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Forums - Nintendo Discussion - Nintendo's reluctance to build new IP's is killing their brand

13 out of 20 were new ips? I tough that every time a sequel launch, it ceases to be new
1. Wii Sports (new)
2. Mario Kart Wii(sequel)
3. Wii Sports Resort (sequel)
4. Wii Play (new)
5. New Super Mario Bros. Wii (sequel)
6. Wii Fit (new)
7. Wii Fit Plus (sequel)
8. Super Smash Bros. Brawl (sequel)
9. Super Mario Galaxy (sequel)
10. Just Dance 3 (sequel)
11. Just Dance 2 (sequel)
12. Wii Party (new)
13. Mario Party 8 (sequel)
14. Mario & Sonic at the Olympic Games (newish)
15. Super Mario Galaxy 2 (sequel)
16. Just Dance (new)
17. The Legend of Zelda: Twilight Princess (sequel)
18. Zumba Fitness(new)
19. Just Dance 4 (sequel)
20. Donkey Kong Country Returns (sequel)

7 "new ip"
mario & sonic was published by sega
other 2 are from third(ubisoft and zumba whatever)
Only 4 are new ips made by nintendo, the other are just sequels, and all off them start with wii..., what a lot belive its a series, like mario kart, mario tennis and mario gold, but lets ignore that.

My only question is: the OP had a friend working at nintendo rigth? Could you be cool and , you know, tell him? Mostly nintendo ignore this board(incridible, i know), but you are the only one here that can actually enter in direct contact with them and tell what they are doing wrong. But hey, this is just a idea.



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

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tbone51 said:
MegaManX said:


MKWii sold nearly 35 million, a quarter of which is about 8.5 million, and after 4 months MK8 has sold 2.7 million, I doubt it's going to sell 6 million more, I'd be surprised if it hits 4 million.  It's barely in the top 30 after many users said it would remain in or near the top 10 through the holidays.  So that is very catastrophic, personally I feel that Smash will sell worse considering Brawl sold only a third of MKWii and with the 3DS version scratching some itches, I don't see the newest Smash outselling MK8.  


lol watttttt? You have a good point.... Its only been 4months, It has one of the best legs in video game history (mario kart), its not going to stop selling intill 2020. It'll hit over 4mil by years end, it hasnt had a holiday which is where nintendo games gets most of their sales from :)

The only way MK8 is still selling in 2020 is on another Nintendo console, No Nintendo console except the original NES lasted 8 years or more let alone this one, hell they only really supported the Wii (their best console) for about 5 years, they will not be printing more copies of MK8 on the WIi U 6 years from now.  I'm not talking about 1 game or some occasional third party game, I'm talking about really supporting their console, not following it up with another console and concentrating on new games for just that one.  

It's possible that MK8 can have a very successful holiday season, currently it's doing 25K a week, it will get an unknown surge after Smash more than a month from now and leading up to Christmas but it's not going to double or triple or get within a quarter of MKWii sales and that speaks to the problem, we are arguing over whether a game will even hit a quarter of what the previous game sold.  There is a lot more real competition this holiday season from MS and Sony than last year, with lots of games worth making the jump to people like me who want a few more games they want before they make the switch.  

Also MKWii made 31 of it's 34 million sales in the first 3 years, it's pretty obvious that game sales are going to decline more as time goes on, and on a poorly selling console like the Wii U, sales for MK8 are going to remain than what they could have been on a better marketed and designed console.  

Also I'm not counting bundle or digital sales in my original prediction for MK8 because we are never privy to what digital sales are so I'm speaking strictly in terms of physical media like what this site tracks.  And comparing software sales with consoles that didn't have optional digital sales with ones that do with not knowing those numbers is no fun.  

 



I'm sorry. But I keep on hearing this, even though they made new IPS out the ass last gen, with the Wii _____ games especially being a HUGE reason for Wii's success. They've got the Xenoblade franchise now, and they're coming out with Splatoon next year. Not to mention W101, publishing Lego City, publishing Bayonetta 2 and Devil's Third (or for that matter the improved version of Ninja Gaiden III at launch.).

