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Forums - Nintendo - Why is the GameCube selling better than the Wii U???

 

Why are GC sales>Wii U sales

Interest in Nintendo has waned 74 13.33%
 
Wii U still hasn't had s... 22 3.96%
 
Little kids bought GameCu... 34 6.13%
 
Wii U marketing much worse 135 24.32%
 
Increased competition 23 4.14%
 
Lower 3rd party support 82 14.77%
 
Nintendo gamers jumped ship after the Wii 30 5.41%
 
None of these make sense 38 6.85%
 
All of these are true (-#8) 81 14.59%
 
Other 36 6.49%
 
Total:555
Yakuzaice said:
Samus Aran said:

Common sense. Read the comments on the wall of Skyward Sword in the vgchartz database.

Tell me, what's the next best selling Elders Scrolls game?

I bet that huge Elders Scrolls appeal made the mmo flop hard.

Skyrim on the xbox360 sold better than the Wii TP yes, but not by huge amounts at all. Nintendo games don't get pricecuts, Skyrim did.

So what you're saying is you don't have any evidence?  All I see in the comments is a lot of people who don't understand the difference between shipped and sold.

While ESO didn't do well, it apparently had ~750k subscribers a couple months after launch.  Considering the state of subscription MMOs in 2014 that isn't terrible.  There also seems to be some extrapolation based on revenue of 1.2m subscribers around October, but that data seems fairly murky.

TP was available for years at $20 as a Nintendo Select title, and looking at Amazon price history it sometimes went lower as well.  Even lower if we include 3rd party sellers.  Seems like it has been out of print for about a year though.

It sold (shipped) the amount on vgchartz in a month. Besides, you ignored all my other points about it.

Elders Scrolls MMO is free by now btw. ;) Do you need more evidence that it flopped?



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Samus Aran said:

It sold (shipped) the amount on vgchartz in a month. Besides, you ignored all my other points about it.

Elders Scrolls MMO is free by now btw. ;) Do you need more evidence that it flopped?

No it didn't.  It shipped 3.42m in closer to a month and a half.  In the next 3 months after that it shipped only 100k.  After that we don't know.  We do know it did less than a million in the next fiscal year.  What points have you made beyond saying it is immensely undertracked?  I can't be bothered to read through every comment on the Skyward Sword wall.  If you have evidence post it here.  Unless you are talking about the add on and being a late release which is completely inconsequential to your claim of it being undertracked.

Plenty of MMOs go free to play and tend to find more success by doing it.  It is basically part of the business model now to squeeze out all the boxed copies and subs you can and then go free to play.  But my initial point wasn't to defend Elder Scrolls, but rather to point out how ridiculous it was for you to bring up userbase or multiple platforms when Skyrim sold more on a single platform that had a smaller userbase than the Wii.



Yakuzaice said:
Samus Aran said:

It sold (shipped) the amount on vgchartz in a month. Besides, you ignored all my other points about it.

Elders Scrolls MMO is free by now btw. ;) Do you need more evidence that it flopped?

No it didn't.  It shipped 3.42m in closer to a month and a half.  In the next 3 months after that it shipped only 100k.  After that we don't know.  We do know it did less than a million in the next fiscal year.  What points have you made beyond saying it is immensely undertracked?  I can't be bothered to read through every comment on the Skyward Sword wall.  If you have evidence post it here.  Unless you are talking about the add on and being a late release which is completely inconsequential to your claim of it being undertracked.

Plenty of MMOs go free to play and tend to find more success by doing it.  It is basically part of the business model now to squeeze out all the boxed copies and subs you can and then go free to play.  But my initial point wasn't to defend Elder Scrolls, but rather to point out how ridiculous it was for you to bring up userbase or multiple platforms when Skyrim sold more on a single platform that had a smaller userbase than the Wii.

Did you even read any of the discussions here? The user claimed Elders Scrolls was huge and Zelda is nothing in comparison. This isn't a dick measering contest about which franchise is the biggest, it's about his ridiculous and unfair comparison. Skyrim and Zelda aren't even in the same genre lol. You know what, just don't quote me anymore, I'm out.

I haven't seen you post a single source either.



2 things.
price and first year library.

But no doubt if they had GC price, and took advantage of wii legacy(wii sports continuation), it would sell much better than GC.



Samus Aran said:

Did you even read any of the discussions here? The user claimed Elders Scrolls was huge and Zelda is nothing in comparison. This isn't a dick measering contest about which franchise is the biggest, it's about his ridiculous and unfair comparison. Skyrim and Zelda aren't even in the same genre lol. You know what, just don't quote me anymore, I'm out.

