gingergaymer said:
And this is exactly why Bayonetta's sexuality is not empowering for women but rather pure fetishization.
The game was not designed so that women and girl gamers could explore their sexuality and have the chance to feel liberated in a society that otherwise tries to limit the expression of their sexuality; the game was designed so that the main character's sexuality and sexualization would appeal to a specific demographic of heterosexual male gamers. That's a form of sexual objectification.
Does that mean the game can't have any redeeming aspects and that Bayonetta can't also have positive attributes? Of course not. But let's not ignore a game's problematic aspects just because it's enjoyable.
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"The game was not designed so that women and girl gamers could explore their sexuality and have the chance to feel liberated in a society that otherwise tries to limit the expression of their sexuality; the game was designed so that the main character's sexuality and sexualization would appeal to a specific demographic of heterosexual male gamers"
could you elaborate on that a little more?
i see this being said a lot and i honestly don't really get it
how would you alleviate that problem?
if for instance as i think you are implying empowerment in this context is linked to appearance then the same argument could apply for a more conservative appearance
lets say she had on bulky armor like a man, for example, and a group of men or women who is attracted to that expressed that attraction
anyone could still turn around and say
"The game was not designed so that women and girl gamers could explore their sexuality and have the chance to feel liberated in a society that otherwise tries to limit the expression of their sexuality; the game was designed so that the main character's sexuality and sexualization would appeal to a specific demographic of heterosexual male gamers"
of course i could be interpretting you wrong so if that is the case please elaborate