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Forums - Nintendo - Should Miyamoto retire before he destroys his legacy?

KLXVER said:
curl-6 said:
KLXVER said:

Greatness awaits...

Still waiting...

 

Well its not like the PS4 and XB1 are pumping out the greats either though...

Indeed, I'd say the above image applies to the entire 8th gen, sadly.



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curl-6 said:

It was painful watching them try to demo Project Giant Robot on Treehouse. I was just shaking my head in embarrassment as they struggled to pull off the most basic actions, fighting the controls more than the enemies in the game.

Only real downside of an otherwise amazing E3 showing.

No way, dude.  That was the best thing I saw on Treehouse.  Watching those guys pretend they were having fun or even that they knew what was happening was hilarous.  I was stunned but I was also terribly, terribly amused.  It was kind of like that Kinect football demo from a few years ago, where it was so bad that it was good.

As for tarnishing his legacy, though, that's not going to happen.  Years from now, people will simply forget about the bad.  No one talks about Jordan's time with the Wizards, after all.  They should just let him make some eShop games until he retires.  Tell him to go experiment with stuff, see if he comes up with anything good.  His name alone will mean they are successful.



curl-6 said:
Never said:

Really? Because it sounds to me like it would still control a lot like a tradional starfox game moving the ship around and presumably the weapon shooting a head of you but you could do acurate and interesting aiming with the gyro and gamepad screen on the fly.

Aiming with the gyro and looking at two screens at once sounds awkward as fuck.

If it was Wiimote and Nunchuk I'd be all for it, but the Gamepad has no pointer.


I didn't see it as needing to look at two screens at once. Youd be looking at the top screen for the bulk of the gameplay and glancing down at the bottom only when you want to do acurate aiming.



I was under the impression that his two projects were only projects and not new ips. They were merely shown to demonstrate Wii U capabilities.

Star Fox looked to be in very early stages of development so I'll wait before I judge.



The thing that worries me about the new Star Fox is that it will be episodic...



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Never said:

I didn't see it as needing to look at two screens at once. Youd be looking at the top screen for the bulk of the gameplay and glancing down at the bottom only when you want to do acurate aiming.

That just sounds unnecessary though, why can't I just aim with a second analogue stick or the Wiimote pointer, and not need to keep looking down at the Gamepad? It sounds shoehorned in there to try and make the Gamepad feel necessary when it really isn't.



pokoko said:

As for tarnishing his legacy, though, that's not going to happen.  Years from now, people will simply forget about the bad.  No one talks about Jordan's time with the Wizards, after all.  They should just let him make some eShop games until he retires.  Tell him to go experiment with stuff, see if he comes up with anything good.  His name alone will mean they are successful.

I agree. I'm worried about the damage he could do to Starfox, not his legacy. He could kill the franchise for good.



Miyamoto is the great mind behind the whole world of games, so shut up mortal!! you are talking about a god!! Muahahhahah!!


*No really, he should retire. XD



BraLoD said:
He can't destroy his legacy, he will be remembered as a great icon of game industry forever.
But he indeed needs to retire, I don't want him to be remembered also for bad things.


You just summed up what i'm getting at while saying it won't happen.



 

curl-6 said:
Never said:

I didn't see it as needing to look at two screens at once. Youd be looking at the top screen for the bulk of the gameplay and glancing down at the bottom only when you want to do acurate aiming.

That just sounds unnecessary though, why can't I just aim with a second analogue stick or the Wiimote pointer, and not need to keep looking down at the Gamepad? It sounds shoehorned in there to try and make the Gamepad feel necessary when it really isn't.


Are you objecting to the option you have to look at the bottom screen? I'm sure you won't need to look a the bottom screen every time you fire to see where you're shooting, unless you was firing at an extreme angle, particuly in the free flight sections.

All these things are we can debate but until we've played it seems a little arogant to assume it'll play like a disaster. I could imagie it playing very well if done proparly. In dogfighting games getting multiple angles to look around can be very helpful.