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Forums - Sales Discussion - Why Nintendo shouldn't suck up to third parties

KLXVER said:
OttoniBastos said:


tl;dr: nintendo treated third parties like shit on Nes/Snes era.And even when they were losing to sony(ps1/Ps2 era) they still treated third parties like useless peasants.(they actually called third parties useless 10+ years ago)

 

and thats why third parties dont support the WiiU...?

Yes because wiiU is following the gamecube's path but with even worse HW sales.

i mean,the same way nintendo didn't care to talk with third parties during the gamecube development the did it again with WiiU.

The gamecube at least was a powerfull machine that could handle the PS2 multiplats so the only thing that matter was the install base size and demography.

in the case of WiiU,even if the install base increase and nintendo gamers start to actually buy non-nintendo games,still, it will be hard to make a PS4/WiiU multiplat.(specially non-crossgen ones)



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OttoniBastos said:
KLXVER said:
OttoniBastos said:


tl;dr: nintendo treated third parties like shit on Nes/Snes era.And even when they were losing to sony(ps1/Ps2 era) they still treated third parties like useless peasants.(they actually called third parties useless 10+ years ago)

 

and thats why third parties dont support the WiiU...?

Yes because wiiU is following the gamecube's path but with even worse HW sales.

i mean,the same way nintendo didn't care to talk with third parties during the gamecube development the did it again with WiiU.

The gamecube at least was a powerfull machine that could handle the PS2 multiplats so the only thing that matter was the install base size and demography.

in the case of WiiU,even if the install base increase and nintendo gamers start to actually buy non-nintendo games,still, it will be hard to make a PS4/WiiU multiplat.(specially non-crossgen ones)


Is it really that hard? I mean have you tried?



At the end of the day there are literal droughts of months where there are no games or just one or two. That is no way to run a console, I'm sorry that is unacceptable for any console and no matter how good the quality of the first party games is, it's pathetic that a well established console maker can't seem to find enough support to warrant purchases.

If the quality of the software was so superior than sales would prove that. But it's not, so the people in here who are in denial of the Wii U's condition need to realize that first, Nintendo, quality or not can not compete in a meaningful way and if their next console performs similiarly to the Wii U than Nintendo is done with as a console maker. Secondly, it IS Nintendo's fault for not having more support. They decided to build this console this way with this controller. The controller has not one game like Wii Sports that showed off what potential it has. It's like Nintendo thought that people would just buy another iteration based solely on the name! They either need to abandon the controller or make a game that makes people warm up to it. And this game should have been released with the console not now or at the 2 year anniversary. To than expect 3rd party companies to have to figure out a way to use it, it's no wonder most studios don't want to be bothered. And in truth I'm sure most didn't want to do the same with the Wii (most didn't do a good job anyway) but they did because of the sales.

So in the end, it's up to Nintendo to justify their hardware and controller and entice third parties, otherwise what is the point of being a console manufacturer if only you are supporting it.



This may be a dumb question, but why does everyone complain about the Wii U's small install base as a reason no one wants to publish for it when Xbone has a far smaller install base and has tons of multiplats? Yes the Wii U has been out longer, but that means f*ck all to install bases.

Depending on the next npd numbers, the Xbone may as well be getting its last rites because it will be worse off than Nintendo if the price drop didn't boost the sales by a lot. Multiplats will sell worse and worse on the Xbone over time if sales don't pick up. They're unable to compete in terms of graphical power and because the PS4 already has such a large lead, it will continue to pull in more buys because people want to play online multiplayer with their friends that are more likely to have the PS4. You know Sony wants to stomp on Xbone's throat if given the opportunity, and any failure from Microsoft will be magnified from here on out.

On a side note, perhaps Ubisoft's games on Wii U would sell better if they weren't assholes about Rayman and actually released games that were completely finished instead of sitting on them for a bout a year so they can make watered down ports to other systems. Lately all Ubisoft has done is showed me that, at the top, they are a company I'd dub too stupid to survive in a competent market and will actually celebrate when they have the inevitable AAA collapse that the market is careening towards. I'm not happy at the thought of a lot of people losing their jobs, but the people worth a shit will continue on to find work elsewhere.

Nintendo needs to just consume entire Japanese studios and promote from within Nintendo's family to lead them. Capcom alone has a wide variety of IPs that would be megaton as Nintendo exclusives. Street Fighter and other 2D fighters, Megaman, Resident Evil, DMC (with Kamiya back thanks to Nintendo's relationship with platinum), and Monster Hunter (secured so it doesn't sneak off). That's before we get into long dormant or smaller titles with cult followings. Nintendo has the resources to secure these companies and employ all their manpower and immediately begin manufacturing their own "third party" games.



Also, with even successful consoles, the attach rates for the first 3 years or so are something like 6 games per console. With a system from Nintendo you're likely to see a higher attach rate for the first party games that do release. As long as Nintendo gets the word out there and they continue to deliver quality games, the lack of games shouldn't affect them quite as heavily.

