TheLastStarFighter said: Of course they do. They should have 2+ more studios in the US or Canada and 2+ more in Europe. They need games in the cinematic adventure, shooter, realistic racer and other genres. It would really compliment the Mario, Zelda, Monolith, etc teams they have right now. If you were to add an exclusive contract with Mistwalker, they would essentially not need 3rd party support to have a truly thriving system. The Big Red Button suggestion is great. If I ran Nintendo, I would also pursue partial ownership or partnerships with Edge of Reality (former Turok designers, good at shooters), Turtle Rock Studios, Slightly Mad Studios and possibly try to purchase Crytek UK from Crytek (former Rare devs). I would give them all freedom to create new IPs, preferably to western tastes with strong graphics and online. The whole acquisition could potentially be done for about 500 million and would make Nintendo by far the largest and most versatile publisher in the world. If Mistwalker and Platinum games were contracted exclusively to make action titles and rpgs, respectively, the software flow would be incredible. |
Those are all fantastic suggestions, especially Crytek UK. The fact is, I don't particularly care for those kind of games, which is why I don't have the erge to by a PS4/XBO, but there's a huge audience that does, and they aren't being catered to on a Nintendo. There's definitely a design phylisophy that should remain but like I always say, Sunset Overdrive is such a Nintendo feeling game. If each of those studios made one game with that Nintendo touch, they'd actually stand a chance on the playing field with PS4 and XBO.
Another user made a fantastic point about potencial markets in latin and south america, china, and india. I completely agree. China in particular is huge into MOBA's, MMO's, and open world games. If Nintendo could make games in these territories that cater to their respective audiences, they could have something big.