Dark_Feanor said:
The answer was given here many times:
Sony didn´t have the resources to fund and suport the game the same way Microsoft had.
If now with all the PS4 success Sony has laidoff duzens of developers on their first party studios do you think Sony would have enouth to spare two years ago on a new third party game?
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No, that's just not realistic. Sony could easily have spent a few million dollars on Titanfall. That's nothing to a company the size of Sony. This is obviously not a full funding issue.
This is deeper than that. There are a lot of unanswered questions. What was EA trying to accomplish? Did they start a bidding war? What were they telling Sony, that if they didn't match Microsoft then it would be an XO exclusive for a limited time? Because that's what Respawn seemed to think. If that's the case then I can't really blame Sony for backing away.
Before we say Sony made a mistake or did not make a mistake, I think we'd have to know the full story behind what EA was doing. If they came to Sony first and Sony didn't want any part of Titanfall, that's one thing, but if they were demanding Sony pay up just to keep the game multi-platform, that's a bad direction for publishers to take.