra graphical effects? And if its a stronger system, that means that it will get extra development time and resources in order to get those effects in there and since both systems will have the same games according to you, doing this will simply waste money... Specially since its mostly just the handheld experience on a console with slightly better graphics and res and no one would buy that because it will be weaker than the x1/ps4 and it will be shunned by everyone that is not a Nintendo fan (the console that is)
People won't buy both because why spend extra when you can just spend half and get all the games on there? The reason why people bought the handheld and console traditionally because they offer seperate experiences, not the same experience... And this will be even more so the case here. Sure, some people will buy both but majority wont because of that simple logic...
Yes, 70-80 milion may seem doable but then you realize the rise of smartphones which continue to take market share from dedicated handhelds... So realistically, it will be 60 million or less. And of course, it will have less revenue since most people won't be buying both hardware and not to mention that they will be exiting the console market because the console will be the one that will flop. People will see this "next gen" console as a last gen one and the third parties that matter out side of Japan will simply skip it and gamers that aren't Nintendo fans won't bat an eye on the NX console. And the handheld will also sell less due to smartphones