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Forums - Nintendo - First screens, price, and file size for Watch Dogs Wii U

Materia-Blade said:

not on it's own. it should have released on wii u as part of the trilogy.

Or they could have release it without releasing a trilogy just 1 week before, so people would not feel ripped-off, if the trilogy was postponed (not even announced) for 3 more months... maybe ME3 would have had a fighting chance.



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GTAexpert said:
Panama said:
Once this goes on to sell like dogshit on a stick will they finally have an excuse to give up on Wii U ports?

They don't need an excuse. Its their game, and its up to them to put their game on the platforms they want to.

Besides, we know how "well" their previous games sold on Wii U even though they launched alonside other versions.

Were you not reading the ""framerate in the high teens"" comment? Man those sales suuuure are surprising



flagstaad said:
Materia-Blade said:

not on it's own. it should have released on wii u as part of the trilogy.

Or they could have release it without releasing a trilogy just 1 week before, so people would not feel ripped-off, if the trilogy was postponed (not even announced) for 3 more months... maybe ME3 would have had a fighting chance.

abreed. but I spoke taking into consideration the existence of the trilogy. with that in mind, the game should only release on wii u as part of the trilogy.



Materia-Blade said:
Mr Puggsly said:
Panama said:
Once this goes on to sell like dogshit on a stick will they finally have an excuse to give up on Wii U ports?


They already had enough excuses not to make Wii U ports.

If CoD and AC struggles on Wii U, its clear that audience doesn't care about ports of core games.

Console gamers that want those games know to stick with Playstation and Xbox.

you need way more than 2 bad examples to build that argument. and define "core games".

Two bad examples? Those are huge IPs that have had abysmal sales on Wii U. CoD did significantly better on the original Wii with inferior ports.

I'm not going to bother defining core games, you know what I'm referring to. The only core games that have done remotely well on Wii U have been exclusive. That shows people only buy core games on Wii U when they have no other option.



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The wii u is weak hardware and no pretending that every wii u game is unoptimised changes that. It's strength is in its graphic's system compared to ps3/360 but in cpu terms it is even weaker. If a game exists on ps3, 360 and wii u it's likely to be inferior on wii u unless its a racing game or a 2D game with low cpu requirements. I'm happy with this as I love the wii u exclusive games but it's pointless buying a wii u version of most non exclusive third party games unless the price is cheaper or they add value like additional gamepad functionality.

I have picked up a lot of wii u third party games cheap and sadly they don't match the quality of 360 almost all the time or ps3 most of the time. Nintendo set the bar too low with wii u technically and have made it extremely difficult for developers to create games of competitive performance on wii u by third party developers. I think ubisoft should be congratulated for really trying to support the wii u and have probably lost a lot of money on wii u development. Watchdogs ends that third party support it seems but at least they tried. If other developers had done the same the wii u would probably be in a better position now. Ultimately though the weak hardware of the wii u always made it uncompetitive in the marketplace. This time around they have failed to sell weak hardware at high prices in high numbers.

Already I have seen watchdog offers for all earlier versions and the wii u version is likely the weakest at the highest price. Six months down the line I'll probably pick it up for a fiver from the bargain bin out of curiosity. I was never that interested in watchdogs anyway. The gameplay looked naff and the reviews confirmed it. More hype than gameplay and that hype has already died.



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bonzobanana said:
The wii u is weak hardware and no pretending that every wii u game is unoptimised changes that. It's strength is in its graphic's system compared to ps3/360 but in cpu terms it is even weaker. If a game exists on ps3, 360 and wii u it's likely to be inferior on wii u unless its a racing game or a 2D game with low cpu requirements. I'm happy with this as I love the wii u exclusive games but it's pointless buying a wii u version of most non exclusive third party games unless the price is cheaper or they add value like additional gamepad functionality.

If a game is built from the ground up for systems of a different architecture, of course it won't be optimized for Wii U.



Mr Puggsly said:
Materia-Blade said:

you need way more than 2 bad examples to build that argument. and define "core games".

Two bad examples? Those are huge IPs that have had abysmal sales on Wii U. CoD did significantly better on the original Wii with inferior ports.

I'm not going to bother defining core games, you know what I'm referring to. The only core games that have done remotely well on Wii U have been exclusive. That shows people only buy core games on Wii U when they have no other option.

no, i don't know what you're referring to because for starters, I wouldn't call cor or AC core games. they are two bad examples that you are using to generalize a whole lot of games.



Ill buy it some day. Itll probably be in the bargain bin after like a month anyway...



What's the over/under on this thread having more replies than actual copies of Watch Dogs for Wii U will be sold?



bonzobanana said:
The wii u is weak hardware and no pretending that every wii u game is unoptimised changes that. It's strength is in its graphic's system compared to ps3/360 but in cpu terms it is even weaker. If a game exists on ps3, 360 and wii u it's likely to be inferior on wii u unless its a racing game or a 2D game with low cpu requirements. I'm happy with this as I love the wii u exclusive games but it's pointless buying a wii u version of most non exclusive third party games unless the price is cheaper or they add value like additional gamepad functionality.

I have picked up a lot of wii u third party games cheap and sadly they don't match the quality of 360 almost all the time or ps3 most of the time. Nintendo set the bar too low with wii u technically and have made it extremely difficult for developers to create games of competitive performance on wii u by third party developers. I think ubisoft should be congratulated for really trying to support the wii u and have probably lost a lot of money on wii u development. Watchdogs ends that third party support it seems but at least they tried. If other developers had done the same the wii u would probably be in a better position now. Ultimately though the weak hardware of the wii u always made it uncompetitive in the marketplace. This time around they have failed to sell weak hardware at high prices in high numbers.

Already I have seen watchdog offers for all earlier versions and the wii u version is likely the weakest at the highest price. Six months down the line I'll probably pick it up for a fiver from the bargain bin out of curiosity. I was never that interested in watchdogs anyway. The gameplay looked naff and the reviews confirmed it. More hype than gameplay and that hype has already died.

you know the stuff you said about wii u hardware isn't true, so why bother with all that text?