By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Gameplay isnt the most important thing in games.

Everything about a game is what is most important. It's just some are higher than others. Such as graphics. I don't need 720res to enjoy my Monster Hunter 4 Ultimate. I need good gameplay. Story usually also has a big impact, but not on games like Monster Hunter or Smash Bros. It all depends on the type of game and etc.



[Switch Friend code: 3909-3991-4970]

[Xbox Live: JissuWolfe]

[PSN: Jissu]

Around the Network

Every form of entertainment tries to induce feelings, that's what entertainment for. Be it cinema or a roller coaster.

But there are still different forms of entertainment. Everything has some form to set itself apart. What is a cinematic game without gameplay? A movie. There is nothing wrong with a movie. So why people claim they produce games? Because they can charge $60 for a game instead of $20 for a movie and because most cinematic games still have a lame story compared to movies.

I don't say a game can have cinematic elements. A good game with good gameplay can be enhanced with cinematic experience.
But the defining point of a game is gameplay. If you take away sound effects, music, graphics from a great game, you may end up with a bad game. Take away gameplay and you end up with no game.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

DamnTastic said:
Ka-pi96 said:
But... how it makes you feel is largely because of the gameplay, no? So then gameplay is still the most important...

So the walking dead and the wolf among us are shit games?

Do they have shit gameplay? I don't think so. Only because they have a strong storyfocus doesn't mean the gameplay is inexistant or bad.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

yoscrafty said:
Ka-pi96 said:
But... how it makes you feel is largely because of the gameplay, no? So then gameplay is still the most important...


No. Well sometimes, depends on the game. But a lot of the times it's the interactive and cinematic aspects, not the gameplay. Dating simulators, visual novels and point and click adventures are examples of this. They're still referred to as "games" but those games don't focus much on "playing" so much as engaging the player into their games. The Walking Dead is one of the most touching and brillaintly scripted game of this decade and a lot of people admit to having created deep connections with many of the characters in that game. Topic creator is right, video games are an evovling media and trying to limit creators by saying "You don't play a lot, this is just a movie" puts stupid boundaries. Let developers try different things, like authors and film makers do with their own medium. Instead of having everything solely focused on balanced/fun mechanics and everything is just a point A to point B platformer/shooter, etc.

You dismiss gameplay of some games to reinforce your point. But the truth is: point-and-click-adventures and the telltale games have gameplay and it works in many cases. So the point still stands: without this gameplay (may it be minimalistic or simplicistic) they wouldn't be games. With shit gameplay they would be bad games despite other aspects are working well. So gameplay is defining. Good gameplay alone (mostly) doesn't make a good game, like a good motor alone doesn't make a good car. But bad gameplay ruins an otherwise good game.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

What makes a game great is several things and a very subjective matter. It's most likely a combination of a number of factors. But a game can ha e crappy graphics, crappy music and no story, but if the gameplay is great, it can still be appreciated by many. Gameplay is a fundament that the rest relies upon and when a "game" becomes more of a semi-interactive movie, I loose interest quite fast.



Around the Network
Smeags said:
At the end of the day, games are games because the individual(s) ability to interact with the medium.

You mention the end result, which is the feedback that the player receives from the game in question (Whether it be happy, surprised, afraid, disgusted, angry, sad, etc.), but you also mention that what sets games apart from the rest is its interactivity. But interactivity and gameplay are one in the same. Gameplay is described as "the specific way in which players interact with the game".

Without gameplay, there is no game. It is a core foundation on which games are created, and therefore many people see it as one of (if not the most) integral functions that a game should be judged by. A game can exist without a story, or music, and any number of things that we see now-a-days. But a game cannot exist without gameplay. That is why so many people (including myself) prize games on how the player interacts within the game world.

So I'm not necessarily disagreeing with you, but just highlighting why many people prize gameplay over all else.

This.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Wonktonodi said:
I would love to see people define gameplay, because I imagine those that define it very narrowly won't see it as important as those that define it more broadly.
Is Tetris great because of the gameplay? Or because the challenge of it getting harder and harder? Without the challenge of the difficulty increasing it would get pretty boring. But is increasing difficulty part of gameplay? I'd argue no. But I define gameplay very narrowly and thus make it only one part of many that makes a game good to me or not. Games that have no story need to have some challenge to them or some other way to feel rewarding for interaction with the controls, otherwise they're just boring.


Gameplay is the interaction. So while the challenge may not be part of the gameplay, the challenge would be impossible without gameplay. Or does someone have difficulties to finish a movie? Even the unexperienced and most unskilled movie watchers can watch a movie from the beginning to the end.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Gameplay is the most important thing. Not the only thing but certainly the most important.

In my opinion.



Normchacho said:
Smeags said:
At the end of the day, games are games because the individual(s) ability to interact with the medium.

You mention the end result, which is the feedback that the player receives from the game in question (Whether it be happy, surprised, afraid, disgusted, angry, sad, etc.), but you also mention that what sets games apart from the rest is its interactivity. But interactivity and gameplay are one in the same. Gameplay is described as "the specific way in which players interact with the game".

Without gameplay, there is no game. It is a core foundation on which games are created, and therefore many people see it as one of (if not the most) integral functions that a game should be judged by. A game can exist without a story, or music, and any number of things that we see now-a-days. But a game cannot exist without gameplay. That is why so many people (including myself) prize games on how the player interacts within the game world.

So I'm not necessarily disagreeing with you, but just highlighting why many people prize gameplay over all else.


That's not really a good reason for gameplay being the most important part of a game...without graphics a game wouldn't be a game either, would it? Does that make graphichs the most important part of a game?

Yes it is possible. I don't know if you would refer to ascii-games as graphic, you may. but there are interactive games for blind people, that entirely rely on sound. If you now say sound - there are a lot of games without sound.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Puppyroach said:
What makes a game great is several things and a very subjective matter. It's most likely a combination of a number of factors. But a game can ha e crappy graphics, crappy music and no story, but if the gameplay is great, it can still be appreciated by many. Gameplay is a fundament that the rest relies upon and when a "game" becomes more of a semi-interactive movie, I loose interest quite fast.

it may still be a good movie ... but in reality it is very unlikely. And movies are a lot cheaper.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]