By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - First screens, price, and file size for Watch Dogs Wii U

t3mporary_126 said:
bowserthedog said:
t3mporary_126 said:
Mr Puggsly said:

 3rd parties will support Wii U if Nintendo takes the financial risks.

I think Nintendo is doing this with StarFox for Wii U. I hope they get a western developer that can produce great graphics like Mario Kart 8 and 3D World! But it's probably going to be another Japanese developer like StarFox Assault...


Pretty sure it's going to be Platinum games working on this one.

I think so too, but I'm not so sure. Although Bayonetta 2 does have a StarFox 64-esque level, Miyamoto annouced at E3 that they wanted someone to help them make StarFox for Wii U. If Platinum has already made a StarFox level in their game, why is Miyamoto still asking for another developer's help?

And I know Bayonetta 2 came out after E3, but I'm pretty sure that StarFox level took more than a couple of months to complete.

Yeah that's a good point. I mean if Platinum had time and interest in making a Star Fox game why is Miya having to go public with his need for a partner. They are already in everyday talking terms with Platinum. I just hope whoever works on it they can do the franchise justice. That franchise needs a stellar developer to become relevant again. It can't afford another Starfox Assault.



Around the Network
flagstaad said:
Materia-Blade said:

square is using luminous engine, wich they clearly stated is highly scalable. the assets weren't created for ps4/x1, they were created, period.

"previous games of the series were not available for the console" this will forever remain a lame excuse. if it had any value, no game would have been released on playstation or xbox 360. and previous games of the series not only WERE AVAILABLE but started on nintendo systems.

Again, scalable is different from ported, porting an engine is expensive, AFTER is ported reusing it becomes cheap but the initial investment has to be done.

"previous games of the series were not available for the console" is a risk assestment, if the audience is not there creating it will mean more risk for the initial investment. Bringing FF XV to the Wii U is not impossible, but is risky and not the obvios choice. Instead they could just do a remake of FF Chrystal Chronicles with online play (exclusive, known to Nintendo gamers, plot and engine already available on similar architecture).

bringing FF 15 to wii uisn't any riskier than bringing it to x1. actually, it's much safer to release it on wii u over x1. that's absolute.



t3mporary_126 said:
bowserthedog said:


Pretty sure it's going to be Platinum games working on this one.

I think so too, but I'm not so sure. Although Bayonetta 2 does have a StarFox 64-esque level, Miyamoto annouced at E3 that they wanted someone to help them make StarFox for Wii U. If Platinum has already made a StarFox level in their game, why is Miyamoto still asking for another developer's help?

And I know Bayonetta 2 came out after E3, but I'm pretty sure that StarFox level took more than a couple of months to complete.

I'm hoping for platinum games to be behind star fox U too. they already proved they are the masters of frenetic action games.



Materia-Blade said:

I am saying that cod, batman and AC sold in the same range of your "kid friiendly" examples. at lest they did generally better than the lego games.

3rd parties will support wii u when the bribery and bias go away.

edit: and even if bayo 2 and zombi U are exclusive, they are m rated and sold very well.

CoD, Batman, AC, and even Watch Dogs have bigger budgets than most kid friendly games. Even porting them takes more resources, just look how long Watch Dogs has been delayed. Some 7th gen games have also been delayed or cancelled in spite of the larger userbase.

Given how poor many 3rd party games sell on Wii U, even ports aren't financially worthwhile. If games like CoD, AC, and Batman sold a measly 600K on Wii U then support would have probably continued. Instead they struggled to sell 300K so the support went away.

Zombi U and Bayonetta 2 have not "sold very well." They certainly sold better than most M rated games on Wii U, but that's it. Unfortunately, those games can't rely on other platforms for profit, that makes Wii U exclusives a risk. Bayonetta 2 would be a multi million seller as a multiplat. But that won't happen on Wii U alone.

If Sunset Overdrive sells 700K like Zombi U, it well be deemed a failure. Bayonetta 2 had an opening of 200K in the west, that would also be poor for Sunset Overdrive.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Jizz_Beard_thePirate said:
I predict that this is going to sell 5 units

Your prediction does have some merit. Watch Dogs on Wii-U is late, expensive, last gen graphics, and missing features. However thats not enough to sink a third party game. What can sink a third party game? The sort of Anti-Third Party hostility i've seen from Nintendo fans on forums across the Internet. For example...

melbye said:
Six months too late, none of the DLC included, full price, go fuck yourself Ubisoft

The issue is with this mentality is that Watch Dogs is the most important release on the Wii-U to date. If the threats of a boycott are carried out and/or it sells terribly on release (less than even Wonderful 101), expect the end to come for third party support on the Wii-U.

