hmmmm. hand held= nx, console= nt (speculation)
ad campain= "Nintendo: whats nxt?" or "what will you play nxt?"
hmmmm. hand held= nx, console= nt (speculation)
ad campain= "Nintendo: whats nxt?" or "what will you play nxt?"
| Captain_Yuri said: The battery bottleneck comes in when its trying to play games on the go... You can't have a console-like experience on the go without killing the battery unless the console is super weak and even if its the wiiU with a smaller die size, the battery will still be a huge factor Firstly, How would that be flawed...? Just because its a handheld that can be docked to a TV doesn't mean its a console or just because its a console that's portable doesn't mean its a handheld (depending on the size). No one will see it as both.. It will be seen as either or... Yes, they won't distroy one of their divisions but they will distroy a source of revenue and a market because instead of having two sources of revenue (console and handheld), they will have one What Fusion will be is that it will be a huge flawed concept if its what you are saying... It can't have the power of the console cause its trying to be portable so it will be weak compared to even the ps4/x1 so there is no real reason for people to buy it apart from Nintendo fans. Then you will have that overlap of people that buy both the console and the handheld to experience gone because they will just be buying one "system" instead of two... Secondly, if they make it as weak as the wiiU... Then you will have the same issues as the wiiU from the console PoV... There will be bad press cause third parties are going to skip it entirely and gamers that aren't Nintendo fans wont really care about it. And since its going to be an expensive handheld because of its power, the handheld people would shy away from it because it will cost too much, specially with the whole docking nonsense... Its been proven that if it goes over $200, it won't sell very well so as a result, what will happen is that the sales of it will be less than wiiU+3ds combined because you don't have that overlap and the handheld will be too expensive If it has an optional home accessory in order for it to be a console, that means they essentially killed their console market and they will be never coming back to making consoles ever again because no one would take it seriously which is not a good thing for a gaming only company. It will be seen as a handheld... Not a console at all. I have no idea what you said in ur last two sentences so I will skip that loll |
I never said any of this was a good idea. I don't know exactly what limitations power consumption would have if they tried this, one can assume it would be able to just as much as one can assume it can't. We'd need actually numbers to figure that out.
If they made a 3DS with an HDMI out would it suddenly destroy their handheld division? Home console and handheld markets are pretty blended, they wouldn't be removing one, especially with a device that would serve as both. Software is the money maker, not hardware.
Using weak hardware seems like the only outcome trying something like this out, but weak hardware doesn't mean they are out or anything and I look to the Wii as the best example of such. While I don't agree with weak hardware, that's what Nintendo has been doing for a while now. Is it smart? I don't think so but I'm not Nintendo.
Before the PS3 everyone was nice to me :(

| Chark said:
If they made a 3DS with an HDMI out would it suddenly destroy their handheld division? Home console and handheld markets are pretty blended, they wouldn't be removing one, especially with a device that would serve as both. Software is the money maker, not hardware. Using weak hardware seems like the only outcome trying something like this out, but weak hardware doesn't mean they are out or anything and I look to the Wii as the best example of such. While I don't agree with weak hardware, that's what Nintendo has been doing for a while now. Is it smart? I don't think so but I'm not Nintendo. |
If they made a 3ds with an HDMI out, it would distroy their console division... And they aren't blended... The point of a console is to have the big screen experience with signicantly better graphics and a few other things. A console is supposed to give u games that a handheld isn't capable of like bigger worlds, better Ai, better graphics and etc.. If they use handheld components, there will be no third party support which is followed by bad press which will result in bad sales. Software is the money maker but you lose software when you don't have people buying two MKs or two Smash and etc and outputing them twice a generation leads to fatigue which will result in lower install base
The wii was unique and the reason why it sold so much was because it was designed to entertain the casuals in a new way... Not because of its games... Giving more Nintendo games won't sell the system like the wii because thats not what the casuals want... And its obviously not smart since its exactly that which put them in this position
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
One can speculate to what the system itself will be exactly, but for Nintendo this is do or die. I expect them to go all out on this, because if it fails they are quiting the console business. I expect a 2016 launch to.
