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Forums - Nintendo Discussion - Iwata isn't Nintendo's problem. It's Miyamoto

To me the problem is having the same people on the same IP for 10-20-30 years, not just one person in the whole company.

How are you supposed to have fresh idea when you do sequels of sequels for so long ?



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SxyxS said:
zorg1000 said:
oniyide said:
Soundwave said:
DevilRising said:
gigaSheik said:

 

 they've released alot of big guns already

Thats not entirely true. What big guns have they released other than 2D/3D Mario?

monster hunter,dragon quest,zelda hd

 

all those bigguns pushed 3DS sales 

Monster Hunter was a 3 year old port, previously released on Wii and 3DS. Dragon Quest a 7 month old port and an MMO which typically dont sell a lot. And Zelda a remake of a 10 year old game. Not bad games but certainly not big guns.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Fifaguy360 said:
Nintendo hasn't found a way to sell that Wii U Tablet controller. There's no game that utilizes in a way you are just drawn to it. Wii remote was great, but Wii U controller, no one gets it. Developers don't know any interesting ways to make people get it.

This is going to be a very turbulent generation for Nintendo. 3DS is their safety cushion to break the Wii U freefall.

As a long time Nintendo fanboy, I'm very very concerned and I'm sure Mr. Iwata is even more concerned.


There's nothing to "Get". It's a regular game controller. With a touch screen, that also acts as a second gaming screen. It's literally no different in concept or ultimate function than the DS. And people nor developers were not "confused" about the DS. It was a smashing success. And big surprise, it had a lot of great games that pushed console sales. Developers shouldn't treat the GamePad any different than the DS. It's the same damn thing, just implemented in a home console. Also, Wii U isn't "Freefalling". It had started a decent recovery in the last few months of 2013. People were thinking rationally and recognizing that fact before the goddamn Japanese financial report came out. Because Nintendo themselves set their sales estimates too high, their net profit forcasts tanked.

But in reality, they're NOT in that dire of straights, and with a steady flow of games like DKC and Mario Kart leading the way in 2014, things will level out just fine.

Or, if you prefer, the sky is falling, you'd better duck.



DakonBlackblade said:
JazzB1987 said:
DakonBlackblade said:
I agree Nintendo do not try to create new IPs they milk what they have and have been doing so since forever. I love Nintendo games, I got a WiiU to play 3d Land and Tropical Freeze, but the formula wont keep working forever, ppl are getting tired of the next Zelda and the next Mario, so much so that these IPs arent driving console sales as much as they used to, they need new stuf imo.


Nintendo made 9999999999999999 new IPs but noone knows.  Or if they know people ignore the games.   Another Code,  Magical Starsign, Disaster etc.

Nintendo should make a NINTENDO SERIES  like there is  "Tom Clancy's" or "Sid Meier's"  etc...


You know like 

NINTENDO's
Super Mario 3D WORLD

OR
NINTENDO's
Pokémon


And should apply this to new IP.

NINTENDO's
Xenoblade (at least in Europe/Japan)

NINTENDO's
Another Code

also apply this to Nintendo published games.

I mean there is alot of people out there that like Nintendo games but not everyone knows what a game is a Nintendo game. I once had a friend that pirated non Nintendo games and bought Nintendo games because third party simply couldnt reach Nintendo's level of quality. And most other games were lazy ports etc. (Wii) But he also pirated Metroid Prime Trilogy because he had no Idea Metroid is a Nintendo franchise until I told him.

Even Nintendo knows that people like Iconic Nintendo characters but it struggles establishing new IPs.  Thats why smash bros was supposed to be called  SUPER MARIO SMASH BROS.  (thank god they changed it) And thats also why most of the time when they comeup with great ideas like MarioKart back on SNES they say "hey lets put Nintendo characters into the game and then lets see how it ends up".  Most Mario games (party,sports etc) started as something else and get Mariofied.


These games are not Nintendo, theyre exclusive to Nintendos plataforms and were published by Nintendo but where developed by other companies, its like saying Blue Dragon is a Nintendo IP, it isnt.

 

Nint thinks thought theyre IPs would sell WiiUs, they even predicted 20 mil WiiUs sold last year based on Mario releasing and Mario Kart anouncement, they trust too much on theyre classical series they need new stuf badly its not working anymore.