I haven't seen you post a single source either.

There is a link in my very first reply to you with the most recent shipment figures for Skyward Sword.  It didn't even necessarily have to be an external source, but rather at least some sort of coherent argument that backed up your statement that Skyward Sword was "immensely overtracked".  All you came up with was to claim it was common sense and to read the SS wall.

My original post made in response to you was pretty much independent of the posts made by Eddie_raja and others.  The majority of that first post made by me was about your claim that SS is undertracked.  Only one sentence was about Skyrim, and even that wasn't so much about Skyrim but rather the structure of your argument.

Just because the original conversation is about how big the Zelda and ES franchises are doesn't mean you can make claims of things being undertracked without being challenged.



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ofrm1 said:

The reason it isn't selling as well as the Gamecube is because the Gamecube was better. It had comparable hardware to the competition (although stupidly relying on mini-dvd's in a naive attempt to curb piracy), for a reasonable price, not to mention way more memorable games. The opposite is true about the Wii U.

Virtually all of the problems with the Wii U are because of the tablet controller. It keeps the price high, ensures that the system will have weaker specs than if it didn't have it, and ensures that no third party developers will develop for the system. I'd say the only issue not related to the tablet controller is the name; it's horrible and still confuses people to this day.


This.

And to those who think the Wii U will outsell the Gamecube.... Please. The Dreamcast hit 10 million units sold faster than the Wii U. The Xbox 1 is gaining momentum whilst the PS4 is beasting weekly. The Wii U will remain at a circa 50,000 weekly baseline for most of the year except for holiday season and/or when a big title(Zelda, Star fox, the next 3D Mario if it happens) is released. As the PS4 and X1 gain more AAA titles, interest and sales for the Wii U may drop even further.



Gamecube was in the same league power-wise and had greater, albeit lacking, 3rd party support. Not a lot of people want to pay that much for last gen hardware.

Hardware is also a major reason it has no 3rd party game support and the Nintendo image of being more for kids. But news flash, kids' favourite games (at least boys) are probably sports game, if my nephews and my friends kids and nephews are anything to go by. Kids also want to play on what adults play on and sport games are typically the only games that aren't violent on Sony and MS consoles.  Plus kids will have more fun talking to stranger online (with adult supervision of course) than playing the actual game.  



Eddie_Raja said:
Michael-5 said:

WiiU is selling less then Gamecube annually, but I expect it to outsellf Gamecube overall because of the longer lifespan of consoles now. I mean no one thought PS3 would eventually sell 85% as well as Wii when at one point it was less then 50% on par.


The Wii U will be dead in 2 years.

I doubt that, Gamecube only lasted 4 years with decent sales (2001-2005), I think WiiU can at least match Wii which had 6 years (2006-2012). So I don't think WiiU will drop off the shelves until 2018 at least.

3 years min.

Samus Aran said:

I'm saying that trying to sell as many consoles as you can by selling your hardware at big losses is a dumb strategy.

Sony sold 160 million PS2's. Nintendo sold 80 million GBA's and 20 million GC's. A difference of 60 million units yet Nintendo made more than double the amount of profit.

The goal is to make a profit and Nintendo does this a hell of a lot better than Sony or the console department of MS.

I've seen this before, nice, but keep in mind Nintendo rakes in a ton off the handheld market, which it basically has a monopoly on. Sony really got hurt with the PS3, but it had to what it needed to to keep it's market share and now the PS4 is raking in tons of $$$. Plus they aren't throwing tons of $$$ to save the Vita, so they've learned



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DarkRPGamer007 said:

Face it, the Wii U and GameCube are basically the banes to Nintendo's amazing name, but even when you talk about GameCube, people will remember at least a decent amount of profit. So, why are Wii U sales so different? I mean, the point Wii U is at now is roughly where the GameCube was at March 2003 (time aligns with Wii U March 2014) and even with Mario Kart and Smash it hasn't picked up much footing. So what's the difference?

And that would be a mistake, as there has never ever been any proof of that.



Slarvax said:
I'd imagine the GC didn't have the horrible droughts the Wii U had.

Oh but it did. The only time new GCN games came out was in the span of August-November every year.

And it was nearly 2 years between the releases of the GCN's highest profile games: Resident Evil 4 (JAN 2005) and Twilight Princess (DEC 2006). The only notable games that came out between those two titles were: Fire Emblem: Path of Radiance and maybe Battalion Wars.