This is coming from the assumption that with a 6 game attach rate over 3 years, the average consumer was buying 2 games per year.



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The only solution, Nintendo BECOMES third party.



"Trick shot? The trick is NOT to get shot." - Lucian

forest-spirit said:
Euphoria14 said:

It is obvious to anyone with common sense that Nintendo IS NOT the best developer in the world. Their online is subpar (They even choose AGAINST in game chat for a team-based competitive shooter!!) and I doubt they could even create a game on the same level as Elder Scrolls, Witcher, Minecraft or even Destiny.

Until they prove that they can then there is no way to begin claiming them to be the best. The notion is just silly.


Common sense? According to whom is it common sense and what is it based on? Also, using that common sense, who is the best developer in the world. Their online has been subpar yes, but online is but one element and is not featured in every single game so it would be silly to use that as some kind of deciding factor. Discrediting developers for subpar gameplay, uninspired level design, boring art style, poor visuals or releasing products with significant bugs would be just as valid.

It seems like you're using your own opninion and preferences to define this level that Nintendo needs to surpass. For many Nintendo has already made games that surpass those (or those games never beat Nintendo's offerings to begin with). Now, it's perfectly fine for you to believe that Nintendo is incapable of reaching that "level" but that doesn't mean that everyone has to share that belief. And thus there's nothing silly about regarding Nintendo as the greatest, unless people claim it to be fact or "common sense".

Who is the best? There is no "Best".

Simple as that. Nintendo can make great platformers. Can they make a good open world RPG in the scope of Skyrim?

 

You say I use my "opinion" as to who is the best. So I ask you this. Who is saying Nintendo is the best? Or do you just like to agree with Rol?



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Areym said:
The only solution, Nintendo BECOMES third party.


Nintendo is likely to be the only console maker in the not too distant future. By the end of this generation I could easily see Sony and Microsoft phasing consoles out for PC endeavors. PC gaming is becoming more and more common and with better online structures, better graphics, and more longevity, eventually people will see consoles just can't compete in power or convenience. At least nintendo has unique hardware and high powered franchises that are guaranteed to be exclusively theirs for as long as they wish to be in the console market.



oniyide said:
mii-gamer said:

Explain these:

http://www.joystiq.com/2013/02/08/wii-u-zombiu-bundle-coming-to-north-america-feb-17/

http://nintendoenthusiast.com/news/nintendo-launches-3-new-wii-u-hardware-bundles-holiday-season-europe/

http://www.nintendo.com/whatsnew/detail/yKutRcLvK7rK24DfVIQTB23J8o33gONl

http://www.ubergizmo.com/2013/02/monster-hunter-3-ultimate-wii-u-and-3ds-xl-bundles-revealed/

Furthermore Nintendo has been supporting their 3ds partners well - level 5, square, capcom, atlus etc have received great support from Nintendo.

This is business, and it comes down to whether it is beneficial. I don't see how lifting games such as a gimped mass effect 3, a late to the party need for speeds and multiplats that are on consoles with 80 million users will be a win-win situation for nintendo. Even the likes of Watch_dog Wii U are being mishandled - is it too much to ask for a trailer with in game footage of the game running on the Wii U?


Honestly this doesnt mean anything. At all Japan will always support portables because that is there main platforms. No other place in the world is like that. And besides, we are talking WIi U here not 3ds its always odd that people pull it out to prove something. Now with that being said why hasnt that good 3ds supported translated into at least decent Wii U support? Hell the Japanese studios are actually worse than western ones when it comes ot supporting the Wii U. SE had ONE game Wii U so far. and that was a port game from there western studios Level5 nothing, Atlus nothing, Capcom, two three ports.

Yes it does. It shows that nintendo does work well with their 3rd party partners! Publishing, bundling and advertising their games is great support -they are not obligated to do it - but they see great benefit in doing so. That was my counter argument against his claim, saying otherwise is refusing to see the truth

Or do u refuse to see that point? Even for the Wii U they have helped  the marketing of ZombiU, Skylanders and Disney infinity - so let's not pretend Nintendo is some miser when it comes to 3rd parties. Nintendo not pandering and supporting the majority of the multiplats speaks volume of the effort that has been made on the Wii U.



Areym said:
The only solution, Nintendo BECOMES third party.


Considering how people keep saying "Nintendo games sell Nintendo consoles" and "Nintendo doesn't need 3rd party games", it seems Nintendo would be best suited to just become 3rd party.

Not worrying about their own hardware and trying to suit their games to what the industry wants. That would be good. Just making the best game you could possible make. Suiting the industry should be easy since they are the best of the best, right? People want COD? Nintendo can top that.

People want Skyrim? Nintendo can top that.

 

Just go 3rd party. They are THAT good.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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