Actually, IP means Intellectual Property.  So if Nintendo bought the company, then it becomes Nintendo's IP.  Xenoblade is made by monolith soft, but Nintendo had bought them out so that makes it a Nintendo IP.



zorg1000 said:
SxyxS said:
zorg1000 said:
oniyide said:
Soundwave said:
DevilRising said:
gigaSheik said:

 

 they've released alot of big guns already

Thats not entirely true. What big guns have they released other than 2D/3D Mario?

monster hunter,dragon quest,zelda hd

 

all those bigguns pushed 3DS sales 

Monster Hunter was a 3 year old port, previously released on Wii and 3DS. Dragon Quest a 7 month old port and an MMO which typically dont sell a lot. And Zelda a remake of a 10 year old game. Not bad games but certainly not big guns.

Zelda oot was a 15 year old HD port and was the tipping point for 3DS success.

There was a Dragon Quest port of an old game for 3DS as i remember and it sold very good.

Mario2D was somehow recycled from the 3ds version but you call it big gun?well than Monster Hunter is.

 

just port the 3 year old monster Hunter game on vita and it'll become the best selling vita game 24 hours after release.

Wii fit was a big gun on Wii u no longer.

 

I think there are only two big guns left:no matter how wether i am wrong or right.That's mario cart and ssmb.

 

Nintendo is still making one huge mistake again and again and again.The same mistake Sony did with uncharted on vita.

They are releasing IP's for Wii u that have already been released for 3DS.The momentum for this game has already gone.

A Ninzendo Fan who can chose to buy mario cart for Wii U  or a new game for 3DS will buy a new 3DS game.

If he wants to play mario cart on Wii U he has to pay 300 bucks(console+game)and he will jist get a game he already has been playing all the time

If he wants to play mario cart on 3DS he has topay 0 as he already has this game.He will use the 300 bucks to buy 7 new 3ds games.

If you release all the great ip's first on 3DS you'll subvert the Wii U.Nintendo must stop favouring 3DS and start releasing big guns first for WiiU and not treat it like the reddeaded stepchild



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Problem isn't Iwata or Miyamoto

Problem is simply Nintendo reputation and the way Wii turned out for core gamers, it just wasn't a console that received sufficient parity in support from the 3rd party.

The "casuals" have moved on (iOS / Android Tablets), the core are happier on other consoles. The irrational Nintendo isolationist core of gamers are just too few.

 MS had to fight very hard to gain their traction into the market and it took Sony really fumbling with having a $600 PS3 at launch that for first 2-3 years had inferior ports of many of the 3rd party AAA games, for MS to become market leader with X360 in the US core gamer market.

Nintendo meanwhile was content to say we don't compete with MS/Sony for those core gamers, cause we got these casual cow gamers that take any kind of shovel ware if it is even mildly entertaining. Unfortunately those cows moved on to iOS / Android Tablets are aren't coming back to waggle-ware shallow games.

Now maybe Nintendo realizes the core of gamers is all thats left interested in console gaming and none of their "gimmicks" (Wii Sports Club or Wii Fit U) are attracting the casual cows back. Not for a $300 machine that the casuals don't even know about... and certainly not to replay and get bored with "games" that they already got bored with. If they do, then how do they compete with MS and Sony in the 8th gen race without having the parity in support from 3rd parties... when their Wii U system is significantly under powered for 8th gen 3rd party games.

Wii U is basically a Nintendo exclusive game machine of which there are few each year... and you gotta have one of the other consoles for the vast majority of other games that will come out each year.



DevilRising said:
Fifaguy360 said:
Nintendo hasn't found a way to sell that Wii U Tablet controller. There's no game that utilizes in a way you are just drawn to it. Wii remote was great, but Wii U controller, no one gets it. Developers don't know any interesting ways to make people get it.

This is going to be a very turbulent generation for Nintendo. 3DS is their safety cushion to break the Wii U freefall.

As a long time Nintendo fanboy, I'm very very concerned and I'm sure Mr. Iwata is even more concerned.