Game companies don't make games just for the fun of it. When they make a game, they need to actually sell copies of it in order to make back the money put into creating it and some profit for themselves on the side. Rather than waste money producing games with extra features for a system that will never leave store shelves, its a more sensible (and easier) solution to simply drop support for that system. As the best way to avoid ending up with several thousand unsellable discs is to not produce them in the first place, or produce them for systems the game will sell on.



Flash Sentry's #1 Fan (unofficially).

Around the Network
silvergunner said:

The issue is with this mentality is that Watch Dogs is the most important release on the Wii-U to date. If the threats of a boycott are carried out and/or it sells terribly on release (less than even Wonderful 101), expect the end to come for third party support on the Wii-U.

Game companies don't make games just for the fun of it. When they make a game, they need to actually sell copies of it in order to make back the money put into creating it and some profit for themselves on the side. Rather than waste money producing games with extra features for a system that will never leave store shelves, its a more sensible (and easier) solution to simply drop support for that system. As the best way to avoid ending up with several thousand unsellable discs is to not produce them in the first place, or produce them for systems the game will sell on.


Agreed. They should have just cancelled Watch_Dogs on Wii U even if there was some sort of agreement with Nintendo to finish it. They probably save more money paying Nintendo back (if the agreement requires it) then selling paper weight game boxes.



Mr Puggsly said:

CoD, Batman, AC, and even Watch Dogs have bigger budgets than most kid friendly games. Even porting them takes more resources, just look how long Watch Dogs has been delayed. Some 7th gen games have also been delayed or cancelled in spite of the larger userbase.

Given how poor many 3rd party games sell on Wii U, even ports aren't financially worthwhile. If games like CoD, AC, and Batman sold a measly 600K on Wii U then support would have probably continued. Instead they struggled to sell 300K so the support went away.

Zombi U and Bayonetta 2 have not "sold very well." They certainly sold better than most M rated games on Wii U, but that's it. Unfortunately, those games can't rely on other platforms for profit, that makes Wii U exclusives a risk. Bayonetta 2 would be a multi million seller as a multiplat. But that won't happen on Wii U alone.

If Sunset Overdrive sells 700K like Zombi U, it well be deemed a failure. Bayonetta 2 had an opening of 200K in the west, that would also be poor for Sunset Overdrive.

Technically, Watch Dogs WiiU development hasn't been delayed. They stopped working on it for months to boost the manpower for other versions, then resumed working on the WiiU version.



t3mporary_126 said:


Agreed. They should have just cancelled Watch_Dogs on Wii U even if there was some sort of agreement with Nintendo to finish it. They probably save more money paying Nintendo back (if the agreement requires it) then selling paper weight game boxes.

That point also makes me wonder what position SEGA will take once their exclusivity agreement ends with Sonic Boom: Rise of Lyric this month. Sonic Lost World was an absolute disaster sales-wise, and I honestly think their Wii-U dev kits will be going in the bin unless Sonic Boom is a success.

Notable about Sonic Lost World: on release it also got a horrific amount of criticism from Nintendo fans (just like Watch Dogs is getting), as they claimed it was a ripoff of Super Mario Galaxy. In fact, it was based on the cancelled Saturn game Sonic X-Treme, and it wasn't the first time the gravity tube mechanic was featured in a released Sonic game (Sonic Adventure 2 (2001) had them in the stage "Final Chase").



Flash Sentry's #1 Fan (unofficially).

t3mporary_126 said:
burninmylight said:
t3mporary_126 said:
60$ I think I will have to pass on this one.

I should really keep a wishlist of all the good 3rd party ports Wii U got around launch, though. So far Ninja Gaiden, Deus Ex, Batman, and Black OPS II are on my lists. Are there any others I'm missing?


Need for Speed: Most Wanted U, Monster Hunter Tri Ultimate, and the port of Mass Effect 3 is actually not bad.


Sweet, thanks!

Perhaps Darksiders II as well?



Skidonti said:

Perhaps Darksiders II as well?

Forgot that one as well. Thanks! Hopefully all of these will be available on eShop or online retailers in the future.