Yes, thank the gaming gods it sounds like Nintendo will focus on core gaming instead of trying to do another Wii.

Yes, thank the gaming gods it sounds like Nintendo will focus on core gaming instead of trying to do another Wii.

Miyamoto has denial issues; these are nothing but excuses. If Wii U is not a direct successor to the Wii then why in the fuck did they name it Wii U?!
| Aielyn said: That article was full of nonsense being put into Miyamoto's mouth. If you ignore all of their "explanations" of what he means, and all of their contextualisation that is entirely their own, Miyamoto's words actually say something different. ---- "[These are] the sort of people who, for example, might want to watch a movie. They might want to go to Disneyland," he said. "Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself." "In the days of DS and Wii, Nintendo tried its best to expand the gaming population," he said. "Fortunately, because of the spread of smart devices, people take games for granted now. It's a good thing for us, because we do not have to worry about making games something that are relevant to general people's daily lives." ---- First he says that there's no point focusing on the consumer that just wants to passively be entertained. They interpreted that to mean "no point focusing on casuals". Which is nonsense. He's saying that games should be about gaming, not about a story that you watch. He's criticising development of games that are really nothing more than somewhat-interactive movies, and praising games that engage the player. Most so-called "casuals" like games that are easy to get into, not necessarily ones that don't challenge you. Wii Sports Bowling is easy to play, but getting a 300 isn't easy. NSMB Wii had a lot of hidden depth, but families could play it easily. Then they've interpreted comments along the lines of "we wanted to make sure that gaming was expanded, hence the DS and the Wii" followed by "now you can even do it on phones" as an indication of no need to "reach out" to those customers... but that's not what he said. What he said was that gaming has been broadened, now, so they don't need to introduce people to gaming - they're already there. He's praising Nintendo for starting the trend of gaming into the mainstream, not saying that Nintendo doesn't need to try to capture the mainstream anymore. The article is full of the stupid "hardcore" media crap - elitism meets ignorance. |
Wow, does this count as a melt? There's always going to be some mistranslation, but such outright denial about what he said. Going straight to it's a conspiracy and "stupid hardcore media crap" makes you no better than the journalists who you claim put words in Miyamoto's mouth.
| RolStoppable said: Wow, this is big news. Finally a crystal-clear admission that the Wii U was never intended to be a follow-up to the Wii. I mean, anyone who was able to put the pieces together already knew that, but for a lot of people this will come as a surprise. It's also interesting how much contempt Miyamoto has for the Wii owner who didn't "upgrade" to his beloved 3D Mario and the like. Then he continues by displaying immense denial when he says that Nintendo doesn't need to make games that are different from the ones they made in the eighth generation. Nintendo's financials suggest otherwise. |
The remnants of the Wii in Wii U haven't been doing too hot. The primary interest and hope for the Wii U remains in Nintendo's library of core games. Whether they planned it or not, now they know for sure.
The mistake was not in targeting the core-gamer, but not going all-in with that plan. They still tried to appeal to a broader audience by keeping full compatibility with Wii concepts, and adding "new ways to play" with the gamepad at the cost of making Wii U uncompetitive in price/performance versus even 7th gen consoles.

WhiteEaglePL said:
It just started to do that, imho. Also, if you think x1 is doing better then your a hypocrit. |
No it didn't. It just got nintendos biggest IP released on it, and it still sells like crap. Great job assuming stuff, but for the record the XBO is selling better than the Wii U in the same timeframe. At this time of year last year the Wii U did ~30k weekly, while at the corresponding time for the XBO, right now, the XBO is doing ~50k weekly.

| aDomingo said: Miyamoto has denial issues; these are nothing but excuses. If Wii U is not a direct successor to the Wii then why in the fuck did they name it Wii U?! |
They wanted to appeal to both audiences, once the casual audience didn't work out, they switched the primary focus to the core.

| MohammadBadir said: No more casual shiz? |
I'm perfectly OK with that! I was disappointed by MKWii and Brawl because they catered to those damn casualz! 
---Member of the official Squeezol Fanclub---
I always had the impression that it was painful for them to produce games like Wii Sports, Nintendogs or Brain Age, but they had to do it due to financial reasons.
Now that the casual stuff isn't selling anymore, they can go back to creating the games that they want to make.
Well, good luck with that...

| Mystro-Sama said: He didn't say that when casuals went to the Wii in droves LOL |
yeah it's actually remarkable how opposite this rhetoric is from the Wii days.
Clyde32 said:
They wanted to appeal to both audiences, once the casual audience didn't work out, they switched the primary focus to the core. |
That's identity issues of which majority of the time leads to confusion in consumer's perspective. It just sounds like poor judgment on management. Any other company would have adjusted to this failure by striving to one, diligently market the product as such; either clarify to the blue ocean that Wii U is truly a casual machine and two, if they should market to the red ocean, they obviously need to produce more games both first party and third party. Neither happened. This is a technicality that was not well thought out. Worse, they are showing lack of damage control skills.
It is still somewhat salvageable, however. Best case scenario, if cards are played right with the proper marketing strategy they could capture both markets (2nd place); Worst case scenario, it's Dreamcast all over again.
Most likely to happen, which we all already know that Wii U if anything is now Gamecube 2.