DarkD said:
Zod95 said:
DarkD said: TLDR most of it, glossed over some of it. He's basically claiming Nintendo has been abusing the gaming industry to make absurd profits at the cost of gamers and developers. It's mostly bullshit. He claims that because Nintendo has a profit margin unlike Sony and Microsoft that they should be ostracized from the gaming industry. Sony would be making money too if their games sold more than a couple million... Nintendo is the only one who is actually trying to come up with a way of making money off of home consoles in the future. The other two know damn well this will probably be the last generation that this graphics model will work. Why do you think everyone was so convinced DRM was gonna be standard for all the consoles this generation. Nintendo was really bad in the NES and SNES eras, that's true, but that's how the playstation came into power. Say what you want about Nintendo 20 years ago, but right now Sony and Microsoft are bankrupting developers left and right. |
bolded: wrong, I've never claimed such a thing and Nintendo is not the best prepared for the future among the 3 console makers.
underlined: how can you claim such a thing?
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You wanna see the big list of bankrupted devs last gen. It's at something like 50. Not to mention the ones like David Jaffe who went Free to play and Irrational who went indie.
http://ca.ign.com/articles/2012/12/11/20-studios-we-lost-in-2012
Theres a list of 20 for 2012, who went were disolved into other groups because their games didn't make a profit anymore in todays development environment. Or various other reasons which can all be traced to massive development costs that are skewering the variety of games that developers can make money off of.
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But how are Sony and Microsoft bankrupting those developers? That's what I would like to understand. Do they force them to produce AAA titles? Aren't PlayStation and Xbox consoles free platforms where anybody can produce any game, from indie to AAA?
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DarkD said:
And how is my statement wrong. Nintendo is trying to make console development about the depth of gameplay instead of the pixel count in graphics. You know how much the most expensive games costs these days? GTAV is the number 1 at 265 million dollars. Can you imagine if that failed? If suddenly people just said "I'm tired of GTA". There are less people who play games on a home console than there were 10 years ago, and our development costs have gone through the roof, how is this not evidence that graphics don't work.
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Nintendo has just confirmed with Wii U that they are not willing to evolve anymore. Game Cube was a console with a quite decent 3rd party support. Wii was very poor, AAA titles avoided it while puzzle, dance and fitness embraced the system. Wii U is even worse. Not only they aren't getting the same casual presence from 3rd parties but also the AAA titles are avoiding it even more than they did with the Wii (for example, I don't remember any dev saying that Wii wasn't capable of receiving PS2 ports, but I see that now with Wii U and PS3). Also, the way they deal with partners shows they continue to be amateurs. If things continue like this, I guess the next Nintendo console will only get first party support. Is that your idea of a viable future?
On the other hand, we see Microsoft already well established, with unquestinable 3rd party support (they don't need to convince anyone anymore) and finally innovating in order to deliver something unique (after Kinect, which is only an enhanced Eye Toy, they are about to come with Ilumni Room). Sony is more than established, on both AAA and indie games, always seeking for innovation and dominating again. They are even challenging the borders of the console business by initiating PlayStation Now, which can really become the future of the videogaming business. In my opinion, Sony is the most prepared for the future. They don't fear it, they welcome it.
Prediction made in 14/01/2014 for 31/12/2020: PS4: 100M XOne: 70M WiiU: 25M
Prediction made in 01/04/2016 for 31/12/2020: PS4: 100M XOne: 50M WiiU: 18M
Prediction made in 15/04/2017 for 31/12/2020: PS4: 90M XOne: 40M WiiU: 15M Switch: 20M
Prediction made in 24/03/2018 for 31/12/2020: PS4: 110M XOne: 50M WiiU: 14M Switch: 65M