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Forums - Sony - The Order 1886 "stumbles where it counts"

CGI-Quality said:
Blob said:
CGI-Quality said:

In this same breath, I applaud a journalist who gives a thorough preview, be it negative or positive, as some give previews just for "the bait". This stuff works both ways.

Well the problem is, that as soon as you give a negative preview/review, especially on an exclusive, it is simply dismissed as "the bait".

Not always - at least from most rational people. Problem with a lot of previews these days - they don't go in-depth about either what's right or wrong (unlike the magazine days of the 80s and 90s, where journalists would really cover the bases). That's my biggest complaint, as a gamer from those times. Today, it's all about hits (give a game 10/10 - don't elaborate on its merits, while giving acclaimed titles 3/10 without going much into what went wrong or simply "not liking it"). 

So I get the complaints and fears of shoddy journalism. This particular read, he doesn't really go in-depth and even says he wants the game to play like other games. This is partially why devs don't take many risks anymore. That's not good.


I too miss the days of magazine reviews, where site traffic didn't affect profit margins. Just confuses and messes up the whole system, which is F****d beyond all belief to me. Thats why I like to see negative previews, as they buck the predictable norm these days.



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CGI-Quality said:

 

Its no secret that Uncharted is a great cinematic game but its shooting mechanics were not ever its strong point. More so its strong point was character developement, cinematics, animations, and mostly story. What was so good about gears was not only its fluid gameplay or its story, but how well the gameplay translated singleplayer to multiplayer.

Yes Uncharted would def be an influence when it comes to cinematics and character developement, though that doesnt really have much to do with the genre but as for gameplay Gears has been the standard for gameplay for quite some time now. Whether it be Horde, singleplayer, or multiplayer Gears really became the full package when it comes to TPS games.  With a fluid coverbase system,  hardcore finesse movement that would distinguish a good player from an average player in multiplayer, interesting weapons, coop story, or a coop multiplayer in horde.  Its hard to argue that Gears hasnt been the biggest influence on the TPS genre when it comes to gameplay since it was released back in 2006 and that is the exact reason you hear about any game that has a coverbase system in TPS over the shoulder view get compared to Gears. 

Frankly Tomb Raider and Uncharted dont play like gears and are popular for entirely different reasons.




       

Blob said:
CGI-Quality said:
Blob said:
CGI-Quality said:

In this same breath, I applaud a journalist who gives a thorough preview, be it negative or positive, as some give previews just for "the bait". This stuff works both ways.

Well the problem is, that as soon as you give a negative preview/review, especially on an exclusive, it is simply dismissed as "the bait".

Not always - at least from most rational people. Problem with a lot of previews these days - they don't go in-depth about either what's right or wrong (unlike the magazine days of the 80s and 90s, where journalists would really cover the bases). That's my biggest complaint, as a gamer from those times. Today, it's all about hits (give a game 10/10 - don't elaborate on its merits, while giving acclaimed titles 3/10 without going much into what went wrong or simply "not liking it"). 

So I get the complaints and fears of shoddy journalism. This particular read, he doesn't really go in-depth and even says he wants the game to play like other games. This is partially why devs don't take many risks anymore. That's not good.


I too miss the days of magazine reviews, where site traffic didn't affect profit margins. Just confuses and messes up the whole system, which is F****d beyond all belief to me. Thats why I like to see negative previews, as they buck the predictable norm these days.

There are enough negative review for every title out there if you look hard enough. the problem is some of the reviewers give these negative reviews just to be "different". This is a clear example. He doesnt like the game because it "doesnt play like gears of war"?

really?

then IGN wonder why people cant take them seriously...



I'm sure this game will have it's problems, but then again I don't give two hoots what a guy at a website says... I've never cared... I do my own thing.



Making an indie game : Dead of Day!

CGI-Quality said:

Hmmm..... I don't think Gears has the pull it once did, and I find more third person shooters, of late, following closer to Uncharted's more versatile gameplay and, of course, cinematic style. I just don't hear much about Gears anymore (and this is coming from someone who's favorite third person shooter is the original Gears).

Gears certainly paved the way, while I feel like Uncharted brought something else to it.


