the_dengle said:
But Metal Gear Solid's gameplay stands on its own even without a story excuse to drive you from point A to point B. Hell, the reason I don't care for the series myself is because I feel the story is too intrusive and I would rather just play the game. I would say that if you don't want to continue playing the game after seeing the story despite the presence of additional content should you choose to pursue it, then maybe you don't really like playing MGS at all. My metric for how much I like a game pretty much boils down to the quesetion "would I play it again?" (or continue playing after seeing the credits if I'm reluctant to start over). If the answer is 'no', I can't have enjoyed it very much. But that's just, like, my opinion, man. |
Yea but that goes the same for many games too but again, they still offer a full length story as well as additional/optional content. And its not really whether or not I want to replay the game after the end credits but rather would I rather have more fun playing another game with its new and extensive story or playing online multiplayer in another game instead of going through the same levels once again in the same game. If I enjoyed the game enough, maybe sometime in the distant future, I will replay the game just for nostalgia purposes but apart from that, I really couldn't care less. And to me, I do think its of little value almost to the point of being lazy and cash grabbing when a company does something like what they did with MGS V GZ.
And obviously that and along with every other posts I have made are my opinion too unless I provide some factual evidence loll. (And yes, I love my commas! I personally blame my Highschool teachers for letting me get away with this shit)
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