crissindahouse said:
Just to make a comparison because some in this thread say it shouldn't be on 360 because Final Fantasy sells much more on PS3. First of all just because a game sells more on one platform doesn't mean it shouldn't be on another platform. With that logic most games would be only on one platform except for those with gigantic sales even on the second best platform.
It's like saying Borderlands 2 should have never released on PS3 because Borderlands 1 sold better on 360.
But more important is the fact that KH 1 and 2 sold each more in North America as in all other countries of this planet together. This clearly shows that North America is the most important market for this franchise and because of very high 360 sales there it probably also means that many former PS2 players moved to 360 in this market. So, comparing a franchise which generates many sales in Europe and Japan (FF) where PS3 sold also much more as 360 to a franchise generating most sales in North America (KH) where 360 sold most isn't really how you should do it.
The percentual gap between Finfal Fantasy on PS3 and 360 should be much higher as it would probably be with KH on PS3 and 360 if you take the logical factors in account. And yeah, they release KH3 on Xbox One so that should be an extra reason to release the rest on 360.
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So what you're saying is, the WiiU should get Arkham Asylum and Akham City ports, as well as all AC games prior to Black Flag, because it got Akham Origins and Black Flag, and those are story driven games (as opposed to requesting Titanfall 1 on PS4 since TF2 is bound to come to PS4, but that's just a multiplayer shooter).
I mean, they did just make the Heritage Collection for AC with no WiiU version in sight. It does "make sense", right? But you accept that it's not gonna happen and get over it. Should X360 get MGS4 since Phantom Pain is coming to XBone? It "makes sense", but you're not saying anything about it. What I'm getting at is that there's all kinds of moves in the gaming industry that would "make sense" on paper, but you and I both know it's deeper than what's on the surface. So why bring this up for remasters? For JRPGs on Xbox? I mean, KH1.5 sold 1.17M. Going by the trend of multiplatform SE games between PS3 and X360, the 360 versions sells anywhere from 1/3 to under 1/2 the PS version sells. Story wise for gamers, does it make sense to put the games on 360? Maybe. But is it smart to put a whole dev team on a project for a paltry return (maybe 300k)? No