wilco said:
Putting it on the back would allow it to be used in conjunction with all the other inputs. Having it on the back would be a lot less awkward than having to navigate the overcrowded front of the controller. On the back it would be free from all competition and can own that real estate without having to worry about options/shared/analog sticks getting in the way. You have yet to tell me what ff14 and warthunder actually do, so how can I possibly comment? With the killzone example the fact that they were already using those buttons does not prove that touchpad is necessary. If you give devs a controller with 250 buttons they will find a way to use each one. Not all of those uses will be important but they will find a way. But using things just because they are there is the opposite of good design. Truly elegant design comes from limited resources. A good developer doesn't need a million different inputs to create a control scheme that is both robust and intuitive. I don't know what naughty dog will do in the future but I do know that in the past they have said no to gimmicks. They rightly refused to include move support in their games because they were smart enough to realize that move was a joke. I hope they have the same forsight with touchpad controls. |
it already can be used in conjunction with others, and at no time in the 9 months or so its been out, no other button or joystick as got in its way, their is more then enough room for all of it unless your suffering from gigantism.
and i have told you how, if you actually tried to debate my points instead of going back to your check list of things you claim to be gimmicks, you might have noticed. It is used as mouse functionality, so when the joysticks are used up for the camera and movement, you can still select from other windows that are on your screen, aswell as select things you see. this is especially useful in ff14 when you have multiple enemies engaged, aswell as having allies to heal. or for nagivating merchant screens. yes, some parts can be used as a joystick, but not always, and compared to having an actual touchpad, as you would on a laptop.. its not even close.
as for killzone, all the shoulder buttons were taken, and you said to use a shoulder button to bring up the directional inputs on the touch pad. if you use one to bring up secondary functions on the d-pad, you will still be short 1 input. and thats still FAR more akward and time consuming then a simple swipe
this thread is getting hilarious. only on vgchartz lol
edit: btw here is a video for a 3rd party controller
https://www.youtube.com/watch?v=Di1c1F8YBCo#t=52
Notice how it has a touch pad and share button? as those are important parts, sony wants those to be there. by letting controllers with lower functionality work, they run the risk of consumers that dont know shit getting stuck with a controller that wont fully work with a new game they just bought. Give it some time for more of these controllers to come out.
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Ha.. i won my bet, but i wasnt around to gloat because im on a better forum! See ya guys on Viz









