| Nem said: When a bad financial result pops up, all sorts think they know whats best for the company. |
Someone posts an interesting and thoughtful position on Nintendo's direction, and all you do is respond with fanboy internet hate? Typical, if saddening.
And for the record, the article is not wrong on a single *objective* point, as far as I can tell. Take issue with the subjective points in it, but neither the author nor you can assert who is right by the nature of subjectivity. Hell, for the article to be completely wrong it would have to get Nintendo's, Iwata's, Miyamoto's, etc., names wrong. :P
I think the author is onto something. Nintendo should strike a better balance between new and old IP. And not be so late to the game with the important ones. Look at the Xbox 360. Gears of War dropped at the *perfect* time for the Xbox 360, arriving just as the early adopters had all of theirs, and just as the 360 came out of supply constraints. Where was the Wii U's jaw-dropping AAA genre-defining release in the spring following it's Christmas release? I wouldn't launch a system unless I had such a game ready to release just as the system came out of supply constraint. Nintendo did, however. Miyamoto didn't come up with it, and Iwata approved the system's release presumably without a plan for such a game in the pipeline (unless it was in the pipeline and delayed, which would put it back on Miyamoto's list).
Step back from fanboy hate and look at the situation critically. The Wii U has only done about 25% of the sales that the Wii had at this point in its lifetime. You think Miyamoto deserves no blame for that whatsoever?








