Captain_Tom said:
Responses in bold. |
1 - Re Cloud tech, as an IT engineer with 14 years experience, it's not overly complex, as long as there's enough money to invest in it.
2 - Confuses me with regards to response #3. If you're not getting bogged down on your network, then you wouldn't be experiencing lag with MW on the Wii. My N network was more than enough for reasonably smooth online gaming. Granted the Wii only had a G receiver in it (which infuriated me that they would skimp there).
3 - I kinda mushed two ideas together and ended up making little sense. My main point is that resolutions are maxed out for a good while yet. No one is making the jump to 2k or 4k TVs anytime soon. I've read a lot of posts about how minor the jump in graphics was to the new next gen systems (Xb1, PS4) compared to PS2 to PS3 and XB to XB360. Eventually, the increase in graphics won't be worth the pricetag.
4 - I don't know so much about "cashing in" on cloud tech, unless its subscription based. Steam already has the lion's share, and they don't charge for it. Nintendo will always be able to rely on their first party titles. People still love Mario Kart and Zelda, that's why people buy Nintendo systems. First party games. Sure, some people have only 1 console, and then they buy 3rd party games too, but the allure is with the 1st party games.

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