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Forums - Gaming - Destiny: Seven locations with only one area to explore per location

Ka-pi96 said:
Destiny is starting to sound really low on content.

Not really.

Lets compair it to skyrim.  Skyrim had a huge map that was broken up into nine regions.

Old Russia was probabally a little bigger than one of Skyrims regions (In the beta you didn't have access to all of Old Russia, King's Watch aria was blocked off), and there are five more locations to visit, so in other words, Destiny's total playing space will be at least as big as Skyrim.  

Then you have to consider that a game like skyrim, the art style throughout the whold game was basically the same, but with Destiny, each location has it's own unique asthetic that they had to create.  So for example, in Skyrim, a lot of the trees you see will be the same across all the regions, but in destiny, they can't just take a tree from old Russia, and use it in Venus, they have to create all new assets for that location.

Now, Destiny also has PvP maps that they have to create on top of the open world, and they also have a ton of variation in the different types of enemies that they created for the game.  

There are four different races, and each race has 5-7 different type of enemy types.  Take the hive for example, wich consist of Thralls, Acolites, Knights, Wizards, Ogres, and Shrikers.

Plus there are a Ton of different weapons in the game.  I think I found over 50 different weapons in the beta alone!

Then you have to consider that they have story missions, strike missions, and Raids.  Each of these modes had to be seperatly made, and then all put together on the open world map.  

Now from what I played in the beta, the open world map was very dense with a ton of secrets (chest & dead ghost) hidden throughout the world, some of which are protected by high level enimies.  There are also free rome missions scattered throughout the map which you can activate and complete for points, and on top of that you have bountys you can do if you get tired of that.

And then you also have to consider that there is a whole progression system they made where you can not only upgrade your abilities, but each and every weapon that is uncommon class and higher have thier own progression trees to be leveled up as well!

So in short, Destiny will not be lacking in content at all.  It is a $60 game that won't have any sub. fees like ESO, and will be heavily supported with DLC that will continue to add to every thing they already have ready for launch.



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Yeah i'm definitely not sold on destiny to be honest. They're going for the MMO approach with low amt of content at launch and selling xpacs over time to obtain more money.



Meh... my hype for this game started dying when I heard we wouldn't be about to traverse areas with our spaceships. (I mean seriously. Why even have a fucking ship then?)



we havent even got to fully explore the places we have been,. the grotto and kings watch, you could get to them if you know what to do, but you would get killed once there as everything pretty much 1 shots you.

the moon was massive and we got lost exploring the underground, and considering we have heard about aot of DLC, i expect more planets to show up



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Sounds like a 6 hour single player, if there are the same amount of story missions on each planet...meh



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I was really upset of the poor create a character. I'm hoping that's because of the beta limiting file size. But if I can't customize the body shape of my player. I really don't want to play this game. I really hated DC Universe piss poor create a character. Every game that offers character creation must be able to control everything. Or it's a pointless thing for the user to even have.



Wow....for an MMO type game...that is pitifully little content. I'll blow through that in a few days

Disappointed =(
The DLC better add a lot



bananaking21 said:
people are shitting me with these replies are they not?

you got 6 area's/ planets. Earth, the Moon, Mercury, Venus, Mars and The Reef. each has its own open world. as wee seen in the beta, the area is pretty big, now multiply that by 7, makes it HUGE..

the one place to explore isnt one small destination, its one, big open world map.

Yeah I see how big the area is but there's nothing in it.  Big area =/= lots of content.



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Mystro-Sama said:

Meh... my hype for this game started dying when I heard we wouldn't be about to traverse areas with our spaceships. (I mean seriously. Why even have a fucking ship then?)

Yeah, you can buy a ship, but it's only to look at during cut scenes as far as I can tell. It kind of sucks...

But that amount of content does sound quite large, but far from gigantic. But it does feel more and more that they're holding back tonnnes of content for DLC

The real concern to me was that I didn't find it all that fun



21 missions.... That kinda sucks. I beat the 5 or six in the beta in a hour and a half. So for me to play through the whole story we are 7-9 hours. That kind of sucks for this type of game. I expected it though. Bungie isn't that big. I am kinda disappointed now. I don't really like the multiplayer and finding out there are only 21 missions that are 15 minutes long stinks.



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