mii-gamer said:
Mummelmann said:
And that's not what I said at all; my point is that with Nintendo's, by now famous, poor relations to 3rd party developers, they are missing out on a lot of potential games that could offer more breadth in the overall software libraries of their consoles.
As for your comment itself; I think Valve and Blizzard, and probably more, could be said to have the same quality games that Nintendo do, not as broad though.
With the poor support we're seeing Nintendo get; it falls all the more on them to provide this variety and try out new concepts and IP's (that aren't five dollar projects like Wii Sports and Nintendoland or contain Mario, Zelda or the other mascots for once and that don't end up as niche releases).
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At no point did you mention 3rd party relations in your original comment. The topic at hand is , which you expressed in your original comment, is extending nintendo's Ip base
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"they are well known for not tasking risks on behalf of their audience or other developers who could provide more variety in their software library."
What exactly did you think that means? My point is that;
A: Nintendo have made practically no effort to compromise with developers outside their in-house relations.
B: If they do not do that, the responsibility for providing breadth in software falls more on themselves.
C: They have failed to live up to that responsibility and have also been bogged down by extended development cycles and delays.
Again; "other developers" implies developers besides Nintendo, agreed? I don't understand how there can be any major misconception there. Besides; Nintendo's relations with 3rd parties is among the most relevant bits of the topic and underlines the importance of building new IP's themselves.