Yes, they lean on Zelda, Mario, SB, MK, Kirby, Metroid, AC, Pokemon, etc., but MS and Sony lean on a lot of the same shit every gen too. So did Sega. Off the top of my head, Wii last gen alone had Wii Sports, Wii Sports Resort, Wii Fit, Wii Fit Plus, Wii Play, Wii Play Motion, Wii Music, Wii Party, Big Brain Academy (or whatever it's called), Endless Ocean 1 + 2, Disaster: Day of Crisis (Which they were dumb and didn't bring to NA, the market it was pretty much made for), Fling Smash, and Xenoblade. They also funded/published Pandora's Tower and The Last Story in Japan, as well as (I believe) the previous Fatal Frame (which again they were dumb and didn't bring to NA).

I think we'll continue to see new IPs from Nintendo. But OF COURSE they're going to also continue making new entries in their long running franchises. Why? Because people want them, and they're usually (not always, but usually) good or even great.



DevilRising said:
I'm sorry. But I keep on hearing this, even though they made new IPS out the ass last gen, with the Wii _____ games especially being a HUGE reason for Wii's success. They've got the Xenoblade franchise now, and they're coming out with Splatoon next year. Not to mention W101, publishing Lego City, publishing Bayonetta 2 and Devil's Third (or for that matter the improved version of Ninja Gaiden III at launch.).

Yes, they lean on Zelda, Mario, SB, MK, Kirby, Metroid, AC, Pokemon, etc., but MS and Sony lean on a lot of the same shit every gen too. So did Sega. Off the top of my head, Wii last gen alone had Wii Sports, Wii Sports Resort, Wii Fit, Wii Fit Plus, Wii Play, Wii Play Motion, Wii Music, Wii Party, Big Brain Academy (or whatever it's called), Endless Ocean 1 + 2, Disaster: Day of Crisis (Which they were dumb and didn't bring to NA, the market it was pretty much made for), Fling Smash, and Xenoblade. They also funded/published Pandora's Tower and The Last Story in Japan, as well as (I believe) the previous Fatal Frame (which again they were dumb and didn't bring to NA).

I think we'll continue to see new IPs from Nintendo. But OF COURSE they're going to also continue making new entries in their long running franchises. Why? Because people want them, and they're usually (not always, but usually) good or even great.

Hahaha great work. You have not read a word I've written.

What you've written is EXACTLY what I'm talking about. Last gen they made a tonne of completely new games and it led to a tonne of sales. This gen they've only manged two on Wii U. You're pulling mental gymnastics trying to make out that Lego and Bayonetta are somehow new IP.

I'll repeat this again in caps because no one seems to be reading the actual thread. NINTENDO'S FRANCHISES ARE IN DECLINE. THE BUSINESS WILL DIE UNLESS THEY BRING IN NEW CONSUMERS. TO DO THIS THEY MUST CREATE A WEALTH OF NEW IP.

 

 



Purple said:

Hahaha great work. You have not read a word I've written.

What you've written is EXACTLY what I'm talking about. Last gen they made a tonne of completely new games and it led to a tonne of sales. This gen they've only manged two on Wii U. You're pulling mental gymnastics trying to make out that Lego and Bayonetta are somehow new IP.

I'll repeat this again in caps because no one seems to be reading the actual thread. NINTENDO'S FRANCHISES ARE IN DECLINE. THE BUSINESS WILL DIE UNLESS THEY BRING IN NEW CONSUMERS. TO DO THIS THEY MUST CREATE A WEALTH OF NEW IP.

When I think NEW CONSUMERS I think young children.

When I think of young children, I think colourful games.

When I think of colourful games, I think Nintendo games.

And Nintendo has way more family friendly games than its competitors.

 

I understand what you are trying to say, but it's not so much the decline of new IPs affecting Nintendo rather than very slow releases of any game.



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I still wish they would make a D&D game. The DM uses the gamepad as his gamescreen. Sets up the dungeon, picks monsters, rolls dice from it. The players use Wiimotes or pro controllers to travel the dungeon as if it is their tabletop.



Ask stefl1504 for a sig, even if you don't need one.

Nintendo is always creating new Ip´s.... it´s just that people don´t pay attention to them. Just check 3DS library with Pushmo, Dillion Rolling Western, Steel Diver, Codiname S.T.E.A.M. etc. and their futures projects for WiiU: Splatoon, Project Giant Robot, Project Survaillence Camera etc. There´s always new stuff coming but people prefer the classics



By my count, just looking at Wii U, there is (only those that released/ing somewhere other than Japan)...