Captain_Yuri said:
If they made a 3ds with an HDMI out, it would distroy their console division... And they aren't blended... The point of a console is to have the big screen experience with signicantly better graphics and a few other things. A console is supposed to give u games that a handheld isn't capable of like bigger worlds, better Ai, better graphics and etc.. If they use handheld components, there will be no third party support which is followed by bad press which will result in bad sales. Software is the money maker but you lose software when you don't have people buying two MKs or two Smash and etc and outputing them twice a generation leads to fatigue which will result in lower install base The wii was unique and the reason why it sold so much was because it was designed to entertain the casuals in a new way... Not because of its games... And its obviously not smart since its exactly that which put them in this position |
There would be third party support, u seem to be forgetting about the strong Japanese 3rd party support that Nintendo handhelds have in addition to their growing support of indie developers and the kid-friendly western 3rd party support. These things aren't going to go away just because Nintendo unifies their next handheld and console.
They wouldn't necessarily lose money by selling only one Smash Bros or Mario Kart game. For example, let's say Mario Kart 7+8 sell a combined 20 million lifetime (MK7-13m, MK8-7m) and Smash Bros 3DS+Wii U sell a combined 15 million lifetime (3DS-9m, Wii U-6m). Of course there is a large overlap of people who own both, let's just assume 50% of Wii U owners also have a 3DS and that all units sold were at full price.
Mario Kart 7-$40×13,000,000 units=$520,000,000 revenue
Mario Kart 8-$60×7,000,000 units=$420,000,000 revenue
Mario Kart NX-$60×16,500,000 units=$990,000,000 revenue
Smash Bros 3DS-$40×9,000,000 units=$360,000,000 revenue
Smash Bros Wii U-$60×6,000,000 units=$360,000,000 revenue
Smash Bros NX-$60×12,000,000 units=$720,000,000 revenue
See how having a unified platform could be beneficial? Lower development & advertising cost by only having to make a single game, larger audience to sell DLC to, same or greater revenue even when selling less total units, frees up developers to make completely new game 2-3 years later.
Also take into account other games on Wii U that are limited by the consoles install base, Tropical Freeze has sold a little over 1 million, lifetime it might leg it out to 2 million, if that game also had the 3DS install base to sell to than it would likely be a combined 5 million seller.
When the herd loses its way, the shepard must kill the bull that leads them astray.
The NX console will be similar to the Wii ... gimmick-based console with little/no risk to Nintendo because it will basically be using just a souped up version of the NX handheld chipset (just as the Wii re-used the GameCube chip).
Except it will be focused on "new ways to play" more than aiming at casuals (iOS/Android takes care of the casual demo for Nintendo). If it succeeds great, if it fails then it wouldn't damage Nintendo financially too badly.
I think the gimmick will be wearable 3D tracking glasses (but not like VR that obscures your whole view -- transparent sunglasses with 3D sensors on them) that Nintendo patented a few months ago. That and a new type of controller.
While I agree the Fusion concept is happening, I think Nintendo will want to differentiate the home version in some way because home play is still very different from portable play, and this is how they'll do it.
Don't expect a conventional console in other words.
| Soundwave said: The NX console will be similar to the Wii ... gimmick-based console with little/no risk to Nintendo because it will basically be using just a souped up version of the NX handheld chipset (just as the Wii re-used the GameCube chip). |
Do u see these 3D/VR glasses being mandatory or an accessory?
When the herd loses its way, the shepard must kill the bull that leads them astray.
zorg1000 said:
|
I think they'll ship with the system. They'll be Nintendo's "answer" to VR ... but they'll be cheap and are still "family friendly", because they don't envelope your face and take you out from reality.
That and I think a new type of controller (motion based) is coming too, maybe a break apart type pad. That's just my guess though. But they will likely need a pointer type of controller anyway, for the Fusion concept to work they may have to emulate the touchscreen features some Portable NX games have, so a Wiimote like controller can do that.
