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Forums - Nintendo Discussion - Nintendo's Problem -- There Simply Isn't Room For 3 Consoles

Dr.Henry_Killinger said:
KLXVER said:
Dr.Henry_Killinger said:
KLXVER said:
Dr.Henry_Killinger said:
Nintendo has butchered many of my favorite series. Unfortunately, I'm still a Nintendo fan at heart, since they did make my first console.


Which ones?

Paper Mario{Basterdized and Neglected}, Samus{Basterdized and Neglected}, Star Fox{Neglected}, Smash{Basterdized}, F-Zero{Neglected}, Wario World{Neglected}, Kirby{Handelized},Collesium{Neglected}, Snap{Neglected}

And I realized the last 3 are technically 3rd party, but they are exclusive.


No, they are all first party.

Yeah your right they're studios owned by nintendo my mistake

I would say "neglected" was the word you were looking for, not "butchered" as Nintendo is probably the best in the business for maintaining the quality of franchises 20-30 years old. 

Nintendo makes very, very few bad games period, even Metroid: Other M wasn't a bad game per se, just a bad Metroid game. 



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prinz_valium said:
so nintendo and microsoft merger?

im open for it. nintendo games on xbox one. i would like that


nevah



Click HERE and be happy 

I generally agree with the premise that three consoles is more competition than the market can support. People can point to last gen, but only one company ended up making a profit over the course of the generation.

However, as the least diversified company and the best differentiated, Nintendo is not likely to be the competitor who taps out. They have gained far more from the market than their competition and would stand to lose far more by surrendering.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Hibern81 said:
PwerlvlAmy said:
Without Nintendo we'd just have two companies who are just a clone of each other. Nintendo is actually the breath of fresh air of the industry


How you doin? 


Doing just fine lol

 

lmao some person from these forums with the PSN name Seek_Angels got so mad at my comment that hes messaging me on PSN telling me how Nintendo is going to die this and that and waving his Playstation flag at me

 

come on now. People are that angry over an opinion that doesnt effect themselves? 



NND: 0047-7271-7918 | XBL: Nights illusion | PSN: GameNChick

RolStoppable said:
Soundwave said:

Well you've been pretty vocal in the past that just recycling motion gaming, which is now a old hat idea (8 years old and available on practically every game machine) is the way to go. 

If you're saying they need to make a dramatically different console every time ... sure, but that's not easy to pull off. VR is one. A sex/porn console is probably another (laugh, but the old adage of sex sells isn't untrue). Outside of those two avenues I'm not realistically sure what Nintendo could've done. 

They're trying to serve an overserved market, the average gamer has way too many options/choices as is. 

I see, your usual mistakes. You assume that the Wii success was entirely due to motion controls and you also assume that "a console like the Wii" means banking everything on a controller gimmick or the sex idea you are obsessed with.

Here are some simple things that would differentiate Nintendo from everyone else:

1. Continue with motion controls: They proved to be a dead end for Sony and Microsoft, because they had no third parties to back them up. It was just the first parties against each other and that's a battle that allows Nintendo to leave Sony and Microsoft in the dust with ease, especially because the latter two would never put their top developers on such projects.

2. Don't be a machine to play dumbed down PC games: Changes the image of the system, its price and its library. Allows Nintendo to create a low cost system with higher profit margins and a more interesting selection of games.

3. Nintendo IPs: Look at what Sony, Microsoft and third parties make. What's there that tries to compete with Nintendo software? Virtually nothing. Nintendo differentiates itself from the industry by making the kind of games they always made, it doesn't get any easier than that. Nintendo doesn't need to become a fundamentally different company.

4. Most valuable back catalogue in video game history: Just needs to be offered in an appealing manner. Nintendo needs to overhaul their account system to make this work. If done properly, this is a big advantage.

5. Local multiplayer: Whereas everyone else shifts more and more focus towards online gaming, a proper couch multiplayer experience should not be neglected.

6. Be an anti-industry console: Who likes paid DLC, preorder DLC, timed exclusive content, microtransactions or patches that are several GBs in size? Make a console that is free of such bullshit or at the very least a system where such things are the exception instead of the rule.

The Wii was all of those things in one form or another. It sold because it was an alternative to everything else out there. It was a great product for everyone who thought that Sony's and Microsoft's consoles sucked. It was also a great complement to a Sony or Microsoft console. Wii was missing out on multiplats? No problem for the people who thought that those games sucked. No problem for the people who had a Wii as their secondary console. No problem for the people who already played PC games on a PC instead of a console.

The Wii was great. It was also 8 years ago, dude. Let it go. It's coming back in style like the Macarena is. No one is buying motion games anymore, and Nintendo was not the only even banking on that -- MS basically probably screwed themselves this gen thinking Kinect was a difference maker and that's horribly blown up in their face and probably gift wrapped this gen to Sony who wisely stayed away from any controller gimmick nonsense this time around. 

