Captain_Yuri said:
Well, you are saying it but you aren't providing any proof as to how they can do it... If the lastest and greatest $200 micro console made by Nvidia that requires no royalties sells for $200... How on earth do you expect a royalty based method to match similar performance even if its Amd/Arm...? Yes, they will be cheaper than Nvidia but they won't be so cheap that they can provide a wiiU like power so efficiently for that low of a price... And the NX is set to launch either late 2016 or early 2017 and be shown sometime in 2016 which means that the hardware designs have been finalized a long time ago How do you expect a 5 watt SoC to deliver the same performance as the wiiU while being cheaper than $200? You do realize that putting eDRAM or eSRAM increases the cost of the console significantly right? Fast memory like that will crease the cost of the console by a lot hence why the ps4 can do it easily with being similarly priced as the X1... Edram/Esram is a bad idea... And even with their own games, it won't be enough to hit 1080p and not to mention, trying to optomize games to hit 1080p which = increased development time from games which = money that they won't be making back beause according to your concept, they will be giving 2 for the price of 1... And as I have said why the console will flop due to bad press and etc Yes, the Apple A8x process drivers displays at that resolution but that doesn't mean anything. My family computer's integrated intel video card is capable of displaying at 4k but as soon as you play games, it will shit its pants... Most games on mobile upscale like crazy but since the screens are so tiny, its not very noticable at all where as if you upscale on a big screen like a TV, it is very noticable... And having more eDRAM doesn't actually make it out perform anything and eDRAM can also be a bottleneck for many things as experienced by the x1... They need GDDR5 ram which should be freakishly cheap at this point since GPU ram is going to HBM and if they can do that, it will run at 1080p perfectly fine but again, both ways, its not going to happen at that price point |
This is the $199.99 Nvidia Shield mini-console running native games. IMO these graphics match maybe even exceed what the Wii U does today using a mobile chip for $199.99 (3GB of RAM), these are games that have only have a few months of optimization too:
https://www.youtube.com/watch?v=zE0Q06q4V6A
eDRAM adds to cost, but little known fact ... even the little ol' New 3DS has 10MB of eDRAM (the original 3DS has 6MB of eDRAM, New 3DS bumps it up to 10MB). So it's not impossible to have eDRAM in a portable. Nintendo's already been doing it for years.
Though that may be why they are waiting a little longer until 2017 perhaps. Maybe they are waiting for something like the 14nm manufacturing process to mature or for stackable RAM or something. Just a theory though.
My point remains though three A8xs in a box + some eDRAM would outperform a Wii U today. I don't have much doubt about that either. And in two years time Nintendo should be able to quite easily get a mobile SOC better than the A8x.
My understanding is Nintendo loathes high latency RAM too, so GDDR5 probably would never be something they'd willingly choose anyway. They like low latency RAM with a fast eDRAM buffer, that's basically been their MO since the GameCube era.