Nintendo Land
Sing Party
The Wonderful 101
(debatable) Lego City Undercover
(debatable) Captain Toad
NES Remix
Splatoon
Project Giant Robot [note: assuming Project Guard becomes part of Star Fox]
Devil's Third

For comparison, here's the Wii's list for the first three years:
Wii ___
Excite Truck
Endless Ocean
Disaster: Day of Crisis
(debatable) Punch Out

Wii ___ success aside, Wii U is doing significantly better in terms of raw number and variety of new IP.



Purple said:

Reason the Wii U has been such a flop #2135

We're approaching two years on the market and Nintendo have only bothered to create two new IP's for the system. There's Nintendoland, a mishmash of existing franchises that has done relatively well and the Wonderful 101, loved by a small community (including myself) but rejected by the wider market. There are several reasons the lack of new IP's is killing Nintendo as a brand.

1) The success of the Wii was built on its unique new software. 13/20 of the top selling games on Wii were new IP's. 15 if you include the Mario Galaxy games. One of the reasons the Wii sales declined so dramatically later in its life was the lack of investment in new games by Nintendo.

2) Nintendo's traditional IP's are in decline. The popularity of Mario, Pokemon, DK et al. is falling and Nintendo aren't doing anything to change the formula of these games to increase interest again. Mario Kart Wii was a huge success because it offered an entirely new way to play a racing game. New Super Mario Bros. Wii reinvented the Mario formula to a modern take on 2D gaming. The Galaxy games added a whole new dimension and scale to 3D platformer mechanics. Mario Kart 8, NSMBU, Tropical Freeze, 3D World, Wii Fit U etc. are just iterative upgrades to existing games on previous systems. They're not bringing in new players and existing fans are seeing little reason to upgrade.

3) Nintendo is turning itself into a niche developer. The lack of new IP's is giving the general public the impression Nintendo is just a Mario production line and if you aren't interested in those games there's no reason to own a Nintendo system. Whether such an impression is fair or otherwise, the lack of investment in new IP's is having that effect.

4) Focusing exclusively on the narrow range of game genres covered by existing IP's will alienate a huge portion of the market and make the conditions for third parties unsustainable. We've already seen this happen, where unless it's a 2D platformer or kart racer, third party games will flop on the Wii U. Nintendo need new IP's to attract different audiences to their systems and allow third parties to find success on the platform with their games.

Ultimately, I can't understand why after the huge success of creating new IP on the DS and Wii, Nintendo would just completely abandon that policy and replace it with just pushing out the same old games with small improvements. Bring on Splatoon.

1) As said earlier, only 7 new IPs in the top 20 on Wii and most of them were just for using Wii hardware

2) Nintendo IPs are not in decline. You shouldn't consider too much numbers from Wii and DS games, these are not really relevant. Super Mario, Mario Kart, Smash Bros, Pokémon, Animal Crossing, Zelda... it's as strong as it was before.

3) and 4) Splatoon (TPS), Xenoblade (RPG), Pikmin (RTS), Fire Emblem (T-RPG), Animal Crossing (Life Sim), Smash Bros (Fighting), Advance Wars (TBS), Zelda (Adventure), Star Fox (Rail Shooter), Metroid Prime (FPS), Kid Icarus (TPS/Rail-shooter), etc... Nintendo is not just Mario. They may have too many platformers, but it's hard to stop a serie when you have Super Mario, Donkey Kong, Yoshi and Kirby. Captain Toad is something completely different.

I think most Nintendo fans are good with Nintendo IPs management, and that's the most important thing. Attracting "casual" players is not that important, and a 15/20 million players fanbase is not what I would call "niche".



I have always been a hard critic on Nintendo not doing more new stuff and I mean new IPs. It is just like Nintendo's reluctance to fully embrace the internet. They are very stubborn. They should and need to make new IPs. I think a lot of people move on after so many new Mario titles and such. Not all of course, there will always be diehard fans but they are not helping expand the market with new games that will entice and interest those who don't like existing Nintendo franchises and it would also help against there terrible third party support.

Nintendo does need to push forward with new IPs to stay competitive. Your not expanding your consumer if you don't. You only attract existing fans. Games like Splatoon are the right direction for Nintendo.