zorg1000 said:
There would be third party support, u seem to be forgetting about the strong Japanese 3rd party support that Nintendo handhelds have in addition to their growing support of indie developers and the kid-friendly western 3rd party support. These things aren't going to go away just because Nintendo unifies their next handheld and console. They wouldn't necessarily lose money by selling only one Smash Bros or Mario Kart game. For example, let's say Mario Kart 7+8 sell a combined 20 million lifetime (MK7-13m, MK8-7m) and Smash Bros 3DS+Wii U sell a combined 15 million lifetime (3DS-9m, Wii U-6m). Of course there is a large overlap of people who own both, let's just assume 50% of Wii U owners also have a 3DS and that all units sold were at full price. Mario Kart 7-$40×13,000,000 units=$520,000,000 revenue Mario Kart 8-$60×7,000,000 units=$420,000,000 revenue Mario Kart NX-$60×16,500,000 units=$990,000,000 revenue Smash Bros 3DS-$40×9,000,000 units=$360,000,000 revenue Smash Bros Wii U-$60×6,000,000 units=$360,000,000 revenue Smash Bros NX-$60×12,000,000 units=$720,000,000 revenue See how having a unified platform could be beneficial? Lower development & advertising cost by only having to make a single game, larger audience to sell DLC to, same or greater revenue even when selling less total units, frees up developers to make completely new game 2-3 years later. Also take into account other games on Wii U that are limited by the consoles install base, Tropical Freeze has sold a little over 1 million, lifetime it might leg it out to 2 million, if that game also had the 3DS install base to sell to than it would likely be a combined 5 million seller. |
Yea cause Japanese third party and indie games games totally sells consoles/handhelds/noticable software in the west... *Looks at MH* And by third party, I obviously mean games like Cod and GTA and etc
Also, that argument is so heavly flawed because you are assuming that people would actually pay $60 for games with handheld graphics which they won't because who on earth would pay $60 for the handheld experience when you can pay $60 for a console experience on the ps5/x2 or ps4/x1? And not only that... The overlap is signifiantly higher than 50% because the wiiU only really targets Nintendo fans and nothing else... I am thinking its more like 80-90% overlap...
And thats not really benifical because the customers won't be paying $60 for the handheld experience... Specially if its on TV... The price will be less than that ($40) and not only that, the sales will be a lot less than that
I do agree that some games could sell more if it had the 3ds install base but the install base of a single platfom will be much lower than wiiU+3ds because there is no overlap and the console will be using handheld parts if its anything like ur suggesting which = butching the console market place. The reason being is that people will simply just buy the handheld and not the console cause they will can just have the handheld and get all the games... And that will lead to software sales of other games that sell highly on both to be less. It will be less revenue caue no one will actually pay $60 for handheld graphics/experience even on TV and sure, it will have more games but the audience will be less becaue it will be more Nintendo games and not games like Cod, GTA and etc
The unified platform with the same specs and same games on both the handheld and console is the second worst idea I have ever heard
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
Captain_Yuri said:
Yea cause Japanese third party and indie games games totally sells consoles/handhelds/noticable software in the west... *Looks at MH* And by third party, I obviously mean games like Cod and GTA and etc Also, that argument is so heavly flawed because you are assuming that people would actually pay $60 for games with handheld graphics which they won't because who on earth would pay $60 for the handheld experience when you can pay $60 for a console experience on the ps5/x2 or ps4/x1? And not only that... The overlap is signifiantly higher than 50% because the wiiU only really targets Nintendo fans and nothing else... I am thinking its more like 80-90% overlap... And thats not really benifical because the customers won't be paying $60 for the handheld experience... Specially if its on TV... The price will be less than that ($40) and not only that, the sales will be a lot less than that I do agree that some games could sell more if it had the 3ds install base but the install base of a single platfom will be much lower than wiiU+3ds because there is no overlap and the console will be using handheld parts if its anything like ur suggesting which = butching the market place The unified platform with the same specs and same games on both the handheld and console is the second worst idea I have ever heard |
It doesn't have to have the same exact specs. Home NX could be 2-3x the horsepower of the Portable NX, it could even literally be 3 of the same system-on-chips (SOC) placed onto one die for the home version whereas the portable version is just 1 SOC.
I actually think the next Nintendo handheld will be fairly powerful ... for a handheld. Think Wii U graphics, maybe even slightly better (more modern CPU/GPU architecture, more RAM). Now that they are going iOS/Android, a dedicated Nintendo handheld can't be such a low-tech device, to justify $40 portable games they will have to be much bigger, high end experiences.
Then the home version can be 2x-3x that ... which begins to approach an XB1 perhaps.
I don't think Nintendo really cares about competing head on with Sony/MS, I think they believe (and have said so many times) that their role in the industry is to create new ways to play and do something different. So if you're expecting a PS5 killer I think you'll be dissapointed. This is going to be more similar to the Wii IMO.