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Forums - Nintendo - I feel like Nintendo is in big trouble at this point. Here's why:

They need to cut the price of Wii U by $100 on Tuesday morning's Nintendo Direct (especially now that they have a game that sells and not wait years and tears hoping the game will keep selling year after year like they did with Gamecube's version of Mario Kart). If that doesn't make them the market leader on a weekly basis and they still want to remain relevant, then they need to release a console comparable techwise to PS4 WITH third party support ( and comparable online features to PS4 and Xbox One ) in 2015.



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megaman79 said:
OneTwoThree said:

Truth be told though, many still think Sony outright failed to capitalize on the Vita though. Perhaps attempting to whip said dead horse would be better than leaving things to die permanently.

Wait, the Vita? Ah I get you, so you mean at least people are still arguing about the Wii U, which is better than complete silence and indifference? Yeah maybe.

I was posting the dead horse because none of the OP's points were even remotely new. So I wondered why he bothered making the thread. Also it reads like another "Nintendo should do what the others do" post, and I strongly disagree. Gamers need to realize they're gamers, not analysts. From OUR point of view, diversity is good, quirkiness is good, variety is good. Leave the number crunching to the suits. What do we win if Nintendo releases the third middle-of-the-road FPS box? Nothing. 

One more thought: The bestselling thing is not necessarily the best. Sony's/MS's blockbusters may be the equivalent to a Transformers / Iron Man / Fast & Furious movie. Hugely successful. Should I ask David Lynch to make Will Smith movies then?

Nintendo's quality is phenomenal right now, and that's all we should care about. Other than that I just leave them alone. I'm not trying to tell a genius musician what song to write either. 



The online on Wii U isn't terrible, it's just different.

With Miiverse, I feel more connected to other players. It's very easy to post a screenshot to get help on tricky parts of a game. Additionally, I don't need to hear about what my mother was doing last nite.

I can get to games and apps faster on the Wii U than the 360.

Browser works really nicely with games and the tablet.

Far less spamming/advertisements on the home screen.

System updates download and install faster than on my 360.

It's free.



I predict NX launches in 2017 - not 2016

Soundwave said:
oniyide said:
Soundwave said:
oniyide said:
Soundwave said:

 


I agree .... Nintendo/Sony/MS all really tried to make motion games that went beyond the basic formula of games tied to simple movements that people understood in their reality ... bowling, baseball, skiing, jogging, dancing, steering a wheel ... but those other types of games weren't as successful. 

When motion sports was asked to push gamers into more traditional gaming spheres like "hey you're a bounty hunter with a canon arm" ... there was a disconnect with a large part of the Wii and Kinect (and Move) audiences .... they didn't like those types of games that had more esoteric or fantasy based scenarios, in a way there very little wiggle room for Nintendo to make new games using this tech. Even Wii Music I think was too far out there ... most people have never played violin or something so it didn't translate. 

Motion gaming is limited too in the sense that the first time you play Wii Sports for example, you don't notice all the flaws in the control, yes like your boxing example, it's just funny to play because odds are you were playing against "Uncle Frank who never plays video games before, oh man isn't it hillarious that he's boxing!" type thing. 

But when you got to play the games for a while longer, you'd start to notice that the Wiimote (even with WM+) for example couldn't actually detect depth and really your movements were just gesture based. And you can't replicate things like sword fighting all that doesn't work well, because obviously you need to have some kind of force feedback that stops your movement when you clash up against another person's sword. Stuff like that would just be impossible. 

Motion gaming was more limited than people think, pretty much most of the big hit games were a very narrow style of game (as I stated above). 

Kinect 2.0 is actually pretty impressive tech, the amount of information it can pick up is fairly impressive, it's a far better product than Kinect 1 which was successful, but people just got tired of motion gaming a while ago. There will always been lag/problems with motion detection and even if there wasn't they can't get the feedback aspect of doing many physical acitivities to translate so after a while it will always feel like you're just making mime movements. 


oh no i notice almost idmediately that it wasnt accurate. Honestly it really took me out of a lot of games. Nothing is more frustrating than losing because the game couldnt pick up your movements. Not my idea of fun. IMHO motion should never have been pushed to the forefront not in the half ass way it worked anyway. Im gonna sound like a Sony fanboy but i dont care i think they did it the best. THey sold the worst but from a gamer perspective i dont care. It got decent support and it was compatible with games i would play anyway. Your Infamouses, Killzones, Bioshocks, Heavy Rains, etc. And if someone wanted some shovelware it was their too. It was an option which is what it should have always been IMO. Kinect reminded me of Sega CD and 32x it was almost like a half assed add on with its own library of games. most which could only be dance or shovelware nothing else coudl work. Sure they slapped better with Kinect on some regular games but no one was fooled. They didnt do anything with Kinect 2.0 thats on them. another Kinect sports wasnt going ot do anythign this was the time to really show the value to the core gamer IMO.


Motion gaming is just a limited proposition that doesn't hold under real scrutiny. The inputs are inprecise at best ... Just Dance even on the Wii is laughably bad, there's no real skill involved you just hope for the best. 

And that's the whole thing is people don't want skill based motion gaming outside of maybe bowling. Motion gaming is fun in the way charades and Twister (the board game) is fun ... the idea is to have a laugh while people got on their feet and get animated moving around. That's the fun of it. 

And in short bursts too, with multiplayer. Preferably tied to movements/actions that are familiar to people already (ie: swinging a bat, fishing pole, tennis racket, etc.). 