And what are these games?  Uncharted and Tomb Raider?  Being a cinematic game has nothing to do with the genre so dont bring up games unless it uses the same gameplay mechanics as uncharted's shooting mechanics.

Gears, Mass Effect, Deadspace, Army of 2, Vanquish, Quantum Theory, and the list goes on and on including The Order 1886.  Again, Uncharted isnt known for its shooting mechanics. So ill put it this way, The Order 1886 does not play like Uncharted, it plays like Gears.  And if you have played both Gears and Uncharted you know exactly what im talking about.  Theyre in the same genre yet play nothing alike.  One is an over the shoulder TPS based off of cover and Uncharted isnt even in the overshoulder view. Gears all about how well the shooting mechanics work.  Uncharted is more of an Action/Adventure game that is a TPS where as gears is all about shooting and movement.




       

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JayWood2010 said:
CGI-Quality said:

Hmmm..... I don't think Gears has the pull it once did, and I find more third person shooters, of late, following closer to Uncharted's more versatile gameplay and, of course, cinematic style. I just don't hear much about Gears anymore (and this is coming from someone who's favorite third person shooter is the original Gears).

Gears certainly paved the way, while I feel like Uncharted brought something else to it.


And what are these games?  Uncharted and Tomb Raider?  Being a cinematic game has nothing to do with the genre so dont bring up games unless it uses the same gameplay mechanics as uncharted's shooting mechanics.

Gears, Mass Effect, Deadspace, Army of 2, Vanquish, Quantum Theory, and the list goes on and on including The Order 1886.  Again, Uncharted isnt known for its shooting mechanics. So ill put it this way, The Order 1886 does not play like Uncharted, it plays like Gears.  And if you have played both Gears and Uncharted you know exactly what im talking about.  Theyre in the same genre yet play nothing alike.  One is an over the shoulder TPS based off of cover and Uncharted isnt even in the overshoulder view. Gears all about how well the shooting mechanics work.  Uncharted is more of an Action/Adventure game that is a TPS where as gears is all about shooting and movement.

I kind of agree, gears and uncharted arent that similar at all. Gears also has a heavy emphasis on co-op, something I wish more shooters would do these days.



CGI-Quality said:
JayWood2010 said:

The games you mentioned, most of them, are old. I acknowledged what Gears did for the 7th gen. However, beginning with games like Resident Evil 6, for example, it was highly inspired by Uncharted. The Order actually plays like a combo of Gears and Uncharted. Tomb Raider -yeah, no need to even bring that up, because some parts are almost identical to Uncharted. Both brought something useful and have inspired many games. It's just that recently, I can feel Uncharted's style making its way (game-play). Then if we include over the top set pieces and strong cinematics, the total package is there.


LOL  Resident Evil 6 and The Order are both Overshoulder TPS games.  Uncharted isnt.  Again that is more Gears of War esque gameplay.  Also Gears of War is very cinematic so dont act like it isnt.





       

CGI-Quality said:
JayWood2010 said:
CGI-Quality said:

 


And im talking about gameplay for a Third Person-shooter.  I said TPS, nothing about cinematics. Cinematics and set pieces can be in absolutely any genre whether you admit to that or not.  As i said before, UNcharted is more of an Action/Adventure.  Im done here




       

I remember reading this same article quite awhile back on IGN, I think they just reused the artice since the demo is the same I dont know, but Im pretty sure I read the exact same article like 1 month ago.

And ppl seen to still be expecting a 3rd person shooter to be something else other than a 3rd person shooter, Im not quite sure whats the deal here realy.



JayWood2010 said:
pokoko said:
Sounds like he wants it to be Gears of War and the weapons to be high-powered technology from the future.


Gears of War is the standard for TPS games and good reason for that with both great story and top-quality gameplay so of course it will be compared to what EPIC has done with the TPS genre.  Just like kart racers will be compared to Mario Kart or platformers will be compared to Mario, its not much different.

Either way im interested in this game still.  Not blown away by it because im not a fan of the setting, but i hope it does well at least in the story department.  If its story is good im not too worried about the gameplay as i think it looks fun enough.

That's like saying Fallout and CoD should play the same because they're both FPS.  They do not and they should not.  As soon as we start expecting games to play the same simply because they use the same perspective, then gaming will become hollow.  Just ask many older fans of Resident Evil.