Also yes, it's nice that Nintendo is different, but different doesn't neccessarily gift you better sales. Sony has tried cartoony/family style games too the last few years and they've flopped so are things like Rayman. Just because you are trying to offer an alternative to the Call of Duty style gaming, doesn't meaning you're automatically entitled to an audience.  

What I think is happening to the industry is that the console is becoming the "Hollywood blockbuster" outlet for gaming, there's a market for home consoles, but the market is for big-screen 50-inch LCD, big budget experiences. The Watch Dogs, Destinys, CODs, Battlefields, and sports sims will continue to do well. 

The lower end of the market is being eaten alive by cartoony, colorful games ... the problem is these games are all breaking out on iOS and Android (Angry Birds -- blockbuster, Candy Crush -- blockbuster, Flappy Bird -- blockbuster, Plants Vs. Zombies -- blockbuster, Tomodachi Life -- not so much, Nintendo Land -- nope, LittleBigPlanet -- nope, Tearaway -- nope). 

So the game business is becoming this market of these two extremes where people are getting their fix of higher end, high budget experiences at home on the console and then their bite size gaming/entry level/cute gaming is taking place on their phone/tablet. And generally people seem to be happy/content with that. 

Mind you, I'm not saying these are market trends I personally like, but it's hard to deny that's what's happening. The "middle" of the business is being squeezed out, unfortunately that's the comfort zone Nintendo tends to like (not too casual, not too hardcore).



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RolStoppable said:

I see, your usual mistakes. You assume that the Wii success was entirely due to motion controls and you also assume that "a console like the Wii" means banking everything on a controller gimmick or the sex idea you are obsessed with.

Here are some simple things that would differentiate Nintendo from everyone else:

1. Continue with motion controls:

Yeah

2. Don't be a machine to play dumbed down PC games

YEAH!

3. Nintendo IPs: Look at what Sony, Microsoft and third parties make.

Mhmmm!

4. Most valuable back catalogue in video game history

For sure!

5. Local multiplayer

Wait, why can't we just have both?

6. Be an anti-industry console

I do

The Wii was all of those things in one form or another. It sold because it was an alternative to everything else out there. It was a great product for everyone who thought that Sony's and Microsoft's consoles sucked. It was also a great complement to a Sony or Microsoft console. Wii was missing out on multiplats? No problem for the people who thought that those games sucked. No problem for the people who had a Wii as their secondary console. No problem for the people who already played PC games on a PC instead of a console.

It could work, but I doubt Nintendo would do this. There was definetly more luck and circumstance then planning involved. Especially, when Nintendo could not have predicted how 7th gen prior and have failed to reproduce it thus.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

BeElite said:

Ninty Was synomenous with gaming, that is now two decades ago.  These days its playstation few woudl argue that. 

So wiius big seller is now amiibo, i goess after a dozen games failed to do so its come to that.


We'll have to agree to disagree.

 

And yes the amiibo is potentially a gigantic draw. It's a system that's cashing in on the massive market for smart toys that the other consoles simply don't offer. Depending on how well integrated they are into games, they could make the Wii U into the next Wii.



Experimental42 said:
BeElite said:
 

Ninty Was synomenous with gaming, that is now two decades ago.  These days its playstation few woudl argue that. 

So wiius big seller is now amiibo, i goess after a dozen games failed to do so its come to that.


We'll have to agree to disagree.

 

And yes the amiibo is potentially a gigantic draw. It's a system that's cashing in on the massive market for smart toys that the other consoles simply don't offer. Depending on how well integrated they are into games, they could make the Wii U into the next Wii.


You do realize there is Skylanders and Disney Infinity on other consoles right? Don't get me wrong, I think Amiibo will do very well for Nintendo, but to say it's an idea that's exclusive to Nintendo is kinda laughable, Nintendo if anything is very late bringing this idea out, it should have been out when the Wii U launched really. 



Experimental42 said:
BeElite said:
 

Ninty Was synomenous with gaming, that is now two decades ago.  These days its playstation few woudl argue that. 

So wiius big seller is now amiibo, i goess after a dozen games failed to do so its come to that.


We'll have to agree to disagree.

 

And yes the amiibo is potentially a gigantic draw. It's a system that's cashing in on the massive market for smart toys that the other consoles simply don't offer. Depending on how well integrated they are into games, they could make the Wii U into the next Wii.

Cool except most even on here woudl say PS is known as gaming worldwide.  

Its not though, you just hope it is.  Nothing ever will make the U into the next wii.



BeElite said:
Experimental42 said:
BeElite said:
 

Ninty Was synomenous with gaming, that is now two decades ago.  These days its playstation few woudl argue that. 

So wiius big seller is now amiibo, i goess after a dozen games failed to do so its come to that.


We'll have to agree to disagree.

 

And yes the amiibo is potentially a gigantic draw. It's a system that's cashing in on the massive market for smart toys that the other consoles simply don't offer. Depending on how well integrated they are into games, they could make the Wii U into the next Wii.

Cool except most even on here woudl say PS is known as gaming worldwide.  

Its not though, you just hope it is.  Nothing ever will make the U into the next wii.


No console in the near future will be the next Wii or even the next PS2 imo



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