The causal audience doesn't want to play a 10 hour RPG alone where they have to stand up and hack and slash. That was never the appeal of motion gaming, people just thought that since people liked Wii Sports, surely they would eventually come around to liking things like motion based RPGs, adventure games, action games, etc. but that never happened. 

It will come back this gen as a side-option for VR gaming, but it will never carry a console on its own in the future again IMO. MS was smart to bail out on Kinect 2.0. They had success with Kinect for a while, but it's one of those things that ran its course and is limited to certain applications. 

the thing is, it doesnt seem like people even want THOSE games anymore so what is left? Just Dance peaked at number 3 its not going to do the numbers it was doing in the new gen. None of the latest Wii titles have been doing anything much, Mario and Sonic Olympic has feel off. No one rushed to get Kinect sports either.

@bolded. Ive heard alot of people say that and not just forum goers either but people in the industry, people who SHOULD have known better. anybody thought that was going to happen was an idiot or didnt have basic grasp on human behavior.



fleischr said:
The online on Wii U isn't terrible, it's just different.

With Miiverse, I feel more connected to other players. It's very easy to post a screenshot to get help on tricky parts of a game. Additionally, I don't need to hear about what my mother was doing last nite.

I can get to games and apps faster on the Wii U than the 360.

Browser works really nicely with games and the tablet.

Far less spamming/advertisements on the home screen.

System updates download and install faster than on my 360.

It's free.


considering WIi U released YEARS after 360 is any of this really an accomplishment?



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oniyide said:
fleischr said:
The online on Wii U isn't terrible, it's just different.

With Miiverse, I feel more connected to other players. It's very easy to post a screenshot to get help on tricky parts of a game. Additionally, I don't need to hear about what my mother was doing last nite.

I can get to games and apps faster on the Wii U than the 360.

Browser works really nicely with games and the tablet.

Far less spamming/advertisements on the home screen.

System updates download and install faster than on my 360.

It's free.


considering WIi U released YEARS after 360 is any of this really an accomplishment?


It means it's not terrible.



I predict NX launches in 2017 - not 2016

RolStoppable said:
oniyide said:

digital only games? Examples. THere were a lot of turned based RPGs that were released for PS3 and 360. Hell South Park is one such game and that was just released and Tales of Xilia 2 is coming soon stateside so im not quite sure where you are coming from. No consumers dont see them as lesser games. Where is your proof of that, so becasue it is digital its not a game? COme on maybe YOU believe that but i assure you not everyone thinks like that. Theres a 2d Mario on Wii U and one on 3ds, didnt really help those two. I mean they still sold great, but not doing much for their respective systems. and those got premium treatment.

Gamepad isnt a evoltion of the Wiimote, true. But what WOULD have been? And what about the WIi series games tells you they have been butchered, its not like the original is better than the last ones. 

Yeah Kinect is not good.

I am throwing in the towel, because this is hopeless. I don't think that my usage of the English language is at fault here. I have tried, but it's time to move on.

what towel there is to throw in? im just asking questions, man. You still havent said what kind of system should have followed up the WIi? Its really a simple question. 



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Captain_Tom said:
Raze said:

Cloud technology is little more than a few servers and a smooth gateway. I could create an entire cloud environment in less than 2 weeks, faster if I had money to burn, which Nintendo has.

This is where you are wrong.  The entire point of my thread is pointing out that this kind of infrasructure is not an easy thing to throw up overnight.

As for online: I'm prety sure Modern Warfare was 8 vs 8, which was on the Wii, whcih means it supported 16 simultaneous players online.

Nope it was 10 players with incredible lag.

In essence, all 3 companies are in trouble. We've hit a glass wall with HD resolutions. Networks are getting bogged down with video and audio streaming, so until the infrastructure gets better, the networks can't improve.

Good thing Sony and Microsoft both own entire cloud companies then.  Also I don't know what this "Bogged down" thing is.  I haven't any issues whatsoever...

It almost benefits Sony and MS to offer services like Steam instead of creating new hardware in the future,whereas Nintendo is a hardware company, and will always have a physical system, as they have been heard saying.

Again this is my point.  Eventually the only physical consoles left will be PC's that are too powerful to stream, and Nintendo stuck in the Dark Ages while MS/Sony cash in on their cloud tech.

Responses in bold.

1 - Re Cloud tech, as an IT engineer with 14 years experience, it's not overly complex, as long as there's enough money to invest in it.

2 - Confuses me with regards to response #3. If you're not getting bogged down on your network, then you wouldn't be experiencing lag with MW on the Wii. My N network was more than enough for reasonably smooth online gaming. Granted the Wii only had a G receiver in it (which infuriated me that they would skimp there).

3 - I kinda mushed two ideas together and ended up making little sense. My main point is that resolutions are maxed out for a good while yet. No one is making the jump to 2k or 4k TVs anytime soon. I've read a lot of posts about how minor the jump in graphics was to the new next gen systems (Xb1, PS4) compared to PS2 to PS3 and XB to XB360. Eventually, the increase in graphics won't be worth the pricetag.

4 - I don't know so much about "cashing in" on cloud tech, unless its subscription based. Steam already has the lion's share, and they don't charge for it.  Nintendo will always be able to rely on their first party titles. People still love Mario Kart and Zelda, that's why people buy Nintendo systems. First party games. Sure, some people have only 1 console, and then they buy 3rd party games too, but the allure is with the 1st party games.



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