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Forums - Gaming - Digital Foundry vs Captain Toad

outlawauron said:
Samus Aran said:
OttoniBastos said:

What point?  Nintendo did non-cartoonish games 10 year ago for gamecube that looked better than Ps2's,thus,WiiU can make non-cellshading games that look better than PS4's...is that is your point? cause that don't make any sense!

My point is when Nintendo makes a realistic looking game it looks great (for the console its on) and has 60fps! 

I gave you 4 examples: Metroid Prime 1, 2 & 3 and F-Zero GX. Do you want more? Ok, Eternal Darkness, another realistic looking game with 60fps! 

All of the Metroid's are pretty debatable and Eternal Darkness wasn't developed by Nintendo. There's plenty of good looking Nintendo titles, you don't need to strecth.

It was supervised by Nintendo and they own the IP. And there's nothing debatable about Metroid.

Anyway most levels of Captain Toad look gorgeous, but there are some levels I think look awful, the ones with the jungle theme specifically. That's worse than some GC games...

https://www.youtube.com/watch?v=OIzFH5GvFTw&list=UUSZYTqlzCV5a6HtVLCy0XCw#t=167

The level in this video is the one I'm talking about. 



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NintendoPie said:
That's quite shining praise.

Now I wonder why the Wii U doesn't sell amazingly if there's such a "stellar line-up"... hmm...

One word:  Marketing.  Unitl they get that in order, sales will struggle.  Always.



Nuvendil said:
NintendoPie said:
That's quite shining praise.

Now I wonder why the Wii U doesn't sell amazingly if there's such a "stellar line-up"... hmm...

One word:  Marketing.  Unitl they get that in order, sales will struggle.  Always.

And most gamers these days aren't willing to give a "cute" looking game a chance. I like them, but I also wish Nintendo made some realistic looking games this gen.



Ninsect said:
Samus Aran said:
Ninsect said:
Sentient_Nebula said:
Why is it that the Wii U can handle a solid 60fps but the PS4 and Xbox One can't?

Huh? Plenty of games run at 60FPS on both

Nah, not really. A lot more on the PS though. 

For some games I rather have prettier graphics and 30 fps though. Like Zelda. But 30fps in a racing game? I'm not touching garbage like that with a ten foot pole. Mario Kart 8 with 3 or four players locally isn't any fun to me because of that. I usually play it online together with a friend (locally). 

That's what made MK: DD so great... 60fps even with four players. 

Huh? http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_Framerates

I didn't count but that looks like at least half the major games run at 60FPS. Then you add all the indies which mostly run at 60FPS and you've got a stew going.

A lot of those allegedly "60fps" games are actually far from it, like Titanfall, which spends most of it's time in the 30s and 40s, and even drops below 30fps.



OttoniBastos said:
Sentient_Nebula said:
Why is it that the Wii U can handle a solid 60fps but the PS4 and Xbox One can't?

Because Ps4 and Xbox one don't hide behind cellshading everytime to make things look prettier.

Cell shading makes low resolution textures look better.You don't even need high poly models you just need to say "this isn't low poly,it's our art design".

Take MK8 for example,it's a gorgeous game,but if pay attention you will see low res ground textures here and there; you will see "Blocky" models here and there.But nobody cares cause cell shading make it look pretty.

tl;dr If a ultra realistic game has low resolution textures or low poly models,people would notice.If a nintendo game have,nobody care cause cell shading.

MK8 does not use cel shading.

This is cel shading:



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This thread went south fast. Apparently a game looking beautiful and running smoothly isn't impressive if it's not an ultra-realistic and dark FPS. This is the mindset that the gaming industry needs to get out of. Any kind of game looking great and running well is an accomplishment. It doesn't have to emulate real life.



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vivster said:

Why can't I have 720p and no AA on my PS4? It would look sooooo AMAZING!

Captain Toad isn't 720p with no AA.



Good to hear it works well, didn't expect otherwise anyway. I have it under the christmas tree for the 'kids' :)

Maybe it would have looked even better at 30fps with 4xmsaa or 1080p. 60fps is nice too. 720p60 limited AA takes far less memory so that's probably why you see more 60fps games on WiiU.



curl-6 said:
vivster said:

Why can't I have 720p and no AA on my PS4? It would look sooooo AMAZING!

Captain Toad isn't 720p with no AA.

My fault. I was thinking of Mario Kart 8.

"Captain Toad delivers a 1280x720 image with limited edge smoothing"

So Captain Toad is 720p with almost no AA. Thanks for bringing that to my attention.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Smear-Gel said:
Even though it's expected, I'm still disappointed this turned into a typical PS4 Xbox One vs Wii U comment section, with like 2 comments about Captain Toad.


I hear you brother!



https://www.youtube.com/watch?v=n29CicBxZuw

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