There's nothing to "Get". It's a regular game controller. With a touch screen, that also acts as a second gaming screen. It's literally no different in concept or ultimate function than the DS. And people nor developers were not "confused" about the DS. It was a smashing success. And big surprise, it had a lot of great games that pushed console sales. Developers shouldn't treat the GamePad any different than the DS. It's the same damn thing, just implemented in a home console. Also, Wii U isn't "Freefalling". It had started a decent recovery in the last few months of 2013. People were thinking rationally and recognizing that fact before the goddamn Japanese financial report came out. Because Nintendo themselves set their sales estimates too high, their net profit forcasts tanked.

But in reality, they're NOT in that dire of straights, and with a steady flow of games like DKC and Mario Kart leading the way in 2014, things will level out just fine.

Or, if you prefer, the sky is falling, you'd better duck.

It's not a 'regular game controller'. It is EVERYTHING Nintendo banked on for Wii U's success. It was their trump card and people didn't care for it. Yes, sales picked up recently because the price cuts were massive with great bundles, but now it has gone back to slow sales.

The gamepad is different than the DS because with DS you can manipulate two screens at the same time whereas Wii U you either look up or down. So development considerations change because of this.

DKC, MK may bring some attention back for a very limited time. They cannot carry this console. You need original thirdparty ideas that really bring the best out of the gamepad or else you will continue to have the attitude among consumers that the gamepad is not all that. Nothing is more detrimental to the sales of Wii U than people not taking the gamepad seriously.



Rogerioandrade said:


Just another day on the stupid videogame press. Just another cynical and nonsense article about Nintendo

Someone in Eurogamer is in desperate need of attention..... and lots of clicks so they can justify the amount of money they charge from advertisers for putting their brand banners on it.

That´s the only pourpose of that article, if we can even call this an "article". And even more impressive is seeing people actually buying this.

 

The author has opinions. He's paid to write about his opinions. The only problem I see here is the level of rebutals such as yours. Half of the posts here didn't even go beyond name calling and poisoning the well, or meaningless "you don't get Nintendo" posts. I hope you do realize that way you wouldn't last a second against him if you were in a courthouse, or a round of academic debate.



 

 

 

 

 

SxxS said:
zorg1000 said:
SxyxS said:
zorg1000 said:
oniyide said:
Soundwave said:
DevilRising said:
gigaSheik said:

 

 they've released alot of big guns already

Thats not entirely true. What big guns have they released other than 2D/3D Mario?

monster hunter,dragon quest,zelda hd

 

all those bigguns pushed 3DS sales 

Monster Hunter was a 3 year old port, previously released on Wii and 3DS. Dragon Quest a 7 month old port and an MMO which typically dont sell a lot. And Zelda a remake of a 10 year old game. Not bad games but certainly not big guns.

Zelda oot was a 15 year old HD port and was the tipping point for 3DS success.

There was a Dragon Quest port of an old game for 3DS as i remember and it sold very good.

Mario2D was somehow recycled from the 3ds version but you call it big gun?well than Monster Hunter is.

 

Ocarina of Time was not the tipping point for 3DS. Go back and look at the weekly charts, 3DS was averaging about 70-80k then Ocarina gave it a boost to 100k for a few weeks then sales went back to 70-80k. The $80 price cut caused to jump to 350k then level out at 175k. Mario Land+Mario Kart were able to give it a strong holiday as well as Monster Hunter in Japan (first time this game was on handhelds).

3DS was already selling extremely well when Dragon Quest released. Had Dragon Quest X been Wii U exclusive and a traditional RPG instead of an MMO it would have been considered a big hitter.

NSMBU is a big hitter because its an original entry in a series that consistantly sells extremely well. Not a port/remake/spinoff



When the herd loses its way, the shepard must kill the bull that leads them astray.

Fifaguy360 said:

It's not a 'regular game controller'. It is EVERYTHING Nintendo banked on for Wii U's success. It was their trump card and people didn't care for it.


People not buying the system, or not buying it yet, does not equate to "oh they just didn't like that controller".

Also....yeah, it kind of IS a regular game controller. Know why? D-pad, 4 face buttons, start and select, 4 L/R triggers, two analog sticks. That is the basis of the modern "regular controller". It functions in every single way the same way ANY other normal controller does. It just so happens to also have a big touch screen in it. Looking at it any other way is really reaching to try to make some kind of point.