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Forums - Nintendo - Are third parties skipping Nintendo out of spite?

Mr Khan said:
greencactaur said:
Thing with WiiU is they voted with their wallets and said we don't want third party games :C. I mean look at the sales you have AC4 and such doing like 100k and then like 1-2mill on the xbox/ps.

But do they give us a reason to buy AC4 (or games like it, speaking in general here). Late DLC/No DLC, missing features, poorly optimized for the hardware. There have been few (any?) cases where the Wii U version was the version to own.

Maybe its poorly optimized because Nintendo developed the console for themselves rather than making it easily accessible to Ubisoft. There is no reason to risk giving the Wii U the definitive version of a game, when its userbase is so small. Its a self perpetuating problem, and the only way to address it is to provide incentives for development on the Wii U. Nintendo has placed themselves in the position where, it would be best for them to moneyhatt multiplats. 



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spurgeonryan said:

Minecraft is still skipping 3DS and Wii U. But coming to vita?

 

Nintendo under attack!


I'm sure if Nintendo offered to publish Minecraft on WiiU and 3DS it'd come to them too. Sony are publishing Minecraft on PS3/PS4 and Vita.



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MikeRox said:
spurgeonryan said:

Minecraft is still skipping 3DS and Wii U. But coming to vita?

Nintendo under attack!

I'm sure if Nintendo offered to publish Minecraft on WiiU and 3DS it'd come to them too. Sony are publishing Minecraft on PS3/PS4 and Vita.

People will ignore things like this and continue to believe that isn't Nintendo's fault.



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fps_d0minat0r said:
No, they are skipping vita out of spite.
games like watch dogs, AC, COD, resident evil should all prioritise vita over the wii U since its 2m units ahead,

Sony under attack!

This! Those filthy Vita haters!



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Dr.Henry_Killinger said:
Mr Khan said:
greencactaur said:
Thing with WiiU is they voted with their wallets and said we don't want third party games :C. I mean look at the sales you have AC4 and such doing like 100k and then like 1-2mill on the xbox/ps.

But do they give us a reason to buy AC4 (or games like it, speaking in general here). Late DLC/No DLC, missing features, poorly optimized for the hardware. There have been few (any?) cases where the Wii U version was the version to own.

Maybe its poorly optimized because Nintendo developed the console for themselves rather than making it easily accessible to Ubisoft. There is no reason to risk giving the Wii U the definitive version of a game, when its userbase is so small. Its a self perpetuating problem, and the only way to address it is to provide incentives for development on the Wii U. Nintendo has placed themselves in the position where, it would be best for them to moneyhatt multiplats. 

But then you see Nintendo's side of the problem: why pay for what others are getting for free? Nintendo would have to put money down to make it appear and go further to make the version on Wii U worth the moneyhat in the first place (even though it likely won't be).



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Would you ask the farmer to sow his seeds on dead, parched soil?

Besides, not even once in thirty years Nintendo actually released a home console that was appealing to third parties. They all suffered from bad architecture, or bad choice of media, were significantly underpowered or tightly controlled by censorship...




 

 

 

 

 

Companies make decisions to achieve profit. That's it. Wii U flops all 3rd party games and 3DS isn't much better for them.





In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

KylieDog said:
Jay70sgamer said:
KylieDog said:
Nintendos fault, Sony and MS went to devs and asked what they wanted in a console so now they get support. Nintendo just did what they wanted with nobodies input and made the wrong console, they've done it 4 home systems in a row now and each time they lose more and more third party support.

They will not learn.


Yeah "they never learn "when all their hardware makes them a profit all 4 machines you mentioned ,but all Sony and Microsoft hardware lost billions of dollars in that same time frame ......you must remember hardware sales are not as important as software sells and nintendo with their first party sales are all profit no middle man as with 3rd parties ...a console does not make as much money on 3rd parties...example...mario kart is published ,developed by nintendo all sales is 100 percent for nintendo...whereas grand theft auto series which is property of rockstar the majority of the profits goes to rockstar not Sony or Microsoft ...why do you think each of the  big 3 heavily relies on their first party for sales like halo,gran turismo ,mario kart etc because them first party games brings huge profits why do you think nintendo makes billions  nintendo made billions not just because the wii sold one hundred million but because their first part software ( mario kart wii,34 million,wii fit.20 plus million ,wii sports 80 million ,smash 12 million all of this is all profits no middle man also accessories makes millions ...wii fit board,wii remote,wii wheel ,wii golf clubs etc just saying


You're rambling, Nintendo making profit is no defense of turning away third parties, they make profit by not using loss-leader tactics and their games being simple and cheap to make, if they didnt turn away third parties they could still do that AND make third party money.  You're wrong about third parties not making money for first parties, roughly every 4 or 5 third party games sold is worth one first party title sold, with the benefit that they didn't need develop the third party game so no costs to recoup before profit on that.

They got lucky with Wii, lots of shovelware on that from third parties as it was market leader, but people like to forget the GB, GBC, GBA and DS making them money in the GC days and off setting the low sales/support.

Also, how Nintendo profits been since WiiU release, where the Wii like gamble didnt pay off?  Oh right, and that is with 3DS helping...

Luck is when it happens once or twice ....how is every hardware console released by nintendo turns a profit is "luck" lol.. it's called smart business and what you call rambling is fact ...my point is nintendo never had or has to rely on third party like Sony and Microsoft does and nintendo makes a profit from not having to recoup any loss on any product they produce because they don't take a loss on their software or hardware when it's produced except the wii u ...nothing I said isn't fact ....nintendo hasn't had great third party support  since super nes  ...so how would you call that "luck"when the wii and the GameCube and the nintendo 64 turned a profit ....you stated shovelware what does that have to do with profits I'm stating first party software is where the money is at ...why do you think they profited off the GameCube and nintendo 64 era ....software ....in which nintendo as a company has sold over 4 billion units of software if you don't believe me look it up lol smh also answering your question when has Sony or Microsoft made profits since their existence in the video console business ...Microsoft ...zero. 5 billion loss ...Sony mostly loses two or three billion loss  ...nintendo 20 billion profits I can provide the chart for you to show all gains and losses up until 2010



3rd parties are skipping out on Nintendo because...

- The Wii U is selling poorly, and...
- Nintendo's audience doesn't support 3rd party efforts unless it's a dancing or party game.

Two of the biggest 3rd party franchises received installments on the Wii U this past holiday season... COD Ghosts and ACIV.

Here is what COD Ghosts sold across all platforms...

1 Call of Duty: Ghosts X360 2013 Shooter Activision 5.57 2.19 0.03 0.65 8.44
2 Call of Duty: Ghosts PS3 2013 Shooter Activision 3.23 2.84 0.37 1.29 7.73
3 Call of Duty: Ghosts PS4 2013 Shooter Activision 1.13 0.75 0.03 0.18 2.08
4 Call of Duty: Ghosts XOne 2013 Shooter Activision 1.18 0.40 0.00 0.09 1.67
5 Call of Duty: Ghosts PC 2013 Shooter Activision 0.15 0.29 0.00 0.08 0.53
6 Call of Duty: Ghosts WiiU 2013 Shooter Activision 0.10 0.02 0.01 0.01 0.15

And here's what AC IV sold across all platforms...

1 Assassin's Creed IV: Black Flag PS3 2013 Action Ubisoft 0.89 1.27 0.11 0.54 2.81
2 Assassin's Creed IV: Black Flag X360 2013 Action Ubisoft 1.34 0.90 0.00 0.21 2.46
3 Assassin's Creed IV: Black Flag PS4 2013 Action Ubisoft 0.68 0.68 0.03 0.14 1.53
4 Assassin's Creed IV: Black Flag XOne 2013 Action Ubisoft 0.49 0.21 0.00 0.04 0.74
5 Assassin's Creed IV: Black Flag PC 2013 Action Ubisoft 0.12 0.23 0.00 0.06 0.41
6 Assassin's Creed IV: Black Flag WiiU 2013 Action Ubisoft 0.10 0.05 0.00 0.01 0.16

No matter how you slice it, those are absolutely pathetic numbers.  And these aren't watered down ports... the Wii U versions have all the same features as their PS360 counterparts, and were released the same time as the other versions, which are two things that Nintendo fans complain most about 3rd party efforts.

These developers and others take a look at the numbers and then say to themselves "why bother?"  It's just not worth the effort for them.  And I guarantee you if GTAV was on the Wii U it would have sold just as poorly as those two games, which would have been the ultimate black eye for Nintendo.  Luckily Rockstar and Take Two spared them the humiliation.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.