oniyide said:
DarthMetalliCube said:
Vena said:
TheBlackNaruto said:
I have to ask....what REALLY made the Wii so successful? I am not trying to be funny or start anything I am just curious as to what you think made the Wii so seccessful.
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Price. Casuals. Nintendo Titles. Hackability.
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Price - Nope. Gamecube was the cheapest and failed horribly
Casuals - A common myth pounded into the heads of the easily impressionable hardcore by the industry but false. I believe the oldschool/retro/lapsed gamers contributed far more to the Wii's success. This is because it stripped the "fluff" of gaming that had turned many of these people off (cutscenes, dialouge, overly complex control schemes) and returned to pure core gameplay. Yes, there were also plenty of "new" or "non" gamers that jumped aboard but the term "casual" is a stupid terms because many of these people play games in one form or another on a regular (non casual) basis, and/or have gone deeper into more complex games since.
Nintendo titles - Partially true. More acurately would be the RIGHT Nintendo titles. You had the quality core titles like Smash, Galaxy, Prime, etc, coupled with the bridge type games like Mario Kart, NSMB, DKC, along with ground breaking fresh types of games that lured new gamers (and aforementioned oldschool gamers) in like Wii Sports, Wii Fit, and Wii Play. Gamecube and N64 also had Nintendo titles. The difference was, THOSE Nintendo games appealed mainly to the Nintendo hardcore, rather than the mass market.
Hackability - Doesn't explain why Wii has such high software sales (another common myth the hardcore loves to spout is that no one bought the games, but it is again, completely false)
Basically Wii brought gaming back to its more simple and appealing arcade roots, while simultaenously introducing fresh concepts that brought in the mass market.
With Wii U, you get a sense that it's really more similar to Gamecube with niche titles like Pikmin 3, Wonderful 101, Zombi U, Zelda WW, etc, with a Wii overlay.
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I love how you ignore that Cube had Smash and a Mario Kart, big ass franchises and it still did crap. ANd you choose to ignore a bunch of games that got released on WIi U and will come out. Wii U got a Kart and DKC, a 2d Mario and 3d getting Smash hell even got a couple of WIi titles in there. BUt is still probably going to sell as well as GC.
It was the wiimote thats why it sold. Anything else is a lie.
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Yes, Cube had Smash and Kart, and they both sold very well. Without those two games, Gamecube probably would have had numbers close to Dreamcast level.. Wii U has some Wii type games, but they are sequels. They don't break any new ground like those games did when they were, well, "new." What Wii U needs is more of these "new" fresh games. Splatoon is potentially one of those titles. We shall see..
I don't know how many times I have to emphasize something that is seemingly so stupidly obivious, but ok, one more time.. People don't play controllers. People play GAMES. You could make the argument that Wii's success a result of the cominbation of the controller used in conjunction WITH the right games, but saying it's simply the controller is completely wrong and missing the point.
What if the Wii was released but only came with games that were the quality of Ninja Bread Man and Bug Island? Do you truly believe it would have been as successful? Controller doesn't mean shit without quality games that utilize it, and utlize it properly.