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CleggaZ said:

Damn I was hoping I wasn't going to have to go down this road. If we keep using this logic there’s a bigger fanbase on x system for x genre the industry would end up like this:

Sega: so it looks like platformers sell the most on Nintendo systems therefore theirs no reason to ever release another sonic game on a non-Nintendo system.

Activision: so it looks like Shooters sell the most on Microsoft systems therefore there’s know reason to ever release another call of duty on a non-Microsoft system.

Square Enix: so it looks like JRPG's sell the most on Sony systems therefore there’s know reason to ever release another Final Fantasy on a non-Sony system.

So if this where to happen we would then end up with genre exclusive company’s as far as 3'rd parties are concerned which would then mean if one of the manufactures left the industry we would by in large loose an entire gaming genre since the fan bases of the other systems would never had played the 3rd party franchises in that genre.

Umm...no. It's not a matter of "x platform sells more of this genre than y platform, so we won't release it on y platform". It's "x platform sells a lot of this genre and y platform doesn't sell well, period".

Platformers sell well on Nintendo and Sony, not so much Microsoft. So you don't see as many platformers on MS platforms. Shooters sell well on Sony and Microsoft, not so much Nintendo. So you don't see as many on Nintendo's platorms. JRPGS sell well on Sony and Nintendo, not so much MS. So you don't see as many on MS platforms.

There's a difference between a genre selling high on one platform and lower on another, but the lower selling platform still has good numbers; and a genre selling really well on one platform and not that great on another. Activision isn't gonna not put CoD on PS and miss out on 15M sales, just because MS has 16-17M sales. Square Enix could probably look over the  0.15M sales of Lightning Returns on X360 since that probably brought them no money