Dr.Henry_Killinger said:
Maybe its poorly optimized because Nintendo developed the console for themselves rather than making it easily accessible to Ubisoft. There is no reason to risk giving the Wii U the definitive version of a game, when its userbase is so small. Its a self perpetuating problem, and the only way to address it is to provide incentives for development on the Wii U. Nintendo has placed themselves in the position where, it would be best for them to moneyhatt multiplats. |
But then you see Nintendo's side of the problem: why pay for what others are getting for free? Nintendo would have to put money down to make it appear and go further to make the version on Wii U worth the moneyhat in the first place (even though it likely won't be).

Monster Hunter: pissing me off since 2010.







