Samus Aran said:
Well, the game is playable on day one. That's a feat in this day and age lol. How many broken games (at launch) with 1080p and AA have we had this year? Let's see, Driveclub, the Crew, Assasins Creed: Unity, Watch Dogs, LittleBigPlanet 3, Halo: Master Chief Collection, etc. Now perhaps you'll understand why people praise Nintendo: for its smooth gameplay. |
Having bugs and being broken are completely different things... I'm certain I was able to play DC from release, it's MP portion taking one week to make playable isn't the game being broken.
Anyway that is a small portion of the over 200 games released.
And quite funny some 2 to 4 users here complaining about people not being able to withstand Nintendo praising when usually there are a lot of nintendo fans on other console threads bashing games they have no interest. And they done the same here starting the bashing of other games...
OT: Will take a look at it for my April buying spree *-* hopes to get a bunch of WiiU games for a nice price.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."










