| ExplodingBlock said:
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They're a lot different than the Genesis games and Sonic Rush. They're faster than Genesis games without relying on the stupid boost mechanics of future games in the franchise. They rely more on gaining and keeping momentum. They have roller coaster-like level design instead of the more exploration level design of the Genesis games. They have the best air control (SAdv2) of any Sonic game because of the tricks, which accomplishes the nearly impossible feat of making the game blindingly fast, yet keep you feeling like you're in complete control. No homing attack, which literally destroys momentum and is the worst addition to the Sonic franchise, at all because it's not needed. Great and simple character roster. All they need to be are Sonic reskins with special traits. Then there's breaking the sound barrier, which is the best kinesthetic reward for precise platforming in any Sonic game. Oh, and Sonic shut's the fuck up in this one. I love Sonic's newest voice actor, but Sonic was at his best when he was silent. His impatient glare was all the personality he needed. Worst thing SAdv3 did was add voice clips to everyone.
Sorry lol Sonic Advance 2 is literally my favorite Sonic game. So under appreciated. If they just made a 3D Sonic game based off those principals, it would be spectacular. Sonic Lost World came the closest, but they just kept shoe horning unessesary and honestly inferior 2D stages on top of stupid stage gimmicks. The tube level design was genious. Everything